-- 01: FIRST PRESSING TARGET_RECORDS = 2000 PROBE_DELAY = DateTime.Minutes(4) WorldLoaded = function() -- do NOT shadow the `Player` global: Player.GetPlayer is still needed below Mrp = Player.GetPlayer("Player") Stream = Player.GetPlayer("Enemy") InitObjectives(Mrp) PressObjective = Mrp.AddPrimaryObjective("press-first-records") VanObjective = Mrp.AddSecondaryObjective("keep-the-van-alive") -- lose the HQ, lose the secondary local hq = Utils.Where(Map.ActorsInWorld, function(a) return a.Owner == Mrp and (a.Type == "popupvan" or a.Type == "popupshop") end) if #hq > 0 then Trigger.OnAllKilled(hq, function() Mrp.MarkFailedObjective(VanObjective) end) end -- the probe Trigger.AfterDelay(PROBE_DELAY, function() Media.PlaySpeechNotification(Mrp, "BaseAttack") Utils.Do(Map.ActorsInWorld, function(a) if a.Owner == Stream and a.HasProperty("Hunt") then a.Hunt() end end) end) end Tick = function() if PressObjective ~= nil and not Mrp.IsObjectiveCompleted(PressObjective) then local banked = Mrp.Cash + Mrp.Resources local plants = Utils.Where(Map.ActorsInWorld, function(a) return a.Owner == Mrp and a.Type == "pressplant" end) if #plants > 0 and banked >= TARGET_RECORDS then Mrp.MarkCompletedObjective(PressObjective) end end end