PROCITY/web
m3ultra 78f49f7113 Lane D R41 §41.3: the town stops walking — 99.3% to 78.1%, at zero draws
THE ROUND IN ONE MEASUREMENT (12 samples x 146 active, ?clips=0 vs default — a new flag that
turns off the library and nothing else): walking 99.3% -> 78.1% · bench-sit 0 -> 9.5% · lean
0 -> 7.1% · stopped in own idle 0.4% -> 5.1% · DISTINCT CLIPS ACROSS THE CROWD 4 -> 20.
The town was 99.3% people walking because standing still had nowhere to happen.

Wiring: new postures.js + clipbank.js. idles.glb (10/10) drives a per-citizen deterministic
idle on every near-tier actor plus the seeded shopkeeper. locomotion gives 33.7% of walkers a
shopping bag. sitlean (8/8, lazy) puts 4 sits on Lane B's ACTUAL benches and 4 leans on
shopfront walls. browse (5/8, lazy) is a real BROWSE state at C's browse points, seeded per
(shopId, slot). venue (5/6, lazy) widens the gig crowd, plus a publican pouring and a record
keeper in headphones. social (0/8) is never fetched — two-person conversation needs a paired
state machine, filed to R42.

Cost: boot = 4 requests, 1.24 MB / 16 clips resident; the rest lazy on first need; heap delta
+3.34 MB; mixer median 0.1 ms both arms. ?clips=0 / ?classic=1 / ?noassets=1 fetch ZERO clips
— not even clipbank.js (dynamic import). No shell edit needed.

DRAWS: +0 on every bookmark (street_noon 193, crossroads 108, night_crowd 128, market_square
94, night_neon 111, interior 110 — identical both arms). Ruling 4 respected exactly.

DETERMINISM: 150 citizens, two fresh contexts, byte-equal posture signature. Controls: seed+1
differs; EVERY clip GLB delayed 2 s -> identical signature (posture is a pure function of
(citySeed, id), never of residency). 6 new streams collide with none of the 12 pre-R41 keys.

TWO FINDINGS THAT CHANGED THE DESIGN: the idle pool was INVISIBLE — wired only to the R17/R29
node loiter, so only 0.8% of citizens were ever stopped; and the lean never fired at all (0 in
a 9 s run). Both moved to the patronage stride check. Bench stations are GATED not trusted:
14/14 derived stations coincide with real instanced geometry within 2 cm, and the control
(same stations offset 2 m) matches 0/14. Filed to B: one benchStops(plan) export retires the
mirror, and furniture.js puts the bench's front ALONG the street rather than facing the road,
contradicting its own comment.

Leak: +0 geometries, +1 texture over 6 enter/exit cycles. Goldens 157,647/157,647, 0x5f76e76.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-07 18:11:30 +10:00
..
assets Lane C R41 §41.4: the shops get their stock — and the measuring instrument was wrong 2026-08-07 18:11:07 +10:00
js Lane D R41 §41.3: the town stops walking — 99.3% to 78.1%, at zero draws 2026-08-07 18:11:30 +10:00
models Lane E R41 (§41.1+§41.2): 46 clips and 110 fittings — and every handover number was the wrong unit 2026-08-07 18:10:12 +10:00
vendor PROCITY scaffold: spec, research, 6 Opus lane prompts, core modules, vendored three r175, 69 inherited skins 2026-07-14 10:46:40 +10:00
citizens_test.html Lane D round-9: interior presence — occupancy truth + browser rigs (C->D->F seam) 2026-07-15 10:21:10 +10:00
index.html Lane F R40 §40.6: the notepad — F8, the tour, and the gate that caught the harness 2026-08-07 12:29:02 +10:00
interior_test.html Lane C R41 §41.4: the shops get their stock — and the measuring instrument was wrong 2026-08-07 18:11:07 +10:00
map.html Lane A R39 39.1 (close): map.html says the street name out loud; CITY_SPEC + A-progress §39 2026-08-03 20:39:59 +10:00
package.json Lane A (CityGen): deterministic town generator, registry, names, 2D map, self-check 2026-07-14 12:06:41 +10:00