PROCITY/web/assets/thumbs
m3ultra bf98b41b16 Lane E R13 (v3.0-beta): gigKey rename + grunge/covers beds + instrument decimation
- debt #1: the manifest music key IS the gigKey, always gig-<genreKey>. Renamed
  pubrock-live -> gig-pubrock (files + gen_audio + build_manifest); old files deleted.
  B/F switch readers, F deletes the GIG_BED bridge (both fail soft to silence til then).
- two new gig beds: gig-grunge (band_room, quiet-loud dynamic) + gig-covers (RSL, mellow
  organ-led); procedural/seeded/loopable/$0. New organ() + grungechord() synth helpers.
- decimate the 5 instrument GLBs to 14k tris each (was 43-96k; fleet 236k->70k, -70%) via
  collapse (thin features survive); _hi hi-poly originals kept for depot; thumbs re-rendered.
- manifest regen (validates 0/0 incl --depot); app boots clean flags-off / ?gigs=1 (3-venue
  district, all 3 beds resolve) / ?noassets=1&gigs=1 (0 audio+GLB fetches).
- depot re-publish (14k bytes + _hi originals) gated on John's OK.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-15 23:03:14 +10:00
..
procity_fit_arcade_cabinet_01.png Lane E round 5 (E1): bake 6 hero props to <=8k tris (288k->48k), live on depot 2026-07-14 20:56:07 +10:00
procity_fit_bass_guitar_01.png Lane E R13 (v3.0-beta): gigKey rename + grunge/covers beds + instrument decimation 2026-07-15 23:03:14 +10:00
procity_fit_bookshelf_01.png Lane E (assets): pipeline, manifest + 23 on-device facade skins 2026-07-14 13:48:25 +10:00
procity_fit_box_crate_01.png Lane E (assets): pipeline, manifest + 23 on-device facade skins 2026-07-14 13:48:25 +10:00
procity_fit_clothes_rack_01.png Lane E (assets): pipeline, manifest + 23 on-device facade skins 2026-07-14 13:48:25 +10:00
procity_fit_coffee_table_01.png Lane E (assets): pipeline, manifest + 23 on-device facade skins 2026-07-14 13:48:25 +10:00
procity_fit_counter_01.png Lane E (assets): pipeline, manifest + 23 on-device facade skins 2026-07-14 13:48:25 +10:00
procity_fit_counter_till_01.png Lane E round 5 (E1): bake 6 hero props to <=8k tris (288k->48k), live on depot 2026-07-14 20:56:07 +10:00
procity_fit_crate_stack_01.png Lane E round 5 (E2): depot growth — street bin + record-crate stack (consumer-driven) 2026-07-14 21:27:13 +10:00
procity_fit_cube_shelf_wide_01.png Lane E (assets): pipeline, manifest + 23 on-device facade skins 2026-07-14 13:48:25 +10:00
procity_fit_drinks_fridge_01.png Lane E round 5 (E1): bake 6 hero props to <=8k tris (288k->48k), live on depot 2026-07-14 20:56:07 +10:00
procity_fit_drum_kit_01.png Lane E R13 (v3.0-beta): gigKey rename + grunge/covers beds + instrument decimation 2026-07-15 23:03:14 +10:00
procity_fit_electric_guitar_01.png Lane E R13 (v3.0-beta): gigKey rename + grunge/covers beds + instrument decimation 2026-07-15 23:03:14 +10:00
procity_fit_glass_case_01.png Lane E round 5 (E3): fal Hunyuan glass_case + bus_shelter + magazine_rack (~$0.64) 2026-07-14 21:20:44 +10:00
procity_fit_guitar_amp_01.png Lane E R13 (v3.0-beta): gigKey rename + grunge/covers beds + instrument decimation 2026-07-15 23:03:14 +10:00
procity_fit_listening_booth_01.png Lane E round 5 (E1): bake 6 hero props to <=8k tris (288k->48k), live on depot 2026-07-14 20:56:07 +10:00
procity_fit_magazine_rack_01.png Lane E round 5 (E3): fal Hunyuan glass_case + bus_shelter + magazine_rack (~$0.64) 2026-07-14 21:20:44 +10:00
procity_fit_mic_stand_01.png Lane E R13 (v3.0-beta): gigKey rename + grunge/covers beds + instrument decimation 2026-07-15 23:03:14 +10:00
procity_fit_milkshake_mixer_01.png Lane E round 5 (E1): bake 6 hero props to <=8k tris (288k->48k), live on depot 2026-07-14 20:56:07 +10:00
procity_fit_record_crate_01.png Lane E (assets): pipeline, manifest + 23 on-device facade skins 2026-07-14 13:48:25 +10:00
procity_fit_wire_shelf_01.png Lane E (assets): pipeline, manifest + 23 on-device facade skins 2026-07-14 13:48:25 +10:00
procity_fit_work_table_01.png Lane E (assets): pipeline, manifest + 23 on-device facade skins 2026-07-14 13:48:25 +10:00
procity_street_bench_01.png Lane E (assets): pipeline, manifest + 23 on-device facade skins 2026-07-14 13:48:25 +10:00
procity_street_bench_modern_01.png Lane E (assets): pipeline, manifest + 23 on-device facade skins 2026-07-14 13:48:25 +10:00
procity_street_bench_wood_01.png Lane E (assets): pipeline, manifest + 23 on-device facade skins 2026-07-14 13:48:25 +10:00
procity_street_bin_01.png Lane E round 5 (E2): depot growth — street bin + record-crate stack (consumer-driven) 2026-07-14 21:27:13 +10:00
procity_street_bus_shelter_01.png Lane E round 5 (E3): fal Hunyuan glass_case + bus_shelter + magazine_rack (~$0.64) 2026-07-14 21:20:44 +10:00
procity_street_food_cart_01.png Lane E (assets): pipeline, manifest + 23 on-device facade skins 2026-07-14 13:48:25 +10:00
procity_street_longbench_01.png Lane E (assets): pipeline, manifest + 23 on-device facade skins 2026-07-14 13:48:25 +10:00
procity_street_novelty_record_01.png Lane E round 5 (E1): bake 6 hero props to <=8k tris (288k->48k), live on depot 2026-07-14 20:56:07 +10:00
procity_street_park_bench_01.png Lane E (assets): pipeline, manifest + 23 on-device facade skins 2026-07-14 13:48:25 +10:00
procity_street_streetlight_01.png Lane E (assets): pipeline, manifest + 23 on-device facade skins 2026-07-14 13:48:25 +10:00