ShitboxInfinity/tools
m3ultra 1db71420a3 Scenery v4: traffic signals, power lines, local FLUX fallback
Taps the last big unused seam in the OSM data: 140 highway=traffic_signals per
CBD level become pole + mast arm + two lantern heads with emissive lenses.
Timber power poles with catenary-sagging wires run down one side of every
residential street. Billboards now cycle three fictional ad designs.

Cloudflare's free tier (10k neurons/day) ran out mid-session, so flux_texture.sh
now falls back to the local MODELBEAST farm automatically -- transparent, same
output contract. tools/crop_poster.py trims generated billboards to the poster
face by saturation, since FLUX renders them in situ with sky and support pole
however the prompt is worded.

Fixed: signal lenses were built as 0.04 m beams and beam() bails under 0.05 m,
so they silently never existed -- caught by inspecting the exported GLB, not
the screenshot.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-07-28 17:21:35 +10:00
..
build_all_levels.sh Scenery overhaul: real OSM street furniture, FLUX texture set v2, lighting pass 2026-07-28 14:13:29 +10:00
build_cars.py FLOORED LAZZA 1.5: John's actual first car, '82 KA Laser hatch 2026-07-28 16:16:32 +10:00
build_level_osm.py Scenery v4: traffic signals, power lines, local FLUX fallback 2026-07-28 17:21:35 +10:00
check_textures.py Scenery overhaul: real OSM street furniture, FLUX texture set v2, lighting pass 2026-07-28 14:13:29 +10:00
crop_poster.py Scenery v4: traffic signals, power lines, local FLUX fallback 2026-07-28 17:21:35 +10:00
flux_local.py Scenery v4: traffic signals, power lines, local FLUX fallback 2026-07-28 17:21:35 +10:00
flux_texture.sh Scenery v4: traffic signals, power lines, local FLUX fallback 2026-07-28 17:21:35 +10:00
gen_textures.sh Scenery v4: traffic signals, power lines, local FLUX fallback 2026-07-28 17:21:35 +10:00
import_all.sh Batch-import the whole shitboxes stash: 13 more real models 2026-07-27 22:47:38 +10:00
import_shitbox.py Batch-import the whole shitboxes stash: 13 more real models 2026-07-27 22:47:38 +10:00
osm_junction.py Crash Mode junctions: scripted convoys, Aftertouch, Crashbreaker, medals 2026-07-28 00:14:33 +10:00
osm_level_args.py Four more Brisbane levels + FLUX textures: these scenes pop 2026-07-27 23:48:55 +10:00
osm_xml_to_json.py Scenery v4: traffic signals, power lines, local FLUX fallback 2026-07-28 17:21:35 +10:00