PROCITY/docs
m3ultra 5529d62263 Lane C round-9 handshake: browse-points interface (C→D→F seam)
Publishes decision #1's contract FIRST (before code) so D and F build
in parallel: room.browsePoints[] (0..3, deterministic per shop.seed) —
{x,z,ry,atKind,slotIndex}, same coord frame + ry convention as
counter.stand. Guarantees: walkable, reachable (door→counter flood-
fill), ≥0.6m spaced, every archetype. C adds no meshes/draws; D's rigs
ride the ≤350 interior budget. Includes the D→F→C handoff (occupancy
count → browsePoints.slice(0,min(count,3)) → one rig per point).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-15 09:27:12 +10:00
..
LANES Lane C round-9 handshake: browse-points interface (C→D→F seam) 2026-07-15 09:27:12 +10:00
shots Lane F R8: wire town/weather/patronage/buy + graduate harness + new smokes 2026-07-15 09:09:11 +10:00
A-progress.md Lane A round 8: OSM to parity + a second town (Katoomba) — carried R7 brief, full 2026-07-15 04:15:12 +10:00
CITY_SPEC.md Lane A round 6: second plan source ?plansrc=osm (real-data OSM import) — full seam 2026-07-14 22:47:38 +10:00
RESEARCH.md PROCITY scaffold: spec, research, 6 Opus lane prompts, core modules, vendored three r175, 69 inherited skins 2026-07-14 10:46:40 +10:00
V2_IDEAS.md Lane F: integration — interiors + keepers + street peds + QA harness 2026-07-14 14:29:03 +10:00