Lane A: grammar.js (shot/angle/focal/light/mark data), presets.js (bbox shot solver, light/mark appliers, DIRECT bar UI, NL box), stage video plates (VideoTexture plane/corner/dome, screen kind, syncVideos), dock video cards. Lane B: scenegod:direct → grouped-undo keys/cuts, 🗣 lip-sync from audio via /rhubarb, Cmd+wheel zoom / wheel scroll, audio trim, video clock-follow via nullable entityVideo seam. Lane C: POST /director (LLM proxy, server-side op validation vs vocab+scene, mock-tested), render.js awaits stage.syncVideos. Sync6 (orchestrator): VIDEO_EXTS in server tree/media types (video primary, img poster as thumb), stage.entityVideo accessor, syncVideos forces videoTex.needsUpdate (rVFC never fires in hidden tabs → black plates). Verified: 9 server groups + timeline + presets suites green; browser SYNC: one-click MCU framing lands camera+fov keys+cut (single undo), golden_hour relight keys, plate scrub-follow frame-exact, finalRender mp4 shows the Flow golden-hour street plate behind an animated character. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
133 lines
5.2 KiB
JavaScript
133 lines
5.2 KiB
JavaScript
// stagestub.js — dev-only fake Stage implementing the PLAN §4.2 API with
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// plain objects, so Lane B's timeline can be built + tested headless before
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// Lane A's real Stage lands. DELETED at SYNC 1 (one-line swap in the page).
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// ponytail: no three.js, no DOM — runs under plain node for timeline_test.mjs.
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const clone = (x) => (x == null ? x : JSON.parse(JSON.stringify(x)));
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class StubAction {
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constructor(clip) {
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this._clip = clip;
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this.time = 0;
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this.weight = 0;
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this.enabled = false;
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this.paused = false;
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}
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play() { this._playing = true; return this; }
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reset() { this.time = 0; return this; }
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}
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// M6 seam: fake HTMLVideoElement for video backdrops/screens. Records every
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// currentTime assignment so tests can assert "seek only when drift >50ms".
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class StubVideo {
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constructor(duration) { this.duration = duration; this.paused = true; this.seeks = []; this._t = 0; }
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get currentTime() { return this._t; }
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set currentTime(v) { this._t = v; this.seeks.push(v); }
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play() { this.paused = false; return Promise.resolve(); } // real video.play() → Promise
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pause() { this.paused = true; }
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}
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class StubMixer {
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constructor(id, stage) { this.id = id; this.stage = stage; this._actions = new Map(); }
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clipAction(clip) {
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if (!this._actions.has(clip)) this._actions.set(clip, new StubAction(clip));
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return this._actions.get(clip);
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}
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update(_dt) {
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// record every audibly-active action so tests can assert clip local time
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for (const a of this._actions.values()) {
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if (a.enabled && a.weight > 0) {
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this.stage.applied.push({ type: 'clip', id: this.id, clip: a._clip.name, time: a.time, weight: a.weight });
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}
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}
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}
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}
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export class StageStub {
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constructor(viewportEl) {
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this.viewportEl = viewportEl || null;
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this._entities = new Map();
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this._mixers = new Map();
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this._videos = new Map();
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this._clipCache = new Map();
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this._changeCbs = [];
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this._selectCbs = [];
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this._active = null;
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this._selected = null;
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this.applied = []; // timeline effects land here for assertions
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}
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async addEntity(desc) {
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const e = clone(desc);
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if (!e.transform) e.transform = { pos: [0, 0, 0], rot: [0, 0, 0], scale: 1 };
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if (!e.params) e.params = {};
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this._entities.set(e.id, e);
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// M6: video backdrops/screens get a StubVideo (kept OUT of the entity
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// object so captureState stays clean). videoDuration is a stub-only knob.
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if (e.kind === 'screen' || (e.kind === 'backdrop' &&
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((e.params && e.params.mode === 'video') || /\.mp4$/i.test((e.params && e.params.image) || '')))) {
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this._videos.set(e.id, new StubVideo((e.params && e.params.videoDuration) || 5));
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}
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this._fireChange(e);
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return e;
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}
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removeEntity(id) {
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const e = this._entities.get(id);
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this._entities.delete(id); this._mixers.delete(id); this._videos.delete(id);
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this._fireChange(e || { id }); // fire WITH the removed entity; getEntity(id) now null (real Stage contract)
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}
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getEntity(id) { return this._entities.get(id) || null; }
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entities() { return [...this._entities.values()]; }
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select(id) { this._selected = id; this._selectCbs.forEach((cb) => cb(id)); }
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onSelect(cb) { this._selectCbs.push(cb); }
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onChange(cb) { this._changeCbs.push(cb); }
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_fireChange(e) { this._changeCbs.forEach((cb) => cb(e)); }
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entityTransform(id) {
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const e = this._entities.get(id);
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return e ? clone(e.transform) : { pos: [0, 0, 0], rot: [0, 0, 0], scale: 1 };
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}
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setTransform(id, t) {
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const e = this._entities.get(id);
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if (e) e.transform = clone(t);
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this.applied.push({ type: 'transform', id, ...clone(t) });
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console.debug('stub.setTransform', id, t);
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}
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setParam(id, key, value) {
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const e = this._entities.get(id);
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if (e) { e.params = e.params || {}; e.params[key] = value; }
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this.applied.push({ type: 'param', id, key, value });
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console.debug('stub.setParam', id, key, value);
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}
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async prepareClip(id, path, clipIndex) {
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const k = `${path}#${clipIndex}`; // CACHED per §4.2
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if (!this._clipCache.has(k)) this._clipCache.set(k, { name: k, duration: 2.4 });
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return this._clipCache.get(k);
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}
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entityMixer(id) {
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if (!this._mixers.has(id)) this._mixers.set(id, new StubMixer(id, this));
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return this._mixers.get(id);
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}
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setActiveCamera(id) { this._active = id; this.applied.push({ type: 'camera', id }); console.debug('stub.setActiveCamera', id); }
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renderActiveCamera(_canvas) { /* noop in stub */ }
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// M4-B viseme seam (real Stage: Lane A). Entities may carry a `visemes` array.
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setMorph(id, name, weight) { this.applied.push({ type: 'morph', id, name, weight }); console.debug('stub.setMorph', id, name, weight); }
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visemeTargets(id) { const e = this._entities.get(id); return (e && e.visemes) || []; }
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// M6 seam (real Stage: Lane A): the HTMLVideoElement behind a video
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// backdrop/screen, or null (image backdrop, other kinds, not loaded yet).
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entityVideo(id) { return this._videos.get(id) || null; }
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captureState() { return this.entities().map(clone); }
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async applyState(scene) {
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this._entities.clear(); this._mixers.clear(); this._videos.clear();
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for (const e of (scene.entities || [])) await this.addEntity(e);
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}
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}
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export default StageStub;
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