PROCITY/web
m3ultra 3daf8df3ec Lane D round-8: shop patronage v0 + weather reaction
The crowd comes alive. Default-on for the streamed roster (behind ?patronage=0); v1 path
(?roster=v1) untouched — no patron fields, golden identity holds. qa --strict GREEN.

Patronage (D1): per-ped state machine walking -> going (steer to a nearby open shop's door,
seeded ~every 10m within 18m) -> inside (hidden, 5-20s seeded dwell) -> emerge (resumes walk).
Hours-aware: noon = all types (up to ~38 inside, 7 types); night = video-only (the openLate shop
draws the crowd, roll ramps up as streets empty). Deterministic (150 chunk-keyed ids), leak-free
(0 GPU delta over the churn), budget-neutral (inside peds hidden -> draws -1).

Weather (D2): reads Lane B's PROCITY.weather contract (no import). setWeather({state,intensity}).
Rain -> density -56% (40-60% target), walk speed +14%, more sheltering (inside 6->25); overcast
-10%; clear = v1.

Also this session: R7 post-flip shell verification (no-flag boot streams, determinism, leak-free,
?roster=v1 restores golden roster) and pushed main + v1.0/v1.1/v2.0-alpha/v2.0-beta to origin.

F wiring (setShops door-point recipe, setWeather, ?patronage=0) documented in LANE_D_NOTES.
Only web/js/citizens/sim.js + web/citizens_test.html changed.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-15 04:42:34 +10:00
..
assets Lane E round 5 (E2): depot growth — street bin + record-crate stack (consumer-driven) 2026-07-14 21:27:13 +10:00
js Lane D round-8: shop patronage v0 + weather reaction 2026-07-15 04:42:34 +10:00
models/peds Lane E round 7 (E1): merge ped rigs to ONE draw each (gates roster flip) 2026-07-15 00:33:03 +10:00
vendor PROCITY scaffold: spec, research, 6 Opus lane prompts, core modules, vendored three r175, 69 inherited skins 2026-07-14 10:46:40 +10:00
citizens_test.html Lane D round-8: shop patronage v0 + weather reaction 2026-07-15 04:42:34 +10:00
index.html Lane F R7 F2: harness → strict + wire ?stock=real (real GODVERSE covers in the crates) 2026-07-15 01:56:14 +10:00
interior_test.html Lane C round-8: buy loop v0 + book/toy real stock (?stock=real) 2026-07-15 04:33:00 +10:00
map.html Lane A round 8: OSM to parity + a second town (Katoomba) — carried R7 brief, full 2026-07-15 04:15:12 +10:00
package.json Lane A (CityGen): deterministic town generator, registry, names, 2D map, self-check 2026-07-14 12:06:41 +10:00