^baseworld: Inherits: ^palettes ActorMap: AlwaysVisible: ControlGroups: Faction@Random: InternalName: Random Name: faction-random.name RandomFactionMembers: vinylgod Description: faction-random.description Faction@vinylgod: InternalName: vinylgod Name: faction-vinylgod.name Description: faction-vinylgod.description LoadWidgetAtGameStart: MusicPlaylist: ScreenMap: Selection: TerrainRenderer: world: Inherits: ^baseworld ColorPickerManager: PreviewActor: vinylgod.colorpicker CreateMapPlayers: CustomTerrainDebugOverlay: DebugVisualizations: MapStartingLocations: SpawnMapActors: SpawnStartingUnits: StartingUnits@Vinylgod: BaseActor: pressplant SupportActors: ampstack Factions: vinylgod ClassName: options-starting-units.unlabeled BuildingInfluence: PathFinder: Locomotor@WHEELED: Name: wheeled TerrainSpeeds: Clear: 100 Wax: 80 ResourceLayer: RecalculateResourceDensity: true ResourceTypes: Wax: ResourceIndex: 1 TerrainType: Wax AllowedTerrainTypes: Clear MaxDensity: 12 ResourceRenderer: ResourceTypes: Wax: Sequences: wax01 Name: resource-wax ResourceClaimLayer: editorworld: Inherits: ^baseworld EditorResourceLayer: RecalculateResourceDensity: true ResourceTypes: Wax: ResourceIndex: 1 TerrainType: Wax AllowedTerrainTypes: Clear MaxDensity: 12 ResourceRenderer: ResourceTypes: Wax: Sequences: wax01 Name: resource-wax BuildableTerrainOverlay: AllowedTerrainTypes: Palette: EditorActionManager: EditorActorLayer: EditorCursorLayer: MarkerLayerOverlay: TerrainGeometryOverlay: