FIRST STRIKE: swat infantry — 8-facing PngSheet sprites baked from quaternius Swat via spritebake pipeline (idle/run/shoot/die), Locomotor, starting support squad
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
parent
df103939c7
commit
5c73776376
@ -15,3 +15,17 @@ example.colorpicker:
|
|||||||
Image: example
|
Image: example
|
||||||
Palette: colorpicker
|
Palette: colorpicker
|
||||||
-MapEditorData:
|
-MapEditorData:
|
||||||
|
|
||||||
|
swat:
|
||||||
|
Interactable:
|
||||||
|
Selectable:
|
||||||
|
HitShape:
|
||||||
|
BodyOrientation:
|
||||||
|
QuantizeFacingsFromSequence:
|
||||||
|
Mobile:
|
||||||
|
Locomotor: foot
|
||||||
|
Speed: 56
|
||||||
|
RenderSprites:
|
||||||
|
WithInfantryBody:
|
||||||
|
MapEditorData:
|
||||||
|
Categories: Actors
|
||||||
|
|||||||
@ -20,6 +20,10 @@
|
|||||||
|
|
||||||
world:
|
world:
|
||||||
Inherits: ^baseworld
|
Inherits: ^baseworld
|
||||||
|
Locomotor@foot:
|
||||||
|
Name: foot
|
||||||
|
TerrainSpeeds:
|
||||||
|
Clear: 100
|
||||||
ColorPickerManager:
|
ColorPickerManager:
|
||||||
PreviewActor: example.colorpicker
|
PreviewActor: example.colorpicker
|
||||||
CreateMapPlayers:
|
CreateMapPlayers:
|
||||||
@ -30,11 +34,18 @@ world:
|
|||||||
SpawnStartingUnits:
|
SpawnStartingUnits:
|
||||||
StartingUnits@Example:
|
StartingUnits@Example:
|
||||||
BaseActor: example
|
BaseActor: example
|
||||||
|
SupportActors: swat, swat, swat
|
||||||
|
InnerSupportRadius: 3
|
||||||
|
OuterSupportRadius: 5
|
||||||
Factions: example
|
Factions: example
|
||||||
ClassName: options-starting-units.unlabeled
|
ClassName: options-starting-units.unlabeled
|
||||||
|
|
||||||
editorworld:
|
editorworld:
|
||||||
Inherits: ^baseworld
|
Inherits: ^baseworld
|
||||||
|
Locomotor@foot:
|
||||||
|
Name: foot
|
||||||
|
TerrainSpeeds:
|
||||||
|
Clear: 100
|
||||||
BuildableTerrainOverlay:
|
BuildableTerrainOverlay:
|
||||||
AllowedTerrainTypes:
|
AllowedTerrainTypes:
|
||||||
Palette:
|
Palette:
|
||||||
|
|||||||
BIN
mods/example/sequences/assets/swat_die.png
Normal file
BIN
mods/example/sequences/assets/swat_die.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 156 KiB |
BIN
mods/example/sequences/assets/swat_idle.png
Normal file
BIN
mods/example/sequences/assets/swat_idle.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 108 KiB |
BIN
mods/example/sequences/assets/swat_run.png
Normal file
BIN
mods/example/sequences/assets/swat_run.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 152 KiB |
BIN
mods/example/sequences/assets/swat_shoot.png
Normal file
BIN
mods/example/sequences/assets/swat_shoot.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 139 KiB |
@ -1,3 +1,21 @@
|
|||||||
example:
|
example:
|
||||||
idle:
|
idle:
|
||||||
Filename: sequences/assets/example.png
|
Filename: sequences/assets/example.png
|
||||||
|
|
||||||
|
swat:
|
||||||
|
stand:
|
||||||
|
Filename: sequences/assets/swat_idle.png
|
||||||
|
Facings: 8
|
||||||
|
Length: 8
|
||||||
|
run:
|
||||||
|
Filename: sequences/assets/swat_run.png
|
||||||
|
Facings: 8
|
||||||
|
Length: 8
|
||||||
|
shoot:
|
||||||
|
Filename: sequences/assets/swat_shoot.png
|
||||||
|
Facings: 8
|
||||||
|
Length: 8
|
||||||
|
die:
|
||||||
|
Filename: sequences/assets/swat_die.png
|
||||||
|
Facings: 8
|
||||||
|
Length: 8
|
||||||
|
|||||||
Loading…
Reference in New Issue
Block a user