Wax seeps fix the economy flatline the arena telemetry exposed: both bots hit cash=0/stored=0 from tick 6250 with no way to recover. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
257 lines
4.9 KiB
YAML
257 lines
4.9 KiB
YAML
# Placeholder projectiles: invisible bullets, no impact effects until Phase D art lands.
|
|
|
|
^GroundWeapon:
|
|
ValidTargets: GroundActor
|
|
Projectile: Bullet
|
|
Speed: 682
|
|
|
|
tonearm_blade:
|
|
Inherits: ^GroundWeapon
|
|
Report: audio/sfx_throw.wav
|
|
Warhead@2Eff: CreateEffect
|
|
Explosions: pop
|
|
ImpactSounds: audio/sfx_pop.wav
|
|
ValidTargets: Ground, GroundActor
|
|
ReloadDelay: 12
|
|
Range: 1c512
|
|
Warhead@1Dam: SpreadDamage
|
|
Spread: 64
|
|
Damage: 900
|
|
ValidTargets: GroundActor
|
|
Versus:
|
|
None: 100
|
|
Wood: 45
|
|
Light: 60
|
|
Heavy: 25
|
|
|
|
seven_inch:
|
|
Inherits: ^GroundWeapon
|
|
Report: audio/sfx_throw.wav
|
|
Warhead@2Eff: CreateEffect
|
|
Explosions: pop
|
|
ImpactSounds: audio/sfx_pop.wav
|
|
ValidTargets: Ground, GroundActor
|
|
ReloadDelay: 30
|
|
Range: 4c0
|
|
Projectile: Bullet
|
|
Speed: 512
|
|
LaunchAngle: 30
|
|
Image: seven_inch_proj
|
|
Sequences: idle
|
|
Warhead@1Dam: SpreadDamage
|
|
Spread: 96
|
|
Damage: 3000
|
|
ValidTargets: GroundActor
|
|
Versus:
|
|
None: 90
|
|
Wood: 40
|
|
Light: 50
|
|
Heavy: 20
|
|
|
|
feedback_burst:
|
|
Inherits: ^GroundWeapon
|
|
Report: audio/sfx_zap.wav
|
|
Warhead@2Eff: CreateEffect
|
|
Explosions: pop
|
|
ImpactSounds: audio/sfx_pop.wav
|
|
ValidTargets: Ground, GroundActor
|
|
ReloadDelay: 50
|
|
Range: 5c0
|
|
Warhead@1Dam: SpreadDamage
|
|
Spread: 128
|
|
Damage: 5000
|
|
ValidTargets: GroundActor
|
|
Versus:
|
|
None: 40
|
|
Wood: 70
|
|
Light: 80
|
|
Heavy: 100
|
|
|
|
bass_ring:
|
|
Inherits: ^GroundWeapon
|
|
Report: audio/sfx_bass.wav
|
|
Warhead@2Eff: CreateEffect
|
|
Explosions: bigboom
|
|
ImpactSounds: audio/sfx_boom.wav
|
|
ValidTargets: Ground, GroundActor
|
|
ReloadDelay: 120
|
|
Range: 9c0
|
|
MinRange: 2c0
|
|
Projectile: Bullet
|
|
Speed: 300
|
|
LaunchAngle: 62
|
|
Blockable: false
|
|
Warhead@1Dam: SpreadDamage
|
|
Spread: 341
|
|
Damage: 8000
|
|
ValidTargets: GroundActor
|
|
Versus:
|
|
None: 100
|
|
Wood: 100
|
|
Light: 75
|
|
Heavy: 40
|
|
|
|
ping:
|
|
Inherits: ^GroundWeapon
|
|
Report: audio/sfx_zap.wav
|
|
Warhead@2Eff: CreateEffect
|
|
Explosions: pop
|
|
ImpactSounds: audio/sfx_pop.wav
|
|
ValidTargets: Ground, GroundActor
|
|
ReloadDelay: 15
|
|
Range: 3c512
|
|
Warhead@1Dam: SpreadDamage
|
|
Spread: 64
|
|
Damage: 1200
|
|
ValidTargets: GroundActor
|
|
Versus:
|
|
None: 100
|
|
Wood: 35
|
|
Light: 45
|
|
Heavy: 15
|
|
|
|
UnitExplode:
|
|
Warhead@Eff: CreateEffect
|
|
Explosions: pop
|
|
ImpactSounds: audio/sfx_pop.wav
|
|
ValidTargets: Ground, GroundActor
|
|
|
|
BuildingExplode:
|
|
Warhead@Eff: CreateEffect
|
|
Explosions: bigboom
|
|
ImpactSounds: audio/sfx_boom.wav
|
|
ValidTargets: Ground, GroundActor
|
|
|
|
thedrop_impact:
|
|
ValidTargets: Ground, GroundActor, Structure
|
|
Warhead@1Dam: SpreadDamage
|
|
Spread: 682
|
|
Damage: 30000
|
|
ValidTargets: GroundActor, Structure
|
|
Versus:
|
|
None: 100
|
|
Wood: 100
|
|
Light: 100
|
|
Heavy: 90
|
|
Warhead@2Eff: CreateEffect
|
|
Explosions: bigboom
|
|
ImpactSounds: audio/sfx_boom.wav
|
|
ValidTargets: Ground, GroundActor
|
|
|
|
theshuffle_impact:
|
|
ValidTargets: Ground, GroundActor, Structure
|
|
Warhead@1Dam: SpreadDamage
|
|
Spread: 682
|
|
Damage: 22000
|
|
ValidTargets: GroundActor, Structure
|
|
Versus:
|
|
None: 80
|
|
Wood: 130
|
|
Light: 90
|
|
Heavy: 80
|
|
Warhead@2Eff: CreateEffect
|
|
Explosions: bigboom
|
|
ImpactSounds: audio/sfx_boom.wav
|
|
ValidTargets: Ground, GroundActor
|
|
|
|
# --- round 5: heroes, scouts, air ---
|
|
|
|
dubplate:
|
|
Inherits: ^GroundWeapon
|
|
Report: audio/sfx_throw.wav
|
|
ReloadDelay: 90
|
|
Range: 5c512
|
|
Projectile: Bullet
|
|
Speed: 448
|
|
LaunchAngle: 40
|
|
Image: seven_inch_proj
|
|
Sequences: idle
|
|
Warhead@1Dam: SpreadDamage
|
|
Spread: 426
|
|
Damage: 9000
|
|
ValidTargets: GroundActor
|
|
Versus:
|
|
None: 100
|
|
Wood: 90
|
|
Light: 85
|
|
Heavy: 65
|
|
Warhead@2Eff: CreateEffect
|
|
Explosions: bigboom
|
|
ImpactSounds: audio/sfx_boom.wav
|
|
ValidTargets: Ground, GroundActor
|
|
|
|
curator_beam:
|
|
Inherits: ^GroundWeapon
|
|
Report: audio/sfx_zap.wav
|
|
ReloadDelay: 8
|
|
Range: 4c512
|
|
Warhead@1Dam: SpreadDamage
|
|
Spread: 42
|
|
Damage: 1100
|
|
ValidTargets: GroundActor
|
|
Versus:
|
|
None: 70
|
|
Wood: 80
|
|
Light: 110
|
|
Heavy: 120
|
|
Warhead@2Eff: CreateEffect
|
|
Explosions: pop
|
|
ValidTargets: Ground, GroundActor
|
|
|
|
bike_horn:
|
|
Inherits: ^GroundWeapon
|
|
Report: audio/sfx_bass.wav
|
|
ReloadDelay: 35
|
|
Range: 2c512
|
|
Warhead@1Dam: SpreadDamage
|
|
Spread: 128
|
|
Damage: 1400
|
|
ValidTargets: GroundActor
|
|
Versus:
|
|
None: 120
|
|
Wood: 30
|
|
Light: 40
|
|
Heavy: 10
|
|
Warhead@2Eff: CreateEffect
|
|
Explosions: pop
|
|
ImpactSounds: audio/sfx_pop.wav
|
|
ValidTargets: Ground, GroundActor
|
|
|
|
rotor_blade:
|
|
Inherits: ^GroundWeapon
|
|
Report: audio/sfx_throw.wav
|
|
ReloadDelay: 22
|
|
Range: 3c512
|
|
Warhead@1Dam: SpreadDamage
|
|
Spread: 96
|
|
Damage: 2600
|
|
ValidTargets: GroundActor
|
|
Versus:
|
|
None: 95
|
|
Wood: 60
|
|
Light: 90
|
|
Heavy: 55
|
|
Warhead@2Eff: CreateEffect
|
|
Explosions: pop
|
|
ImpactSounds: audio/sfx_pop.wav
|
|
ValidTargets: Ground, GroundActor
|
|
|
|
compress_field:
|
|
Inherits: ^GroundWeapon
|
|
Report: audio/sfx_zap.wav
|
|
ReloadDelay: 28
|
|
Range: 3c256
|
|
Warhead@1Dam: SpreadDamage
|
|
Spread: 213
|
|
Damage: 1900
|
|
ValidTargets: GroundActor
|
|
Versus:
|
|
None: 110
|
|
Wood: 70
|
|
Light: 80
|
|
Heavy: 45
|
|
Warhead@2Eff: CreateEffect
|
|
Explosions: pop
|
|
ImpactSounds: audio/sfx_pop.wav
|
|
ValidTargets: Ground, GroundActor
|