ShitboxInfinity/levels/albert_parklands
m3ultra aac4384c05 Per-junction medal targets, measured; fix the last unplayable junction
Medal targets are no longer one uniform 15/35/60k guess across every event.
tools/tune_junctions.gd plays each junction 12 times with varied launches and
sets bronze/silver/gold at the 35th/65th/88th percentile of actual damage, so
they now range from $4k at Cliffs Corner to $73k gold at Melbourne x Merivale.
The old numbers made half the events impossible and the other half trivial.

Grey x Glenelg scored $0 in 12/12 runs and took three fixes, each found by
measuring rather than reading:
- The launch sat on the street centreline, so the car drove cleanly BETWEEN the
  two convoy lanes -- closest pass 2.9 m, almost exactly the 2.7 m lane offset.
  It now launches in a lane. (The first attempt offset the wrong way and widened
  the pass to 5.5 m, which is how the sign error announced itself.)
- int(L / headway) floors to one car on a short clipped stream, so that junction
  fielded 9 convoy cars against the usual 20-25. Minimum 3 per stream, evenly
  spaced to fit.
Result: $0 -> $91k, convoy 9 -> 18, and 0 of 9 junctions now unplayable.

The tuner has turned out to be the event validator as much as a balance tool --
"scores nothing in every run" is an unplayable event, not a tuning problem.

Also from the review: the deformer no longer crumples det_* panels after they've
been shed onto their own body, and notes that rebuilding an ArrayMesh drops any
imported LODs.

Honest gap: Cliffs Corner and Bridge Approach show median == max at ~$4.7k --
winnable and correctly tuned, but the run ends on scenery before the convoy is
reached. Both are curved approaches; they want better crossings picked by hand.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-07-29 00:15:05 +10:00
..
junctions.json Per-junction medal targets, measured; fix the last unplayable junction 2026-07-29 00:15:05 +10:00
level_asphalt_red.jpg Scenery v3: smashable street life, Brisbane colour, Southbank landmarks 2026-07-28 16:42:14 +10:00
level_asphalt_red.jpg.import Scenery v3: smashable street life, Brisbane colour, Southbank landmarks 2026-07-28 16:42:14 +10:00
level_asphalt.jpg Scenery overhaul: real OSM street furniture, FLUX texture set v2, lighting pass 2026-07-28 14:13:29 +10:00
level_asphalt.jpg.import Scenery overhaul: real OSM street furniture, FLUX texture set v2, lighting pass 2026-07-28 14:13:29 +10:00
level_awning_cream.jpg Scenery overhaul: real OSM street furniture, FLUX texture set v2, lighting pass 2026-07-28 14:13:29 +10:00
level_awning_cream.jpg.import Scenery overhaul: real OSM street furniture, FLUX texture set v2, lighting pass 2026-07-28 14:13:29 +10:00
level_awning_green.jpg Scenery overhaul: real OSM street furniture, FLUX texture set v2, lighting pass 2026-07-28 14:13:29 +10:00
level_awning_green.jpg.import Scenery overhaul: real OSM street furniture, FLUX texture set v2, lighting pass 2026-07-28 14:13:29 +10:00
level_awning_grey.jpg Scenery overhaul: real OSM street furniture, FLUX texture set v2, lighting pass 2026-07-28 14:13:29 +10:00
level_awning_grey.jpg.import Scenery overhaul: real OSM street furniture, FLUX texture set v2, lighting pass 2026-07-28 14:13:29 +10:00
level_bark.jpg Scenery overhaul: real OSM street furniture, FLUX texture set v2, lighting pass 2026-07-28 14:13:29 +10:00
level_bark.jpg.import Scenery overhaul: real OSM street furniture, FLUX texture set v2, lighting pass 2026-07-28 14:13:29 +10:00
level_billboard_ad2.jpg Scenery v4: traffic signals, power lines, local FLUX fallback 2026-07-28 17:21:35 +10:00
level_billboard_ad2.jpg.import Scenery v4: traffic signals, power lines, local FLUX fallback 2026-07-28 17:21:35 +10:00
level_billboard_ad3.jpg Scenery v4: traffic signals, power lines, local FLUX fallback 2026-07-28 17:21:35 +10:00
level_billboard_ad3.jpg.import Scenery v4: traffic signals, power lines, local FLUX fallback 2026-07-28 17:21:35 +10:00
level_billboard_ad.jpg Scenery v4: traffic signals, power lines, local FLUX fallback 2026-07-28 17:21:35 +10:00
level_billboard_ad.jpg.import Scenery v4: traffic signals, power lines, local FLUX fallback 2026-07-28 17:21:35 +10:00
level_concrete_ground.jpg Scenery overhaul: real OSM street furniture, FLUX texture set v2, lighting pass 2026-07-28 14:13:29 +10:00
level_concrete_ground.jpg.import Scenery overhaul: real OSM street furniture, FLUX texture set v2, lighting pass 2026-07-28 14:13:29 +10:00
level_corrugated_iron.jpg Scenery v3: smashable street life, Brisbane colour, Southbank landmarks 2026-07-28 16:42:14 +10:00
level_corrugated_iron.jpg.import Scenery v3: smashable street life, Brisbane colour, Southbank landmarks 2026-07-28 16:42:14 +10:00
level_facade_brick.jpg Scenery overhaul: real OSM street furniture, FLUX texture set v2, lighting pass 2026-07-28 14:13:29 +10:00
level_facade_brick.jpg.import Scenery overhaul: real OSM street furniture, FLUX texture set v2, lighting pass 2026-07-28 14:13:29 +10:00
level_facade_concrete.jpg Scenery overhaul: real OSM street furniture, FLUX texture set v2, lighting pass 2026-07-28 14:13:29 +10:00
level_facade_concrete.jpg.import Scenery overhaul: real OSM street furniture, FLUX texture set v2, lighting pass 2026-07-28 14:13:29 +10:00
level_facade_deco.jpg Scenery v3: smashable street life, Brisbane colour, Southbank landmarks 2026-07-28 16:42:14 +10:00
level_facade_deco.jpg.import Scenery v3: smashable street life, Brisbane colour, Southbank landmarks 2026-07-28 16:42:14 +10:00
level_facade_glass2.jpg Scenery v3: smashable street life, Brisbane colour, Southbank landmarks 2026-07-28 16:42:14 +10:00
level_facade_glass2.jpg.import Scenery v3: smashable street life, Brisbane colour, Southbank landmarks 2026-07-28 16:42:14 +10:00
level_facade_glass.jpg Scenery overhaul: real OSM street furniture, FLUX texture set v2, lighting pass 2026-07-28 14:13:29 +10:00
level_facade_glass.jpg.import Scenery overhaul: real OSM street furniture, FLUX texture set v2, lighting pass 2026-07-28 14:13:29 +10:00
level_facade_heritage.jpg Scenery overhaul: real OSM street furniture, FLUX texture set v2, lighting pass 2026-07-28 14:13:29 +10:00
level_facade_heritage.jpg.import Scenery overhaul: real OSM street furniture, FLUX texture set v2, lighting pass 2026-07-28 14:13:29 +10:00
level_foliage_jacaranda.jpg Scenery v3: smashable street life, Brisbane colour, Southbank landmarks 2026-07-28 16:42:14 +10:00
level_foliage_jacaranda.jpg.import Scenery v3: smashable street life, Brisbane colour, Southbank landmarks 2026-07-28 16:42:14 +10:00
level_foliage.jpg Scenery overhaul: real OSM street furniture, FLUX texture set v2, lighting pass 2026-07-28 14:13:29 +10:00
level_foliage.jpg.import Scenery overhaul: real OSM street furniture, FLUX texture set v2, lighting pass 2026-07-28 14:13:29 +10:00
level_footpath.jpg Scenery overhaul: real OSM street furniture, FLUX texture set v2, lighting pass 2026-07-28 14:13:29 +10:00
level_footpath.jpg.import Scenery overhaul: real OSM street furniture, FLUX texture set v2, lighting pass 2026-07-28 14:13:29 +10:00
level_grass.jpg Scenery overhaul: real OSM street furniture, FLUX texture set v2, lighting pass 2026-07-28 14:13:29 +10:00
level_grass.jpg.import Scenery overhaul: real OSM street furniture, FLUX texture set v2, lighting pass 2026-07-28 14:13:29 +10:00
level_pavers.jpg Scenery overhaul: real OSM street furniture, FLUX texture set v2, lighting pass 2026-07-28 14:13:29 +10:00
level_pavers.jpg.import Scenery overhaul: real OSM street furniture, FLUX texture set v2, lighting pass 2026-07-28 14:13:29 +10:00
level_planter.jpg Scenery overhaul: real OSM street furniture, FLUX texture set v2, lighting pass 2026-07-28 14:13:29 +10:00
level_planter.jpg.import Scenery overhaul: real OSM street furniture, FLUX texture set v2, lighting pass 2026-07-28 14:13:29 +10:00
level_roof_deck.jpg Scenery overhaul: real OSM street furniture, FLUX texture set v2, lighting pass 2026-07-28 14:13:29 +10:00
level_roof_deck.jpg.import Scenery overhaul: real OSM street furniture, FLUX texture set v2, lighting pass 2026-07-28 14:13:29 +10:00
level_sandstone.jpg Scenery overhaul: real OSM street furniture, FLUX texture set v2, lighting pass 2026-07-28 14:13:29 +10:00
level_sandstone.jpg.import Scenery overhaul: real OSM street furniture, FLUX texture set v2, lighting pass 2026-07-28 14:13:29 +10:00
level_shopfront.jpg Scenery overhaul: real OSM street furniture, FLUX texture set v2, lighting pass 2026-07-28 14:13:29 +10:00
level_shopfront.jpg.import Scenery overhaul: real OSM street furniture, FLUX texture set v2, lighting pass 2026-07-28 14:13:29 +10:00
level_signage_strip.jpg Scenery v3: smashable street life, Brisbane colour, Southbank landmarks 2026-07-28 16:42:14 +10:00
level_signage_strip.jpg.import Scenery v3: smashable street life, Brisbane colour, Southbank landmarks 2026-07-28 16:42:14 +10:00
level_water.jpg Scenery overhaul: real OSM street furniture, FLUX texture set v2, lighting pass 2026-07-28 14:13:29 +10:00
level_water.jpg.import Scenery overhaul: real OSM street furniture, FLUX texture set v2, lighting pass 2026-07-28 14:13:29 +10:00
level_weatherboard.jpg Scenery v3: smashable street life, Brisbane colour, Southbank landmarks 2026-07-28 16:42:14 +10:00
level_weatherboard.jpg.import Scenery v3: smashable street life, Brisbane colour, Southbank landmarks 2026-07-28 16:42:14 +10:00
level.glb Pursuit, drag and derby modes; crash-damage paint; junction fixes 2026-07-28 23:07:41 +10:00
level.glb.import Pursuit, drag and derby modes; crash-damage paint; junction fixes 2026-07-28 23:07:41 +10:00