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audio
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Weapon SFX (procedural synth), VINYLGOD README for the fresh repo
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2026-07-20 17:20:42 +10:00 |
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chrome
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Round 3: superweapons — THE DROP (mastering) and THE SHUFFLE (Algorithm obelisk), support power palette, charge bars, announcer lines, AI fires them
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2026-07-20 17:07:00 +10:00 |
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cursors
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Round 3: superweapons — THE DROP (mastering) and THE SHUFFLE (Algorithm obelisk), support power palette, charge bars, announcer lines, AI fires them
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2026-07-20 17:07:00 +10:00 |
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fluent
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Round 3: superweapons — THE DROP (mastering) and THE SHUFFLE (Algorithm obelisk), support power palette, charge bars, announcer lines, AI fires them
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2026-07-20 17:07:00 +10:00 |
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maps
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Round 2: 16-facing rotating vehicles, projectile/explosion effects, death booms, real terrain + wax crystal art, Pressing District 4-player map
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2026-07-20 16:48:13 +10:00 |
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missions
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VINYLGOD baseline: rename SDK example mod to vinylgod, add lore, megaplan, MODELBEAST asset pipeline + first concepts
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2026-07-20 00:38:52 +10:00 |
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music
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Phase D+F: real MODELBEAST art for all 23 actors + icons, MC 8-TRACK announcer, 3-track ACE-Step soundtrack, emblem branding
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2026-07-20 04:51:31 +10:00 |
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notifications
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Round 3: superweapons — THE DROP (mastering) and THE SHUFFLE (Algorithm obelisk), support power palette, charge bars, announcer lines, AI fires them
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2026-07-20 17:07:00 +10:00 |
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rules
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Round 3: superweapons — THE DROP (mastering) and THE SHUFFLE (Algorithm obelisk), support power palette, charge bars, announcer lines, AI fires them
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2026-07-20 17:07:00 +10:00 |
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sequences
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Round 3: superweapons — THE DROP (mastering) and THE SHUFFLE (Algorithm obelisk), support power palette, charge bars, announcer lines, AI fires them
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2026-07-20 17:07:00 +10:00 |
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tilesets
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Round 2: 16-facing rotating vehicles, projectile/explosion effects, death booms, real terrain + wax crystal art, Pressing District 4-player map
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2026-07-20 16:48:13 +10:00 |
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voices
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VINYLGOD baseline: rename SDK example mod to vinylgod, add lore, megaplan, MODELBEAST asset pipeline + first concepts
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2026-07-20 00:38:52 +10:00 |
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weapons
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Weapon SFX (procedural synth), VINYLGOD README for the fresh repo
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2026-07-20 17:20:42 +10:00 |
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mod.chrome.yaml
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VINYLGOD baseline: rename SDK example mod to vinylgod, add lore, megaplan, MODELBEAST asset pipeline + first concepts
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2026-07-20 00:38:52 +10:00 |
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mod.content.yaml
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Phase E: The Stream faction (9 actors), Wax AI bot for both factions, bot-vs-bot shellmap battle
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2026-07-20 04:40:06 +10:00 |
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mod.yaml
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VINYLGOD baseline: rename SDK example mod to vinylgod, add lore, megaplan, MODELBEAST asset pipeline + first concepts
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2026-07-20 00:38:52 +10:00 |