############################# INSTRUCTIONS ############################# # # to compile, run: # make # # to remove the files created by compiling, run: # make clean # # to set the mods version, run: # make version [VERSION="custom-version"] # # to check lua scripts for syntax errors, run: # make check-scripts # # to check the engine and your mod dlls for StyleCop violations, run: # make check # # the following are internal sdk helpers that are not intended to be run directly: # make check-variables # make check-sdk-scripts # make check-packaging-scripts .PHONY: utility stylecheck build clean engine version check check-scripts check-sdk-scripts check-packaging-scripts check-variables .DEFAULT_GOAL := all PYTHON = $(shell command -v python3 2> /dev/null) ifeq ($(PYTHON),) PYTHON = $(shell command -v python 2> /dev/null) endif ifeq ($(PYTHON),) $(error "The OpenRA mod SDK requires python.") endif VERSION = $(shell git name-rev --name-only --tags --no-undefined HEAD 2>/dev/null || echo git-`git rev-parse --short HEAD`) MOD_ID = $(shell cat user.config mod.config 2> /dev/null | awk -F= '/MOD_ID/ { print $$2; exit }') ENGINE_DIRECTORY = $(shell cat user.config mod.config 2> /dev/null | awk -F= '/ENGINE_DIRECTORY/ { print $$2; exit }') MOD_SEARCH_PATHS = "$(shell $(PYTHON) -c "import os; print(os.path.realpath('.'))")/mods,./mods" WHITELISTED_OPENRA_ASSEMBLIES = "$(shell cat user.config mod.config 2> /dev/null | awk -F= '/WHITELISTED_OPENRA_ASSEMBLIES/ { print $$2; exit }')" WHITELISTED_THIRDPARTY_ASSEMBLIES = "$(shell cat user.config mod.config 2> /dev/null | awk -F= '/WHITELISTED_THIRDPARTY_ASSEMBLIES/ { print $$2; exit }')" WHITELISTED_CORE_ASSEMBLIES = "$(shell cat user.config mod.config 2> /dev/null | awk -F= '/WHITELISTED_CORE_ASSEMBLIES/ { print $$2; exit }')" WHITELISTED_MOD_ASSEMBLIES = "$(shell cat user.config mod.config 2> /dev/null | awk -F= '/WHITELISTED_MOD_ASSEMBLIES/ { print $$2; exit }')" MANIFEST_PATH = "mods/$(MOD_ID)/mod.yaml" HAS_LUAC = $(shell command -v luac 2> /dev/null) LUA_FILES = $(shell find mods/*/maps/* -iname '*.lua' 2> /dev/null) MOD_SOLUTION_FILES = $(shell find . -maxdepth 1 -iname '*.sln' 2> /dev/null) MSBUILD = msbuild -verbosity:m -nologo # Enable 32 bit builds while generating the windows installer WIN32 = false check-sdk-scripts: @awk '/\r$$/ { exit(1); }' mod.config || (printf "Invalid mod.config format: file must be saved using unix-style (CR, not CRLF) line endings.\n"; exit 1) @if [ ! -x "fetch-engine.sh" ] || [ ! -x "launch-dedicated.sh" ] || [ ! -x "launch-game.sh" ] || [ ! -x "utility.sh" ]; then \ echo "Required SDK scripts are not executable:"; \ if [ ! -x "fetch-engine.sh" ]; then \ echo " fetch-engine.sh"; \ fi; \ if [ ! -x "launch-dedicated.sh" ]; then \ echo " launch-dedicated.sh"; \ fi; \ if [ ! -x "launch-game.sh" ]; then \ echo " launch-game.sh"; \ fi; \ if [ ! -x "utility.sh" ]; then \ echo " utility.sh"; \ fi; \ echo "Repair their permissions and try again."; \ echo "If you are using git you can repair these permissions by running"; \ echo " git update-index --chmod=+x *.sh"; \ echo "and commiting the changed files to your repository."; \ exit 1; \ fi check-packaging-scripts: @if [ ! -x "packaging/package-all.sh" ] || [ ! -x "packaging/linux/buildpackage.sh" ] || [ ! -x "packaging/macos/buildpackage.sh" ] || [ ! -x "packaging/windows/buildpackage.sh" ]; then \ echo "Required SDK scripts are not executable:"; \ if [ ! -x "packaging/package-all.sh" ]; then \ echo " packaging/package-all.sh"; \ fi; \ if [ ! -x "packaging/linux/buildpackage.sh" ]; then \ echo " packaging/linux/buildpackage.sh"; \ fi; \ if [ ! -x "packaging/macos/buildpackage.sh" ]; then \ echo " packaging/macos/buildpackage.sh"; \ fi; \ if [ ! -x "packaging/windows/buildpackage.sh" ]; then \ echo " packaging/windows/buildpackage.sh"; \ fi; \ echo "Repair their permissions and try again."; \ echo "If you are using git you can repair these permissions by running"; \ echo " git update-index --chmod=+x *.sh"; \ echo "in the directories containing the affected files"; \ echo "and commiting the changed files to your repository."; \ exit 1; \ fi check-variables: @if [ -z "$(MOD_ID)" ] || [ -z "$(ENGINE_DIRECTORY)" ]; then \ echo "Required mod.config variables are missing:"; \ if [ -z "$(MOD_ID)" ]; then \ echo " MOD_ID"; \ fi; \ if [ -z "$(ENGINE_DIRECTORY)" ]; then \ echo " ENGINE_DIRECTORY"; \ fi; \ echo "Repair your mod.config (or user.config) and try again."; \ exit 1; \ fi engine-dependencies: check-variables check-sdk-scripts @./fetch-engine.sh || (printf "Unable to continue without engine files\n"; exit 1) @cd $(ENGINE_DIRECTORY) && make dependencies WIN32=$(WIN32) engine: check-variables check-sdk-scripts @./fetch-engine.sh || (printf "Unable to continue without engine files\n"; exit 1) @cd $(ENGINE_DIRECTORY) && make core WIN32=$(WIN32) utility: engine-dependencies engine @test -f "$(ENGINE_DIRECTORY)/OpenRA.Utility.exe" || (printf "OpenRA.Utility.exe not found!\n"; exit 1) core: @command -v $(MSBUILD) >/dev/null || (echo "OpenRA requires the '$(MSBUILD)' tool provided by Mono >= 5.4."; exit 1) ifneq ("$(MOD_SOLUTION_FILES)","") @find . -maxdepth 1 -name '*.sln' -exec $(MSBUILD) -t:restore \; ifeq ($(WIN32), $(filter $(WIN32),true yes y on 1)) @find . -maxdepth 1 -name '*.sln' -exec $(MSBUILD) -t:build -p:Configuration="Release-x86" \; else @$(MSBUILD) -t:build -p:Configuration=Release @find . -maxdepth 1 -name '*.sln' -exec $(MSBUILD) -t:build -p:Configuration=Release \; endif endif all: engine-dependencies engine core clean: engine @command -v $(MSBUILD) >/dev/null || (echo "OpenRA requires the '$(MSBUILD)' tool provided by Mono >= 5.4."; exit 1) ifneq ("$(MOD_SOLUTION_FILES)","") @find . -maxdepth 1 -name '*.sln' -exec $(MSBUILD) -t:clean \; endif @cd $(ENGINE_DIRECTORY) && make clean @printf "The engine has been cleaned.\n" version: check-variables @awk '{sub("Version:.*$$","Version: $(VERSION)"); print $0}' $(MANIFEST_PATH) > $(MANIFEST_PATH).tmp && \ awk '{sub("/[^/]*: User$$", "/$(VERSION): User"); print $0}' $(MANIFEST_PATH).tmp > $(MANIFEST_PATH) && \ rm $(MANIFEST_PATH).tmp @printf "Version changed to $(VERSION).\n" check-scripts: check-variables ifeq ("$(HAS_LUAC)","") @printf "'luac' not found.\n" && exit 1 endif @echo @echo "Checking for Lua syntax errors..." ifneq ("$(LUA_FILES)","") @luac -p $(LUA_FILES) endif check: utility ifneq ("$(MOD_SOLUTION_FILES)","") @echo "Compiling in debug mode..." @$(MSBUILD) -t:build -p:Configuration=Debug endif @echo "Checking runtime assemblies..." @MOD_SEARCH_PATHS="$(MOD_SEARCH_PATHS)" mono --debug "$(ENGINE_DIRECTORY)/OpenRA.Utility.exe" $(MOD_ID) --check-runtime-assemblies $(WHITELISTED_OPENRA_ASSEMBLIES) $(WHITELISTED_THIRDPARTY_ASSEMBLIES) $(WHITELISTED_CORE_ASSEMBLIES) $(WHITELISTED_MOD_ASSEMBLIES) @echo "Checking for explicit interface violations..." @MOD_SEARCH_PATHS="$(MOD_SEARCH_PATHS)" mono --debug "$(ENGINE_DIRECTORY)/OpenRA.Utility.exe" $(MOD_ID) --check-explicit-interfaces @echo "Checking for incorrect conditional trait interface overrides..." @MOD_SEARCH_PATHS="$(MOD_SEARCH_PATHS)" mono --debug "$(ENGINE_DIRECTORY)/OpenRA.Utility.exe" $(MOD_ID) --check-conditional-trait-interface-overrides test: utility @echo "Testing $(MOD_ID) mod MiniYAML..." @MOD_SEARCH_PATHS="$(MOD_SEARCH_PATHS)" mono --debug "$(ENGINE_DIRECTORY)/OpenRA.Utility.exe" $(MOD_ID) --check-yaml