RECORDANDRONCO/mods/example/rules.yaml

19 lines
265 B
YAML

World:
PaletteFromCurrentTileset:
Name: terrain
AlwaysVisible:
ActorMap:
ScreenMap:
LoadWidgetAtGameStart:
Player:
AlwaysVisible:
TechTree:
PlaceBuilding:
SupportPowerManager:
PowerManager:
PlayerResources:
DeveloperMode:
Shroud:
FrozenActorLayer: