RECORDANDRONCO/mods/example/chrome/layouts/ingame-player.yaml
type-two 71416b3843 RECORDS ECONOMY + UX: hauler is a Harvester (Records, cap 20), Record Depot refinery building at spawn, cash counter HUD (IngameCashCounterLogic in PLAYER_WIDGETS), fog of war (RevealsShroud on player units, HiddenUnderFog monsters), unit tooltips via fluent, win/lose (MissionObjectives + ConquestVictoryConditions)
Trait chain learned: MapOptions + ResourceClaimLayer on world, StoresResources.Resources on harvester, QuantizedFacings 1 for buildings, FrozenActorLayer player-only

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-31 19:22:42 +10:00

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315 B
YAML

Container@PLAYER_WIDGETS:
Logic: MenuButtonsChromeLogic
Children:
LabelWithTooltip@CASH:
Logic: IngameCashCounterLogic
X: WINDOW_WIDTH - 220
Y: 8
Width: 200
Height: 26
Font: MediumBold
Align: Right
Contrast: true
LogicTicker@SIDEBAR_TICKER:
MenuButton@OPTIONS_BUTTON:
Key: escape