diff --git a/mod.config b/mod.config index 72c07c1..e11a0aa 100644 --- a/mod.config +++ b/mod.config @@ -9,7 +9,7 @@ MOD_ID="example" # The OpenRA engine version to use for this project. -ENGINE_VERSION="release-20180307" +ENGINE_VERSION="playtest-20180729" ############################################################################## # Continuous Integration diff --git a/mods/example/rules.yaml b/mods/example/rules.yaml index 03f8892..683292a 100644 --- a/mods/example/rules.yaml +++ b/mods/example/rules.yaml @@ -1,6 +1,4 @@ World: - PaletteFromCurrentTileset: - Name: terrain AlwaysVisible: ActorMap: ScreenMap: @@ -10,14 +8,28 @@ World: InternalName: example Side: Example Selectable: False + PaletteFromFile: + Name: terrain + Tileset: TEMPLATE + Filename: template.pal + ShadowIndex: + +DummyActor: + BodyOrientation: + HitShape: + AlwaysVisible: + Player: AlwaysVisible: TechTree: PlaceBuilding: SupportPowerManager: - PowerManager: PlayerResources: DeveloperMode: Shroud: FrozenActorLayer: + +EditorPlayer: + AlwaysVisible: + Shroud: diff --git a/mods/example/tileset.yaml b/mods/example/tileset.yaml index 14d0f6b..dd84505 100644 --- a/mods/example/tileset.yaml +++ b/mods/example/tileset.yaml @@ -1,8 +1,6 @@ General: Name: Template Id: TEMPLATE - Palette: template.pal - PlayerPalette: template.pal Terrain: TerrainType@Clear: