The optional shop key that resolves `stock_godverse/<godverseShopId>/`. Schema STAYS v2 (optional field ⇒
every shipped cache still valid, the 21 osm caches untouched by construction). Published to
web/assets/towns/README.md — the doc G and E build to — plus CITY_SPEC. selfcheck ALL GREEN (+15 checks),
synthetic 0x3fa36874 frozen, NO golden moved.
THE BRIEF'S "THE POS SHOP ID IS THE ID — NO MAPPING TABLE" IS FALSE FOR THE ONE SHOP THIS ALPHA IS ABOUT.
G's own docstring says it: Monster Robot Party is NOT in thriftgod's census, so its id is its DEALGOD STORE
ID 3962749, while census shops use thriftgod ids (max 2992) -- two disjoint spaces, deliberately kept clear
of each other. Had I coded "godverseShopId == shop.id" or derived it from the census, the headline shop
could never be keyed. So it is an OPAQUE key: no derivation from `id`, no equality assert, no mapping table
(the R12 gigKey law -- one key, zero mapping; G emits, everyone reads).
THE FIELD HAD TO SURVIVE THE LIFT OR IT WAS DECORATION. plan_osm builds a FRESH shop object and copies
nothing unknown, and the runtime reads plan.shops[], never the cache -- so a cache-only field could never
reach F's per-shop base. It's now carried through, CONDITIONALLY: absent ⇒ the key isn't written ⇒
JSON.stringify byte-identical ⇒ every pinned golden holds until G re-emits (that re-emit IS the sanctioned
move). Proven end-to-end: a keyed cache puts `stock_godverse/3962749/` on the plan with census ids
(101..107) coexisting alongside it.
ARMS SPLIT BY HAZARD, NOT TIDINESS:
- malformed -> ERROR. It names a path segment; "3962749" vs 3962749 is the same folder but different JSON,
and that coercion drift is the exact species that broke C's atlas contract (licence/license).
- duplicate -> ERROR. Two shops keyed to one atlas IS mis-stocking -- charter risk #3 forbids it by name.
- missing on a godverse cache -> WARN + fail-soft to tier 0.
RECORDED DEPARTURE (Fable's to overrule): ledger #2 says validateTownCache "requires" the field; I made
MISSING a warn. Three reasons. (1) The charter's determinism boundary is "world = seeded, frozen, gated;
stock = data tiers" -- an error inverts it, failing to load a TOWN because its STOCK identity is absent;
tier 0 must always boot. (2) Charter risk #3 names the remedy for identity gaps: "fail-soft to tier 0,
never mis-stocked" -- missing IS the soft case, duplicate is the hard one; they are different failures and
now get different arms. (3) Sequencing: newtown_godverse carries 0 ids today, it is G's to re-emit in wave
2 (their namespace, no census DB on m3), so a hard error would red the tree for C and E through all of wave
1 to say what the warn already says.
The requirement keeps its teeth where R23 taught us to put them -- the VACUOUS-GATE LAW: selfcheck FAILS on
partial keying (a half-keyed town silently mis-stocks the rest) and prints an explicit
"⊘ SKIP ... 0/18 shops carry godverseShopId. Subject absent ... binds the moment one id lands" at zero. It
names its subject, proves it touched it with a count, and cannot pass vacuously.
FILED FOR G BEFORE THEY START (measured in wave 1, so it costs them minutes not a wave): redhill_godverse
cannot contain Monster Robot from EITHER source. godverse_town.py takes roads from the OSM donor and shops
from the census, and the shop is in neither -- not in the census (G's R23 finding), and NOT in E's
redhill_real, which I checked the moment it landed: 36 shops, ZERO of type `record`, nothing matching
/monster|robot/. As written the adapter yields a Red Hill of census charity shops while the atlas keys to a
shop that isn't in the town -- F's #7b id-equality gate would fail at the end of the round. It must be
injected explicitly; the opaque-key design exists precisely to serve that case. Second trap on the same
path: redhill_godverse must still clear MIN_TOWN_SHOPS (6) from the census bbox or the cache is rejected
outright (hard error). E's donor is otherwise good: valid, no warns, 73.3 m median spacing.
HOUSEKEEPING: removed toowoomba's two stale pins -- E retired the cache in R23, and a golden for a town
that cannot load can never fire (the vacuous-gate law, one layer down). E's attempt also proved my R23
spacing metric is GAMEABLE: the re-bbox fixed the median (395.7 -> 89.4 m, "passes") while hub density fell
3/12 -> 2/12, the pack's worst. It is necessary, not sufficient -- D's hub test is the complement, and E
used both and refused to game it. Ballarat (255 m) is still flagged and still E's call; I pin what moves.
PINS NOT TAKEN YET, DELIBERATELY: redhill_real is untracked/in-flight (E still editing build_towns.py), and
redhill_godverse + the re-keyed newtown_godverse don't exist until wave 2. Pinning a moving file buys a
false green or a spurious red. The round's law says A pins these BATCHED -- that batch lands when E commits
and G's caches are in.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>