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mc_baseattack.wav
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Phase D+F: real MODELBEAST art for all 23 actors + icons, MC 8-TRACK announcer, 3-track ACE-Step soundtrack, emblem branding
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2026-07-20 04:51:31 +10:00 |
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mc_construction.wav
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Phase D+F: real MODELBEAST art for all 23 actors + icons, MC 8-TRACK announcer, 3-track ACE-Step soundtrack, emblem branding
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2026-07-20 04:51:31 +10:00 |
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mc_dropready.wav
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Round 3: superweapons — THE DROP (mastering) and THE SHUFFLE (Algorithm obelisk), support power palette, charge bars, announcer lines, AI fires them
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2026-07-20 17:07:00 +10:00 |
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mc_incoming.wav
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Round 3: superweapons — THE DROP (mastering) and THE SHUFFLE (Algorithm obelisk), support power palette, charge bars, announcer lines, AI fires them
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2026-07-20 17:07:00 +10:00 |
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mc_lose.wav
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Phase D+F: real MODELBEAST art for all 23 actors + icons, MC 8-TRACK announcer, 3-track ACE-Step soundtrack, emblem branding
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2026-07-20 04:51:31 +10:00 |
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mc_lowpower.wav
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Phase D+F: real MODELBEAST art for all 23 actors + icons, MC 8-TRACK announcer, 3-track ACE-Step soundtrack, emblem branding
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2026-07-20 04:51:31 +10:00 |
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mc_nofunds.wav
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Phase D+F: real MODELBEAST art for all 23 actors + icons, MC 8-TRACK announcer, 3-track ACE-Step soundtrack, emblem branding
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2026-07-20 04:51:31 +10:00 |
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mc_selecttarget.wav
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Round 3: superweapons — THE DROP (mastering) and THE SHUFFLE (Algorithm obelisk), support power palette, charge bars, announcer lines, AI fires them
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2026-07-20 17:07:00 +10:00 |
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mc_shuffleready.wav
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Round 3: superweapons — THE DROP (mastering) and THE SHUFFLE (Algorithm obelisk), support power palette, charge bars, announcer lines, AI fires them
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2026-07-20 17:07:00 +10:00 |
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mc_unitready.wav
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Phase D+F: real MODELBEAST art for all 23 actors + icons, MC 8-TRACK announcer, 3-track ACE-Step soundtrack, emblem branding
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2026-07-20 04:51:31 +10:00 |
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mc_waxlow.wav
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Phase D+F: real MODELBEAST art for all 23 actors + icons, MC 8-TRACK announcer, 3-track ACE-Step soundtrack, emblem branding
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2026-07-20 04:51:31 +10:00 |
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mc_win.wav
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Phase D+F: real MODELBEAST art for all 23 actors + icons, MC 8-TRACK announcer, 3-track ACE-Step soundtrack, emblem branding
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2026-07-20 04:51:31 +10:00 |
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sfx_bass.wav
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Weapon SFX (procedural synth), VINYLGOD README for the fresh repo
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2026-07-20 17:20:42 +10:00 |
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sfx_boom.wav
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Weapon SFX (procedural synth), VINYLGOD README for the fresh repo
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2026-07-20 17:20:42 +10:00 |
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sfx_pop.wav
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Weapon SFX (procedural synth), VINYLGOD README for the fresh repo
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2026-07-20 17:20:42 +10:00 |
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sfx_throw.wav
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Weapon SFX (procedural synth), VINYLGOD README for the fresh repo
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2026-07-20 17:20:42 +10:00 |
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sfx_zap.wav
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Weapon SFX (procedural synth), VINYLGOD README for the fresh repo
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2026-07-20 17:20:42 +10:00 |
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v_mrp_act1.wav
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Unit voices: MRP and Stream acknowledgment lines on all units
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2026-07-20 17:24:09 +10:00 |
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v_mrp_act2.wav
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Unit voices: MRP and Stream acknowledgment lines on all units
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2026-07-20 17:24:09 +10:00 |
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v_mrp_sel1.wav
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Unit voices: MRP and Stream acknowledgment lines on all units
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2026-07-20 17:24:09 +10:00 |
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v_mrp_sel2.wav
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Unit voices: MRP and Stream acknowledgment lines on all units
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2026-07-20 17:24:09 +10:00 |
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v_str_act1.wav
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Unit voices: MRP and Stream acknowledgment lines on all units
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2026-07-20 17:24:09 +10:00 |
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v_str_act2.wav
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Unit voices: MRP and Stream acknowledgment lines on all units
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2026-07-20 17:24:09 +10:00 |
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v_str_sel1.wav
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Unit voices: MRP and Stream acknowledgment lines on all units
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2026-07-20 17:24:09 +10:00 |
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v_str_sel2.wav
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Unit voices: MRP and Stream acknowledgment lines on all units
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2026-07-20 17:24:09 +10:00 |