RECORDANDRONCO/mods/vinylgod
type-two 33826f0755 Weapon SFX (procedural synth), VINYLGOD README for the fresh repo
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 17:20:42 +10:00
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audio Weapon SFX (procedural synth), VINYLGOD README for the fresh repo 2026-07-20 17:20:42 +10:00
chrome Round 3: superweapons — THE DROP (mastering) and THE SHUFFLE (Algorithm obelisk), support power palette, charge bars, announcer lines, AI fires them 2026-07-20 17:07:00 +10:00
cursors Round 3: superweapons — THE DROP (mastering) and THE SHUFFLE (Algorithm obelisk), support power palette, charge bars, announcer lines, AI fires them 2026-07-20 17:07:00 +10:00
fluent Round 3: superweapons — THE DROP (mastering) and THE SHUFFLE (Algorithm obelisk), support power palette, charge bars, announcer lines, AI fires them 2026-07-20 17:07:00 +10:00
maps Round 2: 16-facing rotating vehicles, projectile/explosion effects, death booms, real terrain + wax crystal art, Pressing District 4-player map 2026-07-20 16:48:13 +10:00
missions VINYLGOD baseline: rename SDK example mod to vinylgod, add lore, megaplan, MODELBEAST asset pipeline + first concepts 2026-07-20 00:38:52 +10:00
music Phase D+F: real MODELBEAST art for all 23 actors + icons, MC 8-TRACK announcer, 3-track ACE-Step soundtrack, emblem branding 2026-07-20 04:51:31 +10:00
notifications Round 3: superweapons — THE DROP (mastering) and THE SHUFFLE (Algorithm obelisk), support power palette, charge bars, announcer lines, AI fires them 2026-07-20 17:07:00 +10:00
rules Round 3: superweapons — THE DROP (mastering) and THE SHUFFLE (Algorithm obelisk), support power palette, charge bars, announcer lines, AI fires them 2026-07-20 17:07:00 +10:00
sequences Round 3: superweapons — THE DROP (mastering) and THE SHUFFLE (Algorithm obelisk), support power palette, charge bars, announcer lines, AI fires them 2026-07-20 17:07:00 +10:00
tilesets Round 2: 16-facing rotating vehicles, projectile/explosion effects, death booms, real terrain + wax crystal art, Pressing District 4-player map 2026-07-20 16:48:13 +10:00
voices VINYLGOD baseline: rename SDK example mod to vinylgod, add lore, megaplan, MODELBEAST asset pipeline + first concepts 2026-07-20 00:38:52 +10:00
weapons Weapon SFX (procedural synth), VINYLGOD README for the fresh repo 2026-07-20 17:20:42 +10:00
mod.chrome.yaml VINYLGOD baseline: rename SDK example mod to vinylgod, add lore, megaplan, MODELBEAST asset pipeline + first concepts 2026-07-20 00:38:52 +10:00
mod.content.yaml Phase E: The Stream faction (9 actors), Wax AI bot for both factions, bot-vs-bot shellmap battle 2026-07-20 04:40:06 +10:00
mod.yaml VINYLGOD baseline: rename SDK example mod to vinylgod, add lore, megaplan, MODELBEAST asset pipeline + first concepts 2026-07-20 00:38:52 +10:00