Publishes the multi-venue plan.gigs interface C/D/B/F hang off (half-day handshake, A first). - pickVenues: seeded 2–4 shops converted in place → pub (spine end) / band_room (warehouse fringe) / rsl (off-spine); 4th = 2nd pub at far end. Registry gains weight-0 band_room+rsl kinds + venueKind/genreKey/placement. Never the openLate landmark; osm-safe fallbacks. - gigKey contract (debt #1): gigKeyFor(genreKey) => 'gig-'+genreKey, the single exported genre→bed mapping. No table anywhere; F deletes the GIG_BED bridge. - plan.gigs goes district: 7 nights × every venue, each plays a seeded 4–6 (dark reads true); cover skewed by kind; no band plays two venues on one night; custom names spread night-major. - plan.posters goes town-wide: tonight's playing venues each get frontage + seeded spine run. - Verge fix (debt #5): new corridor law roadWidth/vergeBand/poleOffset(edge) in registry.js (road-vs-verge split of edge.width, published as functions ⇒ base goldens frozen). Posters seat on the verge, never bitumen; selfcheck asserts no poster on a carriageway. - registry pub.interior 'band_room'→'pub' (unread field; avoids collision with band_room type). Gig golden re-pinned 0xa6ae5a5e→0x1f636349 (multi-venue changed output; in-commit per amendment law). selfcheck ALL GREEN 3273/3273; scaffold_check + consistency GREEN; flags-off byte-identical. CITY_SPEC §v3.0-beta + LANE_A_NOTES §Round 13 updated in this commit. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> |
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| docs | ||
| pipeline | ||
| priorwork | ||
| tools | ||
| web | ||
| .gitignore | ||
| B-progress.md | ||
| C-progress.md | ||
| D-progress.md | ||
| E-progress.md | ||
| F-progress.md | ||
| README.md | ||
PROCITY
A standalone, procedurally generated, fully walkable 90s-Australian shopping town — every building enterable (the Vuntra City trick), every interior seeded and themed: record stores, op shops, toy shops, book barns, video rental, pawnbrokers, milk bars, market stalls. Built on the proven house stack (three.js r175 vendored, plain JS, no build step) and the asset DNA of 90sDJsim + thriftgod. v1 is the system; the GODVERSE/BaseGod real-item content plugs in later.
Run
cd web && python3 -m http.server 8130
# http://localhost:8130 (game shell — Lane B)
# http://localhost:8130/map.html (2D plan debugger — Lane A)
Read first
docs/CITY_SPEC.md— the treaty: schema, units, seeds, budgets, file ownership.docs/RESEARCH.md— what the parent repos already solved, with exact paths to port from.
The lanes (parallel Opus 4.8 sessions)
Each lane is a self-contained prompt. To run one, start an Opus session in this repo and say: "Read docs/LANES/LANE_X_….md and execute it." A–E are parallel-safe (disjoint files, standalone test pages); F integrates after they land.
| lane | mission | owns |
|---|---|---|
| A — CITYGEN | seed → CityPlan data (streets, blocks, lots, shops) + 2D map | js/citygen, js/core/registry.js, map.html |
| B — STREETSCAPE | chunk-streamed instanced 3D town + game shell | index.html, js/world |
| C — INTERIORS | every door opens: seeded themed shop interiors | js/interiors, interior_test.html |
| D — CITIZENS | rigged-near / impostor-far NPCs + shopkeepers | js/citizens, citizens_test.html, models/ |
| E — ASSETS | audit ultra's library, normalize GLBs, skins, manifest | pipeline/, assets/ |
| F — INTEGRATION | wire A–E into one seed-to-town game + QA gates | (after A–E) |
Already in the repo
web/vendor/— three.js r175 + addons (vendored from 90sDJsim; no CDN at runtime).web/assets/gen/— 69 generated texture skins (25 shopfront facades, 10 skies, 10 grounds, 8 wallpapers, 16 interior surfaces) inherited from thriftgod + 90sDJsim, style-locked.web/js/core/— frozen shared modules:prng.js(seeded-everything law),loaders.js(fail-soft promise-cached GLB/texture + 3GOD depot),canvas.js(text planes).
House laws (short form — CITY_SPEC has the fine print)
Seeded everything, Math.random banned in gen code · the game must run with zero assets ·
instancing from day one · canvas text, no font files · characters = shared base rigs + one
clip bank, canonical sources live outside this repo · 🟢 web-ok licensing only.