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__pycache__
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Round 2: 16-facing rotating vehicles, projectile/explosion effects, death booms, real terrain + wax crystal art, Pressing District 4-player map
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2026-07-20 16:48:13 +10:00 |
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balance_report.py
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Round 4: balance-arena harness with lua telemetry, minimap radar, damage smoke, harvester-attack warning, Needle Drop + Compression maps
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2026-07-21 02:09:20 +10:00 |
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gen_map.py
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Round 2: 16-facing rotating vehicles, projectile/explosion effects, death booms, real terrain + wax crystal art, Pressing District 4-player map
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2026-07-20 16:48:13 +10:00 |
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gen_mission.py
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Round 5b: SIDE A campaign — mission 01 FIRST PRESSING with scripted objectives, briefing, timed Stream probe; shared campaign.lua, campaign rules, objectives panel, missions registry
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2026-07-25 19:12:35 +10:00 |
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gen_placeholders.py
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Phase D+F: real MODELBEAST art for all 23 actors + icons, MC 8-TRACK announcer, 3-track ACE-Step soundtrack, emblem branding
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2026-07-20 04:51:31 +10:00 |
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mbfacings.py
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Round 5a: heroes (The Selector, The Curator), air (45 Flyer, Compression Drone) with pads + Aircraft queue/tab, scouts (Boom Bike, Crawler), 5 weapons, wax seep regrowth on all maps
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2026-07-25 19:08:13 +10:00 |
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mbgen.py
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Phase D+F: real MODELBEAST art for all 23 actors + icons, MC 8-TRACK announcer, 3-track ACE-Step soundtrack, emblem branding
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2026-07-20 04:51:31 +10:00 |
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mbsprites.py
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Round 5a: heroes (The Selector, The Curator), air (45 Flyer, Compression Drone) with pads + Aircraft queue/tab, scouts (Boom Bike, Crawler), 5 weapons, wax seep regrowth on all maps
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2026-07-25 19:08:13 +10:00 |
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place_seeds.py
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Round 5a: heroes (The Selector, The Curator), air (45 Flyer, Compression Drone) with pads + Aircraft queue/tab, scouts (Boom Bike, Crawler), 5 weapons, wax seep regrowth on all maps
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2026-07-25 19:08:13 +10:00 |
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seed_wax.py
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Phase A: Black Wax economy — resource layer, digger harvester, pressing plant, amp stack, vault, seeded maps, cash HUD, placeholder sprites
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2026-07-20 01:30:20 +10:00 |