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ai.yaml
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Round 3: superweapons — THE DROP (mastering) and THE SHUFFLE (Algorithm obelisk), support power palette, charge bars, announcer lines, AI fires them
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2026-07-20 17:07:00 +10:00 |
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campaign.yaml
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Round 5b: SIDE A campaign — mission 01 FIRST PRESSING with scripted objectives, briefing, timed Stream probe; shared campaign.lua, campaign rules, objectives panel, missions registry
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2026-07-25 19:12:35 +10:00 |
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combat.yaml
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Round 5a: heroes (The Selector, The Curator), air (45 Flyer, Compression Drone) with pads + Aircraft queue/tab, scouts (Boom Bike, Crawler), 5 weapons, wax seep regrowth on all maps
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2026-07-25 19:08:13 +10:00 |
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economy.yaml
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Round 5a: heroes (The Selector, The Curator), air (45 Flyer, Compression Drone) with pads + Aircraft queue/tab, scouts (Boom Bike, Crawler), 5 weapons, wax seep regrowth on all maps
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2026-07-25 19:08:13 +10:00 |
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mpspawn.yaml
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VINYLGOD baseline: rename SDK example mod to vinylgod, add lore, megaplan, MODELBEAST asset pipeline + first concepts
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2026-07-20 00:38:52 +10:00 |
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palettes.yaml
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Phase C: weapons, combat units (spinner/stacktank/basscannon/roadie), mastering studio, conquest victory
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2026-07-20 04:34:17 +10:00 |
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player.yaml
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Round 5a: heroes (The Selector, The Curator), air (45 Flyer, Compression Drone) with pads + Aircraft queue/tab, scouts (Boom Bike, Crawler), 5 weapons, wax seep regrowth on all maps
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2026-07-25 19:08:13 +10:00 |
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stream.yaml
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Round 5a: heroes (The Selector, The Curator), air (45 Flyer, Compression Drone) with pads + Aircraft queue/tab, scouts (Boom Bike, Crawler), 5 weapons, wax seep regrowth on all maps
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2026-07-25 19:08:13 +10:00 |
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vinylgod.yaml
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VINYLGOD baseline: rename SDK example mod to vinylgod, add lore, megaplan, MODELBEAST asset pipeline + first concepts
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2026-07-20 00:38:52 +10:00 |
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world.yaml
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Round 5b: SIDE A campaign — mission 01 FIRST PRESSING with scripted objectives, briefing, timed Stream probe; shared campaign.lua, campaign rules, objectives panel, missions registry
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2026-07-25 19:12:35 +10:00 |