PROCITY/web/assets/towns
m3ultra dbb52c2390 Lane E R18 (v4.0-alpha): katoomba_real real road geometry (schema v2, ledger #3)
Extend build_towns.py: bounded way[highway](bbox) out geom per town -> raw cached in-repo -> roads[]
in A's v2 contract ({id,kind,pts:[[lat,lon]]}, kind=raw OSM highway class). katoomba_real is now
schema v2 with 484 real streets (Bathurst Rd, Cliff Drive, ...). Fidelity cut (charter risk #4, flagged
to A): fetch every ROAD_KIND tier -> raw; EMIT the town street tier only, excluding service/track/
footway/path/steps/cycleway (1461 of 2506 Katoomba ways = bushwalking tracks/sidewalks/stairs/driveways).

A's lift builds a real town from it (verified): 484 streets -> 872 nodes/799 edges (main 232 side 531
arcade 36) -> 12 blocks, 20 lots, 3 venues (pub/band_room/rsl), 12 gigs. pickVenues lands venues on the
real graph (ledger #2 met).

FINDING for A (alpha failure-list, charter risk #3): on the real graph, spine posters overhang crossing
carriageways -- selfcheck kerb-clearance fails on 4 seeds (-1.6 to -2.5m; e.g. seed 20261990 poster 50 vs
edge 58 = -2.42m). Same class as A's R15/R16 corner-poster fix, now on real cross-street geometry. Owner:
A (pickVenues/POSTER_CLEAR on the real graph, the 'A again' harden step) -- my roads data is VALID (cache
validates; failures are plan-level poster placement). Golden settles after A's fix (pre-fix 0x6014a8e6).
ODbL: raw roads committed, SOURCES.md updated.

-> Lane A: katoomba roads live; harden the lift + resolve the poster finding + re-pin the golden.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-16 16:27:55 +10:00
..
_raw Lane E R18 (v4.0-alpha): katoomba_real real road geometry (schema v2, ledger #3) 2026-07-16 16:27:55 +10:00
bendigo_real.json Lane E R17 (v3.2): the real-map scout — 5 AU town caches + publish --verify fix 2026-07-16 14:49:40 +10:00
castlemaine_real.json Lane E R17 (v3.2): the real-map scout — 5 AU town caches + publish --verify fix 2026-07-16 14:49:40 +10:00
fremantle_real.json Lane E R17 (v3.2): the real-map scout — 5 AU town caches + publish --verify fix 2026-07-16 14:49:40 +10:00
katoomba_real.json Lane E R18 (v4.0-alpha): katoomba_real real road geometry (schema v2, ledger #3) 2026-07-16 16:27:55 +10:00
newtown_real.json Lane E R17 (v3.2): the real-map scout — 5 AU town caches + publish --verify fix 2026-07-16 14:49:40 +10:00
README.md Lane A round 18: town-cache schema v2 (roads[]) — published FIRST (v4.0-alpha REAL ROADS) 2026-07-16 15:54:19 +10:00
SOURCES.md Lane E R18 (v4.0-alpha): katoomba_real real road geometry (schema v2, ledger #3) 2026-07-16 16:27:55 +10:00

Real town caches — the home (web/assets/towns/)

Lane A owns the contract; Lane E fills this directory (ROUND17 ledger #6, the real-map scout).

Each real Australian town is one file, <key>.json, in the town-cache contract shape — the processed output of pipeline/build_towns.py (Overpass → dedupe/suburb/parody-name/seeded-hours). plan_osm.js marches it exactly like the checked-in fixtures in web/js/citygen/osm_fixture.js; the scout proves the existing CityPlan contract eats real data — no new plan fields, no new geometry.

The contract (authoritative: validateTownCache() in web/js/citygen/plan_osm.js)

{
  "schema": "procity-town-cache/1",
  "key": "katoomba_real",                    // matches the filename; distinct from the hand-made fixture key
  "town": "Katoomba",                        // display name
  "source": "osm",
  "license": "ODbL 1.0",                     // REQUIRED — OSM is ODbL
  "attribution": "© OpenStreetMap contributors",
  "generator": "pipeline/build_towns.py",    // optional provenance
  "fetchedAt": "2026-07-16",                 // optional
  "center": { "lat": -33.71, "lon": 150.31 },// REQUIRED — the equirectangular projection origin
  "bbox": { "minLat": …, "minLon": …, "maxLat": …, "maxLon": … },  // optional metadata
  "counts": { "raw": 512, "shops": 96 },     // optional metadata
  "shops": [
    { "id": 318855426, "name": "Canty's Bookshop", "type": "book", "lat": -35.32, "lon": 149.18, "suburb": "Fyshwick" }
    // …
  ]
}

Hard requirements (else the cache is rejected and does not boot):

  • center.{lat,lon} finite numbers.
  • shops an array of MIN_TOWN_SHOPS (6) entries (up to 4 venues + the one openLate landmark + a spare).
  • every shop has finite lat/lon.

Absorbed as warnings (still boots): a blank name defaults to the type label; an unknown type remaps to opshop; duplicate ids; and — importantly — a cache spanning > 5 km warns "likely more than one town". A cache MUST be ONE compact town: an over-broad Overpass bbox marches into an unusable multi-km strip (the R17 mega-strip risk — a whole region of 2,918 shops became an 11.6 km avenue). Bound the query.

type should be a registry SHOP_TYPE (record/opshop/toy/book/video/pawn/milkbar/dept/stall); build_towns.py maps OSM shop=* tags to these (unknowns land on opshop).

Schema v2 — roads[] (ROUND18, v4.0-alpha REAL ROADS)

A v2 cache adds an optional roads[] — the town's real OSM street geometry. When present, plan_osm builds the CityPlan street graph from the real roads and seats each shop on its nearest real edge (its real street, real order, real side) instead of marching shops onto synthetic parallel avenues. roads absent (or schema procity-town-cache/1) ⇒ the marched fallback — every shipped v1 cache stays valid.

{
  "schema": "procity-town-cache/2",
  // … all v1 fields (center, shops, license, …) …
  "roads": [
    { "id": 12345678,                 // optional (OSM way id)
      "kind": "primary",              // REQUIRED — the OSM highway=* class (see the map below)
      "name": "Katoomba Street",      // optional
      "pts": [ [-33.7175, 150.3110], [-33.7140, 150.3112], [-33.7100, 150.3115] ] }  // REQUIRED — ≥2 [lat,lon]
    // …
  ]
}

Road validity (a bad road is a hard error; a soft one is absorbed):

  • each road is { kind: string, pts: [[lat,lon], …] } with ≥ 2 finite [lat,lon] points — else rejected.
  • < 2 points → the road is dropped (warning); an unmapped kind falls to side (warning).

kind → CityPlan edge kind (ROAD_KIND in plan_osm.js; the lift then promotes a shop-dense side road to the main spine): motorway/trunk/primary/secondarymain; tertiary/unclassified/ residential/living_street/roadside; service/tracklane; pedestrian/footway/path/ steps/cyclewayarcade. Fidelity (charter risk #4, A's knob): ship the geometry roughly as OSM has it; plan_osm simplifies (DouglasPeucker) — don't pre-decimate below ~1 point per 5 m.

Bound the roads to the town (the bbox law): fetch highway=* within the same per-town bbox as the shops so the graph is the town's streets, not a region's.

Provenance (Lane E)

OSM data is ODbL. Ship attribution with the data: this README, a SOURCES.md (E's licence table), and the license/attribution fields on every cache. Cache the raw Overpass responses too so re-runs never re-fetch.

Wiring

  • plan_osm.generatePlanOSM(seed, key, { cache }) marches a cache directly; registerTownCache(key, cache) adds it to the runtime registry so osmTownKeys() and generatePlanFor(seed, 'osm', { town: key }) see it.
  • web/js/citygen/selfcheck.js auto-loads every *.json here: validates it, runs the full structural + gig suites across the hero seeds, and pins a per-town golden (unpinned → prints the value to paste).