- index.html: mount TimelineUI, setMixerAuto(false) when timeline present - timeline.js: _evalClips guards no-blocks / null-mixer (real Stage returns null for non-characters; the stub never did) - tldev.html removed; stagestub.js kept as the node-test fixture - lane files: M1 accepted for all three, answers to open questions, M2 priorities (A: clipdrop event, PiP; B: row/scene-bar refresh; C: straight into M3 render pipeline) - SCENEGOD launch.json (informational; preview uses MESHGOD's entry) SYNC 1 verified in-browser: character+backdrop+retargeted clip scene loads, scrub interpolates frame-exact, scene save/load round-trips via server. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
12 lines
307 B
JSON
12 lines
307 B
JSON
{
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"version": "0.0.1",
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"configurations": [
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{
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"name": "scenegod",
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"runtimeExecutable": "/Users/johnking/Documents/SCENEGOD/.venv/bin/uvicorn",
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"runtimeArgs": ["scenegod.server:app", "--port", "8020", "--app-dir", "/Users/johnking/Documents/SCENEGOD"],
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"port": 8020
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}
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]
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}
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