PROCITY/docs/LANES
m3ultra d4fcf68860 Lane B round 18 (v4.0-alpha REAL ROADS): irregular-geometry audit (ledger #4) — the failure list
Audited katoomba_real on E's real roads (schema v2, 484 OSM ways -> 799-edge/872-node graph, 126 real
intersections, edges 3.5m-1303m incl 28 short <12m, ~4x5km span). E's roads landed mid-audit; verified
fresh Chromium, cache-busted. Docs-only (no code change: streetscape is road-agnostic).

VERDICT: Lane B streetscape is ROAD-AGNOSTIC — boots real Katoomba 0-error, every B system builds and
renders on the irregular graph (ground, furniture 39 chunks/148 trees, town-wide pools, tram, chunk
streaming, buildings, wind). Real main street reads well (road+footpath+lamps+working gig poster+citizens).
Like C's interiors, needed no code change to eat real geometry.

FINDING -> F (gate-blocking, PROVEN one-line fix): the BIG_CITY adaptive heuristic misfires on real roads.
index.html BIG_CITY = plan.shops.length>120 -> Katoomba has 20 shops(<120) but 799 edges/5km, so it stays
small-town mode (radius 3 + shadows ON), streams 50-52 chunks -> busiest venue block ~280k tris (clean,
settled) = BREACHES 200k gate (draws 150 <300). Proven fix: ?r=2&shadows=0 (BIG_CITY mode) -> 84k day /
104k night, 20 chunks, 72 draws, well under. Recommend: BIG_CITY = shops>120 || edges>200 (catches
Katoomba's 799, leaves synthetic Boolarra's 22). B's R3 adaptive-streaming concept, edge-count not shop-count.

Tram (Fable's flagged spine risk): degrades gracefully, no crash. spinePolyline runs one main chain =
3527m/49 edges = 21% of 232 mains (longest walkable chain). Arbitrary-but-functional for alpha; smarter
route or hard fence = beta (no plan.mode marker exposed to fence off; didn't add untested fencing).

Furniture/pools scale: town-wide pools ~4989 instances = still ~1 draw; 28 short edges get 0 lamps
(graceful). Correction: the disconnected graph I first saw was a synthetic-fixture DP artifact (junction
vertices dropped on near-collinear ways) — real Katoomba forms 126 intersections correctly; flagged to A.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-16 16:35:55 +10:00
..
LANE_A_CITYGEN.md PROCITY scaffold: spec, research, 6 Opus lane prompts, core modules, vendored three r175, 69 inherited skins 2026-07-14 10:46:40 +10:00
LANE_A_NOTES.md Lane A round 18: the real-graph lift — OSM ways → CityPlan street graph (v4.0-alpha REAL ROADS) 2026-07-16 16:10:14 +10:00
LANE_B_NOTES.md Lane B round 18 (v4.0-alpha REAL ROADS): irregular-geometry audit (ledger #4) — the failure list 2026-07-16 16:35:55 +10:00
LANE_B_STREETSCAPE.md PROCITY scaffold: spec, research, 6 Opus lane prompts, core modules, vendored three r175, 69 inherited skins 2026-07-14 10:46:40 +10:00
LANE_C_AUDIO.md Lane C R14 (v3.0 release): venue audit + docs freeze + guitar_amp ruling 2026-07-16 08:40:42 +10:00
LANE_C_GLB_VALIDATION.md Lane C R5 C3: re-measure interiors after Lane E's hero-prop bake 2026-07-14 21:16:15 +10:00
LANE_C_INTERIORS.md PROCITY scaffold: spec, research, 6 Opus lane prompts, core modules, vendored three r175, 69 inherited skins 2026-07-14 10:46:40 +10:00
LANE_C_NOTES.md Lane C round-9: draw-headroom note for D's browser rigs (F1 handoff) 2026-07-15 09:57:55 +10:00
LANE_C_PUB.md Lane C R16 (v3.1): stage.backline[] amp unification, drop primitive ampStacks (ledger #5, C half) 2026-07-16 12:16:38 +10:00
LANE_D_CITIZENS.md PROCITY scaffold: spec, research, 6 Opus lane prompts, core modules, vendored three r175, 69 inherited skins 2026-07-14 10:46:40 +10:00
LANE_D_NOTES.md Lane D R17 (v3.2): bench-sit loiter (ledger #2) — the carried R16 stretch 2026-07-16 14:53:22 +10:00
LANE_E_ASSETS.md PROCITY scaffold: spec, research, 6 Opus lane prompts, core modules, vendored three r175, 69 inherited skins 2026-07-14 10:46:40 +10:00
LANE_E_NOTES.md Lane E R18 (v4.0-alpha): the other 4 towns' road geometry (data-only) + Overpass retry 2026-07-16 16:32:10 +10:00
LANE_F_INTEGRATION.md PROCITY scaffold: spec, research, 6 Opus lane prompts, core modules, vendored three r175, 69 inherited skins 2026-07-14 10:46:40 +10:00
LANE_F_NOTES.md Lane F R17 (v3.2): real towns boot in the engine + the town-matrix scout gate (ledger #7) 2026-07-16 15:23:15 +10:00
ROUND3_INSTRUCTIONS.md Lane F R5 start: archive R3/R4 instruction claims + v2 flags table + v1.1 watch 2026-07-14 20:48:19 +10:00
ROUND4_INSTRUCTIONS.md Lane F R5 start: archive R3/R4 instruction claims + v2 flags table + v1.1 watch 2026-07-14 20:48:19 +10:00
ROUND5_INSTRUCTIONS.md Fable (integrator): round-6 lane instructions — finish v2 wiring + pay review debts (A plansrc carried, F enforcement harness, C draw batching, orphaned assets) 2026-07-14 22:21:31 +10:00
ROUND6_INSTRUCTIONS.md Fable (integrator): round-7 lane instructions — roster default-on flip + GODVERSE real stock + weather + strict harness 2026-07-14 23:53:54 +10:00
ROUND7_INSTRUCTIONS.md Fable (integrator): round-8 lane instructions — catch-up (A/B carried) + the town comes alive (patronage, buy loop, weather, pack breadth) 2026-07-15 02:06:34 +10:00
ROUND8_INSTRUCTIONS.md Fable (integrator): round-9 lane instructions — the v2.0 ship round (interior presence, buy-anywhere, tram, tour, docs freeze) 2026-07-15 09:16:59 +10:00
ROUND9_INSTRUCTIONS.md Fable (integrator): round-9 lane instructions — the v2.0 ship round (interior presence, buy-anywhere, tram, tour, docs freeze) 2026-07-15 09:16:59 +10:00
ROUND10_INSTRUCTIONS.md Fable (integrator): round-10 instructions — interior giant-rig blocker, v2.0 tag pulled 2026-07-15 12:12:55 +10:00
ROUND11_INSTRUCTIONS.md Fable (integrator): v2.0 shipped; round-11 instructions — the audio round 2026-07-15 14:08:32 +10:00
ROUND12_INSTRUCTIONS.md Fable (integrator): round-12 instructions — v3.0-alpha, one pub end-to-end 2026-07-15 17:32:34 +10:00
ROUND13_INSTRUCTIONS.md Fable (integrator): round-13 instructions — v3.0-beta, the district 2026-07-15 21:30:01 +10:00
ROUND14_INSTRUCTIONS.md Fable: R14 kickoff rulings recorded (push done, flag stays opt-in, genres final) + gitignore local session files 2026-07-16 00:59:42 +10:00
ROUND15_INSTRUCTIONS.md Fable (integrator): round-15 instructions — close the v3.0 release (F's carried brief + poster-face fix + amp fix) 2026-07-16 09:21:39 +10:00
ROUND16_INSTRUCTIONS.md Fable (integrator): round-16 instructions — v3.1 THE FLIP (defaults on, classic covenant, drummer sits, town-wide pools) 2026-07-16 12:01:26 +10:00
ROUND17_INSTRUCTIONS.md Fable: R17 kickoff rulings — v4 = THE REAL MAP (John), Overpass fetch authorized 2026-07-16 14:05:50 +10:00
ROUND18_INSTRUCTIONS.md Fable (integrator): v4 REAL MAP charter + round-18 instructions — v4.0-alpha REAL ROADS (katoomba_real) 2026-07-16 15:29:10 +10:00