PROCITY/docs/shots/laneE
m3ultra be9f967d19 Lane E R11 (audio): procedural audio pack — 23 assets, free/on-device
gen_audio.py: a numpy synthesis engine (osc / ADSR / filters / reverb /
seamless-loop crossfade + note sequencer + drum synth). Renders 6 ambience
beds (street day/night, rain, 3 interior roomtones) + 13 sfx (doorbell,
door, till, record-riffle, toast, tram bell/rumble, 6 footsteps) + 4
instrumental 90s music loops (record-shop, milkbar, video-synth, arcade)
-> web/assets/audio/ as OGG/Opus + M4A/AAC. 8.1 MB of the 25 MB budget.

Tool = 100% procedural synthesis (not a neural model): $0, deterministic/
seeded, perfectly loopable, parody-safe by construction. Documented in
README (§ audio) + AUDIT.md provenance.

manifest audio:{ambience,sfx,music} — file + m4a fallback + loop + gain;
interior roomtone/music carry types[] (seed-pick per shop, like facades);
footstep is {surface:[variants]}. build_manifest.py builds it,
validate_manifest.py checks it. qa.sh --strict green (audio 23, 0 err).

Verified technically (peaks <= -0.4 dBFS, all loops seamless, durations)
via spectrogram sheet + numeric — subjective ear-check is John's/F's.

E leads the audio round; F owns the v2.1 tag + push. Not pushed.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-15 14:50:15 +10:00
..
.gitkeep Lane E (assets): pipeline, manifest + 23 on-device facade skins 2026-07-14 13:48:25 +10:00
audio_spectrograms.png Lane E R11 (audio): procedural audio pack — 23 assets, free/on-device 2026-07-15 14:50:15 +10:00
counter_till.png Lane E round 4 (E2): fix record_crate + ship counter-with-till, both live on depot 2026-07-14 19:07:15 +10:00
facades_gen_local.png Lane E (assets): pipeline, manifest + 23 on-device facade skins 2026-07-14 13:48:25 +10:00
facades_style_anchor.png Lane E (assets): pipeline, manifest + 23 on-device facade skins 2026-07-14 13:48:25 +10:00
fittings_normalized.png Lane E (assets): pipeline, manifest + 23 on-device facade skins 2026-07-14 13:48:25 +10:00
peds_decimated.png Lane E round 4 (E1): decimate 19 ped rigs 924k→46k tris (≤3k each) for gate 3 2026-07-14 18:29:50 +10:00
props_baked.png Lane E round 5 (E1): bake 6 hero props to <=8k tris (288k->48k), live on depot 2026-07-14 20:56:07 +10:00
props_fal.png Lane E round 5 (E3): fal Hunyuan glass_case + bus_shelter + magazine_rack (~$0.64) 2026-07-14 21:20:44 +10:00
props_gen_local.png Lane E round 3 (landed by Fable after review): 5 hero props gen'd local + published, local-depot mode, manifest 14 fittings + 8 furniture 2026-07-14 18:03:03 +10:00