mutantgunner: stand: Filename: sequences/assets/mutantgunner_stand.png Facings: 8 Length: 5 Tick: 120 run: Filename: sequences/assets/mutantgunner_run.png Facings: 8 Length: 8 attack: Filename: sequences/assets/mutantgunner_attack.png Facings: 8 Length: 3 Tick: 100 die: Filename: sequences/assets/mutantgunner_die.png Facings: 8 Length: 3 Tick: 140 mutantbrawler: stand: Filename: sequences/assets/mutantbrawler_stand.png Facings: 8 Length: 5 Tick: 120 run: Filename: sequences/assets/mutantbrawler_run.png Facings: 8 Length: 8 attack: Filename: sequences/assets/mutantbrawler_attack.png Facings: 8 Length: 3 Tick: 100 die: Filename: sequences/assets/mutantbrawler_die.png Facings: 8 Length: 3 Tick: 140 hound: stand: Filename: sequences/assets/hound_stand.png Facings: 8 Length: 5 Tick: 120 run: Filename: sequences/assets/hound_run.png Facings: 8 Length: 8 attack: Filename: sequences/assets/hound_attack.png Facings: 8 Length: 3 Tick: 100 die: Filename: sequences/assets/hound_die.png Facings: 8 Length: 3 Tick: 140 android: stand: Filename: sequences/assets/android_stand.png Facings: 8 Length: 5 Tick: 120 run: Filename: sequences/assets/android_run.png Facings: 8 Length: 8 attack: Filename: sequences/assets/android_attack.png Facings: 8 Length: 3 Tick: 100 die: Filename: sequences/assets/android_die.png Facings: 8 Length: 3 Tick: 140 biotitan: stand: Filename: sequences/assets/biotitan_stand.png Facings: 8 Length: 5 Tick: 120 run: Filename: sequences/assets/biotitan_run.png Facings: 8 Length: 8 attack: Filename: sequences/assets/biotitan_attack.png Facings: 8 Length: 3 Tick: 100 die: Filename: sequences/assets/biotitan_die.png Facings: 8 Length: 3 Tick: 140 warcar: stand: Filename: sequences/assets/warcar_stand.png Facings: 16 Length: 1 Stride: 5 run: Filename: sequences/assets/warcar_run.png Facings: 16 Length: 5 hauler: stand: Filename: sequences/assets/hauler_stand.png Facings: 16 Length: 1 Stride: 5 run: Filename: sequences/assets/hauler_run.png Facings: 16 Length: 5 barrel: idle: Filename: sequences/assets/d_barrel.png barrel2: idle: Filename: sequences/assets/d_barrel2.png streetlight: idle: Filename: sequences/assets/d_streetlight.png bookshelf: idle: Filename: sequences/assets/d_bookshelf.png junk1: idle: Filename: sequences/assets/d_junk1.png records: idle: Filename: sequences/assets/records.png Length: 4