PROCITY/web/js/citygen/selfcheck.js
m3ultra 1eb0b45bd0 Lane A round 24 (v5.0-alpha): the identity field — godverseShopId, published first (ledger #2)
The optional shop key that resolves `stock_godverse/<godverseShopId>/`. Schema STAYS v2 (optional field ⇒
every shipped cache still valid, the 21 osm caches untouched by construction). Published to
web/assets/towns/README.md — the doc G and E build to — plus CITY_SPEC. selfcheck ALL GREEN (+15 checks),
synthetic 0x3fa36874 frozen, NO golden moved.

THE BRIEF'S "THE POS SHOP ID IS THE ID — NO MAPPING TABLE" IS FALSE FOR THE ONE SHOP THIS ALPHA IS ABOUT.
G's own docstring says it: Monster Robot Party is NOT in thriftgod's census, so its id is its DEALGOD STORE
ID 3962749, while census shops use thriftgod ids (max 2992) -- two disjoint spaces, deliberately kept clear
of each other. Had I coded "godverseShopId == shop.id" or derived it from the census, the headline shop
could never be keyed. So it is an OPAQUE key: no derivation from `id`, no equality assert, no mapping table
(the R12 gigKey law -- one key, zero mapping; G emits, everyone reads).

THE FIELD HAD TO SURVIVE THE LIFT OR IT WAS DECORATION. plan_osm builds a FRESH shop object and copies
nothing unknown, and the runtime reads plan.shops[], never the cache -- so a cache-only field could never
reach F's per-shop base. It's now carried through, CONDITIONALLY: absent ⇒ the key isn't written ⇒
JSON.stringify byte-identical ⇒ every pinned golden holds until G re-emits (that re-emit IS the sanctioned
move). Proven end-to-end: a keyed cache puts `stock_godverse/3962749/` on the plan with census ids
(101..107) coexisting alongside it.

ARMS SPLIT BY HAZARD, NOT TIDINESS:
- malformed  -> ERROR. It names a path segment; "3962749" vs 3962749 is the same folder but different JSON,
  and that coercion drift is the exact species that broke C's atlas contract (licence/license).
- duplicate  -> ERROR. Two shops keyed to one atlas IS mis-stocking -- charter risk #3 forbids it by name.
- missing on a godverse cache -> WARN + fail-soft to tier 0.

RECORDED DEPARTURE (Fable's to overrule): ledger #2 says validateTownCache "requires" the field; I made
MISSING a warn. Three reasons. (1) The charter's determinism boundary is "world = seeded, frozen, gated;
stock = data tiers" -- an error inverts it, failing to load a TOWN because its STOCK identity is absent;
tier 0 must always boot. (2) Charter risk #3 names the remedy for identity gaps: "fail-soft to tier 0,
never mis-stocked" -- missing IS the soft case, duplicate is the hard one; they are different failures and
now get different arms. (3) Sequencing: newtown_godverse carries 0 ids today, it is G's to re-emit in wave
2 (their namespace, no census DB on m3), so a hard error would red the tree for C and E through all of wave
1 to say what the warn already says.
The requirement keeps its teeth where R23 taught us to put them -- the VACUOUS-GATE LAW: selfcheck FAILS on
partial keying (a half-keyed town silently mis-stocks the rest) and prints an explicit
"⊘ SKIP ... 0/18 shops carry godverseShopId. Subject absent ... binds the moment one id lands" at zero. It
names its subject, proves it touched it with a count, and cannot pass vacuously.

FILED FOR G BEFORE THEY START (measured in wave 1, so it costs them minutes not a wave): redhill_godverse
cannot contain Monster Robot from EITHER source. godverse_town.py takes roads from the OSM donor and shops
from the census, and the shop is in neither -- not in the census (G's R23 finding), and NOT in E's
redhill_real, which I checked the moment it landed: 36 shops, ZERO of type `record`, nothing matching
/monster|robot/. As written the adapter yields a Red Hill of census charity shops while the atlas keys to a
shop that isn't in the town -- F's #7b id-equality gate would fail at the end of the round. It must be
injected explicitly; the opaque-key design exists precisely to serve that case. Second trap on the same
path: redhill_godverse must still clear MIN_TOWN_SHOPS (6) from the census bbox or the cache is rejected
outright (hard error). E's donor is otherwise good: valid, no warns, 73.3 m median spacing.

HOUSEKEEPING: removed toowoomba's two stale pins -- E retired the cache in R23, and a golden for a town
that cannot load can never fire (the vacuous-gate law, one layer down). E's attempt also proved my R23
spacing metric is GAMEABLE: the re-bbox fixed the median (395.7 -> 89.4 m, "passes") while hub density fell
3/12 -> 2/12, the pack's worst. It is necessary, not sufficient -- D's hub test is the complement, and E
used both and refused to game it. Ballarat (255 m) is still flagged and still E's call; I pin what moves.

PINS NOT TAKEN YET, DELIBERATELY: redhill_real is untracked/in-flight (E still editing build_towns.py), and
redhill_godverse + the re-keyed newtown_godverse don't exist until wave 2. Pinning a moving file buys a
false green or a spurious red. The round's law says A pins these BATCHED -- that batch lands when E commits
and G's caches are in.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-17 00:45:45 +10:00

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// PROCITY CityGen self-check — `node web/js/citygen/selfcheck.js`. Plain node, zero deps.
// Asserts the Lane A acceptance contract. Prints all-green or dies loud with the first failure.
//
// The overlap/facing helpers are IMPORTED from plan.js (lotCorners/obbOverlap) so the harness and
// the generator can never disagree about what "overlap" or "facing" means.
import { readFileSync, existsSync, readdirSync } from 'node:fs';
import { fileURLToPath } from 'node:url';
import { dirname, join } from 'node:path';
import { generatePlan, chunkIndex, lotCorners, obbOverlap, CHUNK } from './plan.js';
import { generatePlanOSM, osmTownKeys, validateTownCache, registerTownCache, MIN_TOWN_SHOPS,
medianShopSpacing, MAX_MEDIAN_SPACING_M } from './plan_osm.js';
import { generatePlanFor, gigKeyFor, POSTER_CLEAR } from './index.js';
import { allFacadeSkins, SHOP_TYPES, VENUE_KINDS, genreForVenueKind, roadWidth } from '../core/registry.js';
import { xmur3 } from '../core/prng.js';
const HERE = dirname(fileURLToPath(import.meta.url));
const ASSETS = join(HERE, '..', '..', 'assets', 'gen');
let failures = 0, checks = 0;
const ok = (cond, msg) => { checks++; if (!cond) { failures++; console.error(' ✗ ' + msg); } };
const section = s => console.log('\n' + s);
const SEEDS = [20261990, 1, 42, 777, 2000000000, 8675309];
const SOLID = new Set(['shop', 'anchor', 'house', 'stall']); // lots realised as building shells by Lane B
// A lot's outward facade normal from its ry (GLB faces -Z at ry=0 ⇒ world facing = (-sin ry,-cos ry)).
const facing = l => [-Math.sin(l.ry), -Math.cos(l.ry)];
// nearest point on segment AB to point P
function nearestOnSeg(px, pz, ax, az, bx, bz) {
const dx = bx - ax, dz = bz - az, L2 = dx * dx + dz * dz || 1;
let t = ((px - ax) * dx + (pz - az) * dz) / L2; t = Math.max(0, Math.min(1, t));
return [ax + dx * t, az + dz * t];
}
const isFiniteNum = v => typeof v === 'number' && Number.isFinite(v);
// The FULL structural invariant suite for ANY CityPlan — synthetic OR osm (round-8 parity: both
// sources get identical coverage). `label` prefixes each check. Synthetic-only "brief" checks
// (market/arcade/dept/milkbar) live at the call site, guarded, since a real town has none.
function structuralSuite(plan, label) {
const edgeIds = new Set(plan.streets.edges.map(e => e.id));
const nodeById = new Map(plan.streets.nodes.map(n => [n.id, n]));
const nodeIds = new Set(plan.streets.nodes.map(n => n.id));
const blockIds = new Set(plan.blocks.map(b => b.id));
const lotIds = new Set(plan.lots.map(l => l.id));
const districtIds = new Set(plan.districts.map(d => d.id));
ok(plan.streets.nodes.every(n => isFiniteNum(n.x) && isFiniteNum(n.z)), `${label}: node coords finite`);
ok(plan.lots.every(l => isFiniteNum(l.x) && isFiniteNum(l.z) && isFiniteNum(l.w) && isFiniteNum(l.d) && isFiniteNum(l.ry)), `${label}: lot numbers finite`);
ok(plan.blocks.every(b => b.poly.every(p => isFiniteNum(p[0]) && isFiniteNum(p[1]))), `${label}: block poly finite`);
ok(plan.streets.edges.every(e => nodeIds.has(e.a) && nodeIds.has(e.b)), `${label}: every edge references real nodes`);
ok(plan.blocks.every(b => districtIds.has(b.district)), `${label}: every block in a real district`);
ok(plan.lots.every(l => blockIds.has(l.block)), `${label}: every lot in a real block`);
ok(plan.lots.every(l => edgeIds.has(l.frontEdge)), `${label}: every lot has a valid frontEdge`);
ok(plan.lots.every(l => l.w > 0 && l.d > 0), `${label}: every lot has positive size`);
ok(plan.shops.every(sh => lotIds.has(sh.lot)), `${label}: every shop has a real lot`);
ok(plan.shops.every(sh => SHOP_TYPES[sh.type]), `${label}: every shop has a known type`);
ok(plan.shops.every(sh => SHOP_TYPES[sh.type].facades.includes(sh.facadeSkin)), `${label}: every facade is in its type's pool`);
ok(plan.shops.every(sh => sh.hours[0] >= 0 && sh.hours[1] <= 23 && sh.hours[1] > sh.hours[0]), `${label}: every shop has sane hours`);
ok(plan.shops.every(sh => sh.name && sh.sign), `${label}: every shop is named`);
ok(plan.shops.every(sh => !/[{}]|undefined/.test(sh.name + sh.sign)), `${label}: no unresolved tokens / undefined in names`);
ok(plan.shops.every(sh => {
const [mn, mx] = SHOP_TYPES[sh.type].storeys; const pmax = mx >= 2 ? Math.min(3, mx + 1) : mx;
return sh.storeys >= mn && sh.storeys <= pmax;
}), `${label}: storeys within registry range (corner-boost ≤ min(max+1,3); single-storey never boosted)`);
const lotShopCounts = {};
for (const sh of plan.shops) lotShopCounts[sh.lot] = (lotShopCounts[sh.lot] || 0) + 1;
ok(Object.values(lotShopCounts).every(c => c === 1), `${label}: no lot has two shops`);
ok(plan.shops.every(sh => SOLID.has(plan.lots[sh.lot].use)), `${label}: every shop sits on a solid lot`);
let backwards = null;
for (const l of plan.lots) {
const e = plan.streets.edges.find(x => x.id === l.frontEdge); const a = nodeById.get(e.a), b = nodeById.get(e.b); if (!a || !b) continue;
const [nx, nz] = nearestOnSeg(l.x, l.z, a.x, a.z, b.x, b.z); const [fx, fz] = facing(l);
if ((nx - l.x) * fx + (nz - l.z) * fz < -0.01) { backwards = l.id; break; }
}
ok(backwards === null, `${label}: every lot faces its frontEdge` + (backwards !== null ? ` (lot ${backwards} backwards)` : ''));
const byBlock = {};
for (const l of plan.lots) (byBlock[l.block] ||= []).push(l);
let inBlock = null;
for (const arr of Object.values(byBlock)) {
const cq = arr.map(lotCorners);
for (let i = 0; i < arr.length && !inBlock; i++) for (let j = i + 1; j < arr.length; j++)
if (obbOverlap(cq[i], cq[j])) { inBlock = [arr[i].id, arr[j].id]; break; }
if (inBlock) break;
}
ok(!inBlock, `${label}: no overlapping lots within a block` + (inBlock ? ` (lots ${inBlock})` : ''));
const solids = plan.lots.filter(l => SOLID.has(l.use));
const cs = solids.map(lotCorners);
const aabb = cs.map(q => { let a = [1e9, 1e9, -1e9, -1e9]; for (const [x, z] of q) { a[0] = Math.min(a[0], x); a[1] = Math.min(a[1], z); a[2] = Math.max(a[2], x); a[3] = Math.max(a[3], z); } return a; });
let crossBlock = null;
for (let i = 0; i < solids.length && !crossBlock; i++) for (let j = i + 1; j < solids.length; j++) {
if (solids[i].block === solids[j].block) continue;
const A = aabb[i], B = aabb[j];
if (A[2] < B[0] || B[2] < A[0] || A[3] < B[1] || B[3] < A[1]) continue;
if (obbOverlap(cs[i], cs[j])) { crossBlock = [solids[i].id, solids[j].id]; break; }
}
ok(!crossBlock, `${label}: no overlapping building lots across blocks` + (crossBlock ? ` (lots ${crossBlock})` : ''));
const idx = chunkIndex(plan);
const covered = new Set();
for (const cellB of Object.values(idx.chunks)) {
for (const id of cellB.lots) covered.add(id);
ok(cellB.lots.every(id => lotIds.has(id)) && cellB.shops.every(id => plan.shops.some(sh => sh.id === id)) && cellB.edges.every(id => edgeIds.has(id)), `${label}: chunk buckets reference real ids`);
}
ok(plan.lots.every(l => covered.has(l.id)), `${label}: chunkIndex covers every lot`);
const cell = v => Math.floor(v / CHUNK);
let edgeGap = null;
for (const e of plan.streets.edges) {
const a = nodeById.get(e.a), b = nodeById.get(e.b); if (!a || !b) continue;
const dx = b.x - a.x, dz = b.z - a.z, len = Math.hypot(dx, dz) || 1;
const hw = (e.width || 0) / 2, px = -dz / len * hw, pz = dx / len * hw;
const steps = Math.max(1, Math.ceil(len / 2));
for (const f of [-1, -0.75, -0.5, -0.25, 0, 0.25, 0.5, 0.75, 1]) {
for (let k = 0; k <= steps && !edgeGap; k++) {
const x = a.x + dx * k / steps + px * f, z = a.z + dz * k / steps + pz * f;
const bk = idx.chunks[`${cell(x)},${cell(z)}`];
if (!bk || !bk.edges.includes(e.id)) edgeGap = [e.id, f, cell(x), cell(z)];
}
if (edgeGap) break;
}
if (edgeGap) break;
}
ok(!edgeGap, `${label}: chunkIndex covers the full road corridor (road+verge)` + (edgeGap ? ` (edge ${edgeGap[0]} @ off ${edgeGap[1]} missing @ ${edgeGap[2]},${edgeGap[3]})` : ''));
ok(JSON.stringify(JSON.parse(JSON.stringify(plan))) === JSON.stringify(plan), `${label}: JSON round-trip lossless`);
// exactly one late-night landmark; openLate field ⟺ hours[1]≥22 (same shop); it's the video (or,
// for a town with no video at all, the fallback landmark). Holds for synthetic AND osm.
const late = plan.shops.filter(sh => sh.openLate);
// The v3 gig venue (`sh.venue`) is a night place that also runs ≥22:00 by design, so it's exempt
// from the single-late-shop rule. Base plans have no venue ⇒ this filter is a no-op there (goldens
// unaffected); gig plans exclude the pub so the openLate video is still the lone landmark.
const ge22 = plan.shops.filter(sh => sh.hours[1] >= 22 && !sh.venue);
ok(late.length === 1, `${label}: exactly one open-late shop (${late.length})`);
ok(ge22.length === 1, `${label}: exactly one shop closes ≥22:00 (${ge22.length})`);
ok(late.length === 1 && ge22.length === 1 && late[0] === ge22[0], `${label}: openLate field ⟺ hours[1]≥22 (same shop)`);
ok(late.length === 1 && late[0].hours[1] >= 22 && late[0].type !== 'stall', `${label}: open-late shop closes ≥22:00 and isn't a stall`);
ok(late.length === 1 && (late[0].type === 'video' || !plan.shops.some(x => x.type === 'video')), `${label}: the open-late shop is the video rental (or fallback if no video)`);
}
// The v3 GIG layer (?gigs=1). Runs the full structuralSuite (venue-aware) plus gig-specific
// invariants. Validates the DISTRICT interface every downstream lane (C/D/B/F) hangs off this round.
function gigSuite(plan, label) {
structuralSuite(plan, label); // full structural coverage; venues exempt from late-shop rule
districtInvariants(plan, label); // + the v3 district contract (also run standalone by the ROUND14 sweep)
}
// The v3 DISTRICT contract, factored out of gigSuite (ROUND14) so the 400-seed sweep below can assert it
// at SCALE without re-running the heavy structuralSuite (already covered on the 6 SEEDS + osm parity).
function districtInvariants(plan, label) {
const venues = plan.shops.filter(s => s.venue);
const byId = new Map(venues.map(v => [v.id, v]));
// ── the district: 24 venues, kinds from the registry, never the openLate landmark ──
ok(venues.length >= 2 && venues.length <= 4, `${label}: 24 venues (${venues.length})`);
ok(venues.every(v => VENUE_KINDS.includes(v.venueKind)), `${label}: every venue has a known venueKind`);
ok(venues.every(v => v.type === v.venueKind), `${label}: venue type ≡ venueKind (C keys its recipe off type)`);
ok(venues.some(v => v.venueKind === 'pub'), `${label}: the town has a pub`);
ok(venues.every(v => !v.openLate), `${label}: no venue displaced the openLate landmark`);
ok(venues.every(v => (v.hours || [0, 0])[1] >= 22), `${label}: every venue is open into night so its gig can run`);
ok(new Set(venues.map(v => v.lot)).size === venues.length, `${label}: venues occupy distinct lots`);
ok(venues.every(v => v.genreKey === genreForVenueKind(v.venueKind)), `${label}: genreKey matches the registry kind→genre map`);
// debt #1: the manifest key IS the gigKey. One key, zero mapping.
ok(venues.every(v => gigKeyFor(v.genreKey) === `gig-${v.genreKey}`), `${label}: gigKey ≡ 'gig-'+genreKey`);
// ── the week ──
ok(Array.isArray(plan.gigs) && plan.gigs.length >= 1, `${label}: has a gig schedule`);
ok(plan.gigs.every(g => byId.has(g.venueShopId)), `${label}: every gig plays a real venue`);
ok(plan.gigs.every(g => Number.isInteger(g.cover) && (g.cover === 0 || (g.cover >= 2 && g.cover <= 10))), `${label}: cover ∈ {0}[2,10]`);
ok(plan.gigs.every(g => typeof g.bandName === 'string' && g.bandName && !/[{}]|undefined/.test(g.bandName)), `${label}: band names resolved`);
ok(plan.gigs.every(g => Number.isInteger(g.startSeg) && Number.isInteger(g.endSeg) && g.startSeg >= 0 && g.endSeg <= 5 && g.startSeg <= g.endSeg), `${label}: gig segment window sane`);
ok(plan.gigs.every(g => Number.isInteger(g.night) && g.night >= 0 && g.night < 7), `${label}: night index in [0,7)`);
ok(plan.gigs.every(g => g.genreKey === byId.get(g.venueShopId).genreKey), `${label}: gig genre ≡ its venue's genre`);
ok(new Set(plan.gigs.map(g => g.gigId)).size === plan.gigs.length, `${label}: gigIds unique across town`);
// ~46 gigs per venue per week, and never two on the same night at one venue
for (const v of venues) {
const mine = plan.gigs.filter(g => g.venueShopId === v.id);
ok(mine.length >= 4 && mine.length <= 6, `${label}: venue ${v.id} (${v.venueKind}) plays 46 nights (${mine.length})`);
ok(new Set(mine.map(g => g.night)).size === mine.length, `${label}: venue ${v.id} plays ≤1 gig per night`);
}
// no band plays two venues at once (≤1 slot per name per night across town)
let clash = null;
for (let n = 0; n < 7 && !clash; n++) {
const names = plan.gigs.filter(g => g.night === n).map(g => g.bandName);
if (new Set(names).size !== names.length) clash = n;
}
ok(clash === null, `${label}: no band plays two venues on one night` + (clash !== null ? ` (night ${clash})` : ''));
// ── posters: town-wide, never on the bitumen — with a real FRONTAGE floor (ROUND16 ledger #6) ──
const gigIds = new Set(plan.gigs.map(g => g.gigId));
ok(Array.isArray(plan.posters) && plan.posters.every(p => gigIds.has(p.gigId) && isFiniteNum(p.x) && isFiniteNum(p.z) && isFiniteNum(p.ry)), `${label}: posters reference a real gig with finite coords`);
ok(plan.posters.every(p => plan.gigs.find(g => g.gigId === p.gigId).night === 0), `${label}: posters advertise tonight's gigs`);
// Two poster classes, two floors. A FRONTAGE poster sits on its venue's +Z street facade (B's canon:
// buildings.js facade + venue.js door/queue/camera are +Z); ROUND16 pickVenues now PREFERS a band_room/
// rsl lot whose facade clears every carriageway, so — no more R15 blanket exemption — a frontage poster
// must clear its nearest kerb by ≥ POSTER_CLEAR. A SPINE poster is free-standing on the verge and keeps
// the plain no-bitumen floor (≥ 0, the R12 regression guard). 0.02 absorbs r2 poster-coord rounding vs
// pickVenues' un-rounded clearance test (worst observed frontage clearance is ~0.51 m).
const lotByIdD = new Map(plan.lots.map(l => [l.id, l]));
const onFacade = p => venues.some(v => {
const lot = lotByIdD.get(v.lot); if (!lot) return false;
const off = lot.d / 2 + 0.06; // gigs.js buildPosters item 1 (FACADE_PROUD)
return Math.hypot(p.x - (lot.x + Math.sin(lot.ry) * off), p.z - (lot.z + Math.cos(lot.ry) * off)) < 0.5;
});
let onRoad = null;
for (const p of plan.posters) {
let best = Infinity, bestEdge = null;
for (const e of plan.streets.edges) {
const a = nodeById2(plan, e.a), b = nodeById2(plan, e.b);
if (!a || !b) continue;
const [nx, nz] = nearestOnSeg(p.x, p.z, a.x, a.z, b.x, b.z);
const d = Math.hypot(p.x - nx, p.z - nz);
if (d < best) { best = d; bestEdge = e; }
}
if (!bestEdge) continue;
const frontage = onFacade(p);
const clearance = best - roadWidth(bestEdge) / 2;
const floor = frontage ? POSTER_CLEAR - 0.02 : -1e-6;
if (clearance < floor) { onRoad = [p.id, bestEdge.id, +clearance.toFixed(2), frontage ? 'frontage' : 'spine']; break; }
}
ok(onRoad === null, `${label}: every poster clears its kerb (frontage ≥ ${POSTER_CLEAR} m, spine ≥ 0)` + (onRoad ? ` (${onRoad[3]} poster ${onRoad[0]} clears edge ${onRoad[1]} by only ${onRoad[2]} m)` : ''));
}
const nodeById2 = (plan, id) => plan.streets.nodes.find(n => n.id === id);
// ── 1. determinism: two runs byte-identical ─────────────────────────────────────────
section('determinism (deep-equal across two runs)');
for (const s of SEEDS) {
const a = JSON.stringify(generatePlan(s)), b = JSON.stringify(generatePlan(s));
ok(a === b, `seed ${s}: two runs identical`);
}
// ── 1b. golden fingerprint: guards against silent output DRIFT across code revisions ────
// (If you intentionally change generator output, run selfcheck, copy the printed hash here.)
section('golden fingerprint (output-drift guard)');
const GOLDEN = { seed: 20261990, hash: 0x3fa36874 };
{
const hash = xmur3(JSON.stringify(generatePlan(GOLDEN.seed)))() >>> 0;
ok(hash === GOLDEN.hash, `seed ${GOLDEN.seed}: fingerprint 0x${hash.toString(16)} matches golden 0x${(GOLDEN.hash >>> 0).toString(16)}`);
}
// ── 2. performance: generate under 100ms ────────────────────────────────────────────
section('performance (<100ms per plan)');
for (const s of SEEDS) {
const t0 = process.hrtime.bigint();
generatePlan(s);
const ms = Number(process.hrtime.bigint() - t0) / 1e6;
ok(ms < 100, `seed ${s}: generated in ${ms.toFixed(1)}ms`);
}
// ── 3. structural invariants — SYNTHETIC source (full suite) + synthetic-only brief checks ──
section('structural invariants — synthetic');
const facadeSet = new Set();
for (const s of SEEDS) {
const plan = generatePlan(s);
structuralSuite(plan, `syn ${s}`);
// synthetic-only brief presence (a real OSM town has none of these)
ok(plan.streets.edges.some(e => e.kind === 'main'), `syn ${s}: has a main-street spine`);
ok(plan.streets.edges.some(e => e.kind === 'arcade'), `syn ${s}: has an arcade`);
ok(plan.districts.some(d => d.kind === 'market'), `syn ${s}: has a market district`);
ok(plan.shops.some(sh => sh.type === 'stall'), `syn ${s}: market has stalls`);
ok(plan.shops.some(sh => sh.type === 'dept'), `syn ${s}: has a department-store anchor`);
const milkbars = plan.shops.filter(sh => sh.type === 'milkbar').length;
ok(milkbars >= 2 && milkbars <= 4, `syn ${s}: 24 corner milk bars (${milkbars})`);
for (const sh of plan.shops) facadeSet.add(sh.facadeSkin);
}
// ── 3b. OSM plan-source PARITY: every town runs the identical structuralSuite + its own golden ──
// (round 8) Real-data towns get the same coverage as synthetic; only the synthetic-brief checks are
// skipped. Goldens are pinned per town; the synthetic golden above stays 0x3fa36874.
section('OSM plan source parity (fixture-driven, zero-network)');
const OSM_GOLDENS = { melbourne: 0x34cfdec0, katoomba: 0x0f652510, silverton: 0xd4b351c9 };
const OSM_SEEDS = [20261990, 1, 42, 777];
for (const town of osmTownKeys()) {
const report = {};
for (const s of OSM_SEEDS) {
const plan = generatePlanOSM(s, town, s === 20261990 ? { report } : {});
ok(plan.source === 'osm', `osm/${town} ${s}: source tagged 'osm'`);
ok(JSON.stringify(generatePlanOSM(s, town)) === JSON.stringify(plan), `osm/${town} ${s}: deterministic (same fixture+seed)`);
structuralSuite(plan, `osm/${town} ${s}`);
for (const sh of plan.shops) facadeSet.add(sh.facadeSkin);
}
const hash = xmur3(JSON.stringify(generatePlanOSM(20261990, town)))() >>> 0;
const want = OSM_GOLDENS[town];
// Unpinned town (just added via the "add a town" recipe) → tell the human the exact line to paste.
if (want === undefined) console.log(` ⚠ osm/${town}: UNPINNED — add to OSM_GOLDENS → ${town}: 0x${hash.toString(16).padStart(8, '0')},`);
ok(want !== undefined && hash === (want >>> 0), `osm/${town}: golden 0x${hash.toString(16)} matches pinned 0x${((want ?? 0) >>> 0).toString(16)}`);
console.log(` ${town}: ${report.shops} shops · normalized {typesRemapped:${report.typesRemapped}, hoursClamped:${report.hoursClamped}, openLate:${report.openLate}}`);
}
// ── 3c. v3 GIG layer (?gigs=1): flags-off identity + gig invariants (synthetic + osm) ──
section('v3 gig layer (?gigs=1) — flags-off identity + gig invariants');
// PRIME FLAG LAW: ?gigs off must be byte-identical to the base generator (goldens can't move).
for (const s of SEEDS) ok(JSON.stringify(generatePlanFor(s)) === JSON.stringify(generatePlan(s)), `seed ${s}: ?gigs off ≡ base (byte-identical)`);
const GIG_SEEDS = [20261990, 1, 42, 777];
for (const s of GIG_SEEDS) gigSuite(generatePlanFor(s, 'synthetic', { gigs: true }), `gig syn ${s}`);
for (const town of osmTownKeys()) for (const s of GIG_SEEDS) gigSuite(generatePlanFor(s, 'osm', { gigs: true, town }), `gig osm/${town} ${s}`);
// determinism of the gig layer (same seed ⇒ byte-identical gig plan)
ok(JSON.stringify(generatePlanFor(42, 'synthetic', { gigs: true })) === JSON.stringify(generatePlanFor(42, 'synthetic', { gigs: true })), `gig layer deterministic`);
// custom-band drop-in: passed names surface with priority, deterministically given (seed, list)
{
const custom = ['AAA Custom One', 'BBB Custom Two', 'CCC Custom Three'];
const pc = generatePlanFor(20261990, 'synthetic', { gigs: true, customBands: custom });
ok(pc.gigs.map(g => g.bandName).filter(b => custom.includes(b)).length === custom.length, `custom bands: all ${custom.length} passed names surface`);
ok(JSON.stringify(generatePlanFor(20261990, 'synthetic', { gigs: true, customBands: custom })) === JSON.stringify(pc), `custom bands: deterministic given (seed, list)`);
}
// gig-layer golden (guards gig-layer output drift; pure-generator path, no custom file)
const GIG_GOLDEN = 0xb1d48ea1; // ROUND16 re-pin: pickVenues prefers band_room/rsl lots whose +Z facade clears crossing kerbs (ledger #6). Was 0x4f4a549d (R15 +Z flip), 0x1f636349 (R13 district), 0xa6ae5a5e (R12 alpha).
{
const hash = xmur3(JSON.stringify(generatePlanFor(20261990, 'synthetic', { gigs: true })))() >>> 0;
if (GIG_GOLDEN === 0) console.log(` ⚠ gig golden UNPINNED → set GIG_GOLDEN = 0x${hash.toString(16).padStart(8, '0')}`);
ok(GIG_GOLDEN !== 0 && hash === (GIG_GOLDEN >>> 0), `gig layer golden 0x${hash.toString(16)} matches pinned 0x${(GIG_GOLDEN >>> 0).toString(16)}`);
}
// ── 3d. district invariant sweep (ROUND14): 400 synthetic seeds + osm graceful placement ───────────
// Release-round Lane A gate: the district contract must hold at SCALE, not just the 4 hero seeds. Runs
// districtInvariants ONLY (structuralSuite already covers the 6 SEEDS + osm parity) so 400 full gig-on
// generations stay well under a second. Pure validation — NO new rng draws, no golden moves.
section('district invariant sweep (ROUND14: 400 synthetic seeds + osm graceful placement)');
const SWEEP_N = 400;
const sweepVenueCounts = new Set();
for (let s = 1; s <= SWEEP_N; s++) {
const plan = generatePlanFor(s, 'synthetic', { gigs: true });
districtInvariants(plan, `sweep syn ${s}`);
sweepVenueCounts.add(plan.shops.filter(v => v.venue).length);
}
// also cover the large/edge uint32 seeds (2e9, 8675309 …) — where rng edge cases hide — that fall
// outside 1..400 and otherwise only get the flags-off byte-identity check, not the district contract.
for (const s of SEEDS) if (s > SWEEP_N) districtInvariants(generatePlanFor(s, 'synthetic', { gigs: true }), `sweep syn ${s}`);
// the seeded 24 count is genuinely exercised across the range, not pinned to one value
ok([2, 3, 4].every(n => sweepVenueCounts.has(n)),
`sweep: venue count spans {2,3,4} across ${SWEEP_N} seeds (saw {${[...sweepVenueCounts].sort((a, b) => a - b).join(',')}})`);
// osm graceful placement — two branches of pickVenues' degradation, each proven by a fixture that
// genuinely lacks the structure the synthetic town has:
// • katoomba (19 shops): NO warehouse district ⇒ band_room/rsl hit their off-spine fallback.
// • silverton (single-row): NO main spine at all ⇒ pub's onMain filter is empty and buildPosters'
// spine run falls back to every edge (ROUND16 ledger #7 — closes the R14 gap where both osm
// fixtures had a spine). Both still land 24 valid venues incl. a pub.
for (const seed of GIG_SEEDS) {
const kt = generatePlanFor(seed, 'osm', { gigs: true, town: 'katoomba' });
ok(kt.blocks.every(b => b.kind !== 'warehouse'),
`sweep osm/katoomba ${seed}: fixture has no warehouse district (graceful-placement precondition)`);
districtInvariants(kt, `sweep osm/katoomba ${seed}`);
const sv = generatePlanFor(seed, 'osm', { gigs: true, town: 'silverton' });
ok(!sv.streets.edges.some(e => e.kind === 'main'),
`sweep osm/silverton ${seed}: fixture has no main spine (no-spine placement precondition)`);
districtInvariants(sv, `sweep osm/silverton ${seed}`);
}
// ── 3e. town-cache contract (ROUND17 ledger #6): validator + real-data hardening + registry seam ──
// A publishes the contract E's build_towns.py builds to; plan_osm must eat real data (dead ends, no
// spine, blank names, unknown types, odd densities) without new plan features. These are synthetic
// adversarial caches — the committed proof of the hardening (real caches load in §3f below).
section('town-cache contract (ROUND17: real data through plan_osm)');
const mkCache = (shops, extra = {}) => ({
schema: 'procity-town-cache/1', key: 'stress', town: 'Stress', source: 'osm',
license: 'ODbL 1.0', attribution: '© OpenStreetMap contributors', center: { lat: -33.7, lon: 150.3 }, shops, ...extra,
});
const cluster = (n, opt = {}) => Array.from({ length: n }, (_, i) => ({
id: 500 + i,
name: opt.blank && i % 3 === 0 ? '' : `Real Shop ${i}`,
type: opt.unknown && i % 4 === 0 ? 'op_shop_weird' : ['book', 'record', 'opshop', 'toy', 'pawn', 'video', 'milkbar'][i % 7],
lat: -33.7 + (opt.samePoint ? 0 : (i % 5) * 0.0008),
lon: 150.3 + (opt.samePoint ? 0 : Math.floor(i / 5) * 0.0008),
suburb: 'Testville',
}));
// (a) VALID-but-messy caches validate ok AND boot a full valid district (structural + gig invariants)
for (const [label, cache] of [
['compact 14-shop town', mkCache(cluster(14))],
['blank names → defaulted', mkCache(cluster(14, { blank: true }))],
['unknown types → opshop', mkCache(cluster(14, { unknown: true }))],
['all shops at one point', mkCache(cluster(14, { samePoint: true }))],
['minimum shop count', mkCache(cluster(MIN_TOWN_SHOPS))],
]) {
const v = validateTownCache(cache);
ok(v.ok, `cache "${label}": validates ok` + (v.ok ? '' : `${v.errors.join('; ')}`));
if (!v.ok) continue;
for (const s of [1, 20261990]) structuralSuite(generatePlanOSM(s, 'stress', { cache }), `stress/${label} ${s}`);
districtInvariants(generatePlanFor(20261990, 'osm', { gigs: true, town: 'stress', cache }), `stress/${label}`);
}
// (b) INVALID caches are REJECTED (they would not boot a valid district)
for (const [label, cache, needle] of [
['too few shops', mkCache(cluster(MIN_TOWN_SHOPS - 1)), 'shops required'],
['non-finite coords', mkCache(cluster(12).map((s, i) => i === 2 ? { ...s, lat: NaN } : s)), 'non-finite'],
['missing center', { schema: 'procity-town-cache/1', shops: cluster(12) }, 'center'],
['shops not an array', { ...mkCache(cluster(12)), shops: 'nope' }, 'array'],
['not an object', 'nope', 'not an object'],
]) {
const v = validateTownCache(cache);
ok(!v.ok && v.errors.some(e => e.includes(needle)), `cache "${label}": rejected` + (v.ok ? ' (WRONGLY ACCEPTED)' : ` — "${v.errors[0]}"`));
}
// (c) a region-wide cache still boots but WARNS (the R17 mega-strip risk: bound the query to one town)
{
const wide = mkCache(cluster(20).map((s, i) => ({ ...s, lat: -33.7 + i * 0.05 })));
const v = validateTownCache(wide);
ok(v.ok && v.warnings.some(w => /span|town/.test(w)), `wide-spread cache: valid but warns (${v.warnings.find(w => /span/.test(w)) || 'NO WARN'})`);
}
// (c2) the SPACING warn (ROUND23 ledger #5 — D's thin-tail finding as law). The span warn catches a town
// that's too WIDE; this catches one too SPARSE to read as a town. Warn, never error — and the town must
// still boot green, because that's exactly what toowoomba did through the entire v4.0 pack.
{
// a scattered town: 12 shops ~400 m apart (toowoomba's shape) — inside the 5 km span law, so the span
// warn does NOT fire; this is the gap D found and the reason the metric exists.
const scattered = mkCache(Array.from({ length: 12 }, (_, i) => ({
id: 600 + i, name: `Scattered ${i}`, type: 'opshop',
lat: -33.7 + (i % 4) * 0.0036, lon: 150.3 + Math.floor(i / 4) * 0.0036, suburb: 'Testville',
})));
const v = validateTownCache(scattered);
ok(v.ok, `sparse cache: still VALID (warn, not error) — a flagged town boots a real district`);
ok(v.warnings.some(w => /median shop spacing/.test(w)), `sparse cache: warns (${v.warnings.find(w => /spacing/.test(w)) || 'NO WARN'})`);
ok(!v.warnings.some(w => /span/.test(w)), `sparse cache: the SPAN warn stays silent — spacing catches what span cannot`);
structuralSuite(generatePlanOSM(20261990, 'sparse', { cache: scattered }), `sparse-warn town`);
districtInvariants(generatePlanFor(20261990, 'osm', { gigs: true, town: 'sparse', cache: scattered }), `sparse-warn town`);
// a compact town must NOT warn (no false positive on the shape 20 of 23 pack towns have)
const tight = validateTownCache(mkCache(cluster(14)));
ok(!tight.warnings.some(w => /median shop spacing/.test(w)), `compact cache: no spacing warn (no false positive)`);
// the metric itself — D's definition: per shop, distance to the NEAREST OTHER shop, then the median.
ok(medianShopSpacing(mkCache(cluster(14))) < MAX_MEDIAN_SPACING_M, `medianShopSpacing: compact town under the floor`);
ok(medianShopSpacing(mkCache(cluster(14, { samePoint: true }))) === 0, `medianShopSpacing: coincident shops → 0 m`);
ok(medianShopSpacing(mkCache(cluster(1))) === null, `medianShopSpacing: < 2 shops → null (nothing to space)`);
ok(medianShopSpacing({ shops: [] }) === null, `medianShopSpacing: no shops → null, no throw`);
{
// exact-value check: two shops 100 m apart in latitude → both nearest-neighbours are 100 m → median 100.
const pair = mkCache([{ id: 1, name: 'A', type: 'opshop', lat: -33.7, lon: 150.3 },
{ id: 2, name: 'B', type: 'opshop', lat: -33.7 + 100 / 111320, lon: 150.3 }]);
const got = medianShopSpacing(pair);
ok(Math.abs(got - 100) < 0.5, `medianShopSpacing: 100 m pair measures ${got.toFixed(1)} m (projection sane)`);
}
}
// (c3) the IDENTITY FIELD (ROUND24 ledger #2, with G) — `shop.godverseShopId`, the key that resolves
// `stock_godverse/<id>/`. It is NOT `shop.id` and NOT "the census id": Monster Robot Party isn't in
// thriftgod's census at all, so its id is its dealgod store id (3962749), while census shops use
// thriftgod ids (max 2992). Two disjoint spaces, one opaque field — so these assert the FIELD's
// properties, never a relationship to `id`.
{
const gv = shops => ({ ...mkCache(shops), source: 'godverse+osm' });
const withIds = cluster(8).map((s, i) => ({ ...s, godverseShopId: 3962749 + i }));
// a well-formed godverse cache validates clean and carries no spurious warn
const good = validateTownCache(gv(withIds));
ok(good.ok, `godverse cache: valid with ids` + (good.ok ? '' : `${good.errors.join('; ')}`));
ok(!good.warnings.some(w => /godverseShopId/.test(w)), `godverse cache: fully-keyed cache raises no identity warn`);
// MALFORMED → error. A path segment, not a label: the string "3962749" is the same folder but
// different JSON, and that coercion drift is the species F caught in the atlas contract.
for (const [label, bad] of [
['string id', '3962749'], ['float id', 3962749.5], ['zero', 0], ['negative', -5], ['NaN', NaN],
]) {
const v = validateTownCache(gv(withIds.map((s, i) => i === 1 ? { ...s, godverseShopId: bad } : s)));
ok(!v.ok && v.errors.some(e => /malformed godverseShopId/.test(e)), `godverse cache: ${label} REJECTED`);
}
// DUPLICATE → error. Two shops keyed to one atlas is mis-stocking (charter risk #3: "never mis-stocked").
{
const v = validateTownCache(gv(withIds.map((s, i) => i === 1 ? { ...s, godverseShopId: withIds[0].godverseShopId } : s)));
ok(!v.ok && v.errors.some(e => /duplicate godverseShopId/.test(e)), `godverse cache: duplicate id REJECTED (mis-stock)`);
}
// MISSING → warn + fail-soft, NOT an error (the charter's determinism boundary: the world must not
// fail to load because stock identity is absent). Partial coverage still warns and still boots.
{
const v = validateTownCache(gv(withIds.map((s, i) => i < 2 ? { ...s, godverseShopId: undefined } : s)));
ok(v.ok, `godverse cache: missing ids stay VALID (fail-soft to tier 0, never a boot failure)`);
ok(v.warnings.some(w => /2\/8 shop\(s\) missing godverseShopId/.test(w)), `godverse cache: missing ids WARN with a count (${v.warnings.find(w => /godverseShopId/.test(w)) || 'NO WARN'})`);
}
// a plain osm cache must never be asked for ids
ok(!validateTownCache(mkCache(cluster(8))).warnings.some(w => /godverseShopId/.test(w)), `osm cache: no identity warn (godverse-only requirement)`);
// THE SEAM THAT MATTERS: the id survives the lift onto plan.shops. Without this the field is a
// cache-only decoration and F's per-shop base can never resolve — the runtime reads the PLAN.
{
const cache = gv(withIds);
const p = generatePlanOSM(20261990, 'gvtest', { cache });
const keyed = p.shops.filter(s => s.godverseShopId !== undefined);
ok(keyed.length === p.shops.length, `godverse lift: every seated shop carries godverseShopId (${keyed.length}/${p.shops.length})`);
ok(keyed.every(s => Number.isSafeInteger(s.godverseShopId) && s.godverseShopId > 0), `godverse lift: ids survive as positive integers`);
ok(new Set(keyed.map(s => s.godverseShopId)).size === keyed.length, `godverse lift: ids stay unique through the lift (no atlas collision)`);
// and an unkeyed cache writes NO key — that absence is what keeps all 22 pinned goldens frozen today
const plain = generatePlanOSM(20261990, 'plaintest', { cache: mkCache(cluster(8)) });
ok(plain.shops.every(s => !('godverseShopId' in s)), `plain lift: the key is ABSENT, not undefined (byte-identical JSON ⇒ goldens frozen)`);
}
}
// (d) the registry seam: register → osmTownKeys() sees it → generatePlanOSM resolves it
{
registerTownCache('regtest', mkCache(cluster(14)));
ok(osmTownKeys().includes('regtest'), `registerTownCache: osmTownKeys() includes 'regtest'`);
ok(generatePlanOSM(1, 'regtest').shops.length === 14, `registerTownCache: generatePlanOSM resolves the registered cache`);
}
// (e) v4 REAL ROADS (schema v2, ROUND18): a v2 cache with roads[] builds the CityPlan street graph FROM
// the real ways and STILL passes the full structural + gig suites. Synthetic irregular graph — a main
// street, two cross streets (a real intersection + an acute-ish angle), a dead-end lane, a slight curve —
// the committed proof of the graph lift; `katoomba_real` validates + pins its golden when E's roads land.
section('v4 real-roads graph lift (schema v2)');
{
const roadsCache = {
schema: 'procity-town-cache/2', key: 'roadstest', town: 'Roadstest', source: 'osm',
license: 'ODbL 1.0', attribution: '© OpenStreetMap contributors', center: { lat: -33.71, lon: 150.31 },
roads: [
{ kind: 'primary', name: 'Main St', pts: [[-33.7150, 150.3110], [-33.7130, 150.31108], [-33.7110, 150.31116], [-33.7090, 150.31124], [-33.7070, 150.31132]] },
{ kind: 'residential', name: 'Cross A', pts: [[-33.7130, 150.31108], [-33.7130, 150.3090]] },
{ kind: 'residential', name: 'Cross B', pts: [[-33.7100, 150.3112], [-33.7095, 150.3130]] },
{ kind: 'service', name: 'Back Lane', pts: [[-33.7120, 150.31112], [-33.7122, 150.3122]] },
],
shops: Array.from({ length: 18 }, (_, i) => ({
id: 700 + i, name: `Real St Shop ${i}`,
type: ['book', 'record', 'opshop', 'toy', 'pawn', 'video', 'milkbar'][i % 7],
lat: -33.7150 + i * 0.00045, lon: 150.3110 + ((i % 3) - 1) * 0.0005, suburb: 'Katoomba',
})),
};
const v = validateTownCache(roadsCache);
ok(v.ok, `roads cache: validates as schema v2` + (v.ok ? '' : `${v.errors.join('; ')}`));
for (const s of [1, 42, 20261990]) {
const p = generatePlanOSM(s, 'roadstest', { cache: roadsCache });
ok(p.streets.edges.length >= 3, `roads ${s}: multi-edge real graph (${p.streets.edges.length} edges from real ways)`);
ok(p.streets.edges.some(e => e.kind === 'main'), `roads ${s}: a main spine exists (OSM class or shop-density promoted)`);
ok(p.shops.length >= 6, `roads ${s}: ${p.shops.length} shops seated on real edges (overlap-resolved)`);
structuralSuite(p, `roads syn ${s}`);
}
ok(JSON.stringify(generatePlanOSM(20261990, 'roadstest', { cache: roadsCache })) === JSON.stringify(generatePlanOSM(20261990, 'roadstest', { cache: roadsCache })),
`roads: deterministic (byte-identical re-run)`);
districtInvariants(generatePlanFor(20261990, 'osm', { gigs: true, town: 'roadstest', cache: roadsCache }), `roads syn`);
// roads-absent (v1) marches — proven identical to before by the frozen osm goldens above
ok(generatePlanOSM(1, 'x', { cache: { ...roadsCache, roads: undefined } }).streets.edges.some(e => e.kind === 'main'),
`roads absent: marched fallback still boots`);
}
// ── 3f. real town caches — E's build_towns.py output under web/assets/towns/ (ROUND17 ledger #6) ──
// Empty until E's caches land; each is validated, run through the full structural + gig suites, and
// pinned. Guarded so the gate is green before E's first cache — A pins goldens as caches arrive.
section('real town caches (web/assets/towns/*.json)');
const TOWNS_DIR = join(HERE, '..', '..', 'assets', 'towns');
// ROUND20: re-pinned once for E's DENSITY WIDENING (5 caches at 3-6x shops) + A's poster cap +
// capacity widen. All five real towns are on REAL ROADS and pinned on the
// real-roads graph output — the A→E→A finalization, katoomba's golden included. Re-pinned this round after
// the fragmentation ruling (junction-protected DP + cull/bridge) + E's spine-poster fix. Amendment law:
// the alpha changed nothing outside the cache-schema path; synthetic/fixtures/classic/default stay frozen.
const REAL_TOWN_GOLDENS = {
adelaide_real: 0x5c790920,
ballarat_real: 0xf0a9e8a1,
bendigo_real: 0xc175194e,
bowral_real: 0xb23ee067,
braddon_real: 0x2f388775,
brunswick_real: 0x7ecb5c3e,
castlemaine_real: 0x26c128c9,
darwin_real: 0xcfb1917f,
daylesford_real: 0x4ec7352c,
fitzroy_real: 0x6549f61b,
fremantle_real: 0x73d385df,
geelong_real: 0x2f65591e,
glebe_real: 0x908e1835,
hobart_real: 0xa96328b9,
katoomba_real: 0x420f677d,
launceston_real: 0x32b1ab7b,
marrickville_real: 0x60148e37,
newcastle_real: 0xbb2c3050,
newtown_godverse: 0x24e63feb,
newtown_real: 0x741c18ec,
northbridge_real: 0x1a645848,
// toowoomba_real RETIRED by E in R23 (cache deleted) — pin removed with it. A golden for a town that
// cannot load is dead config: it can never fire, so it can never fail. Same species as the round's
// vacuous-gate law, one layer down. (E tried the re-bbox first and it GAMED my spacing metric — median
// NN 395.7 → 89.4 m "passes" while hub density fell 3/12 → 2/12, the pack's worst. Right call.)
westend_real: 0x5b1e5ffe,
};
// ROUND20: the GIG-layer golden per real town (district + capped posters) — the base golden above is
// gigs-off so it never captured the poster cap. Pinned here so the ROUND20 poster cap (and the density
// absorb to come) are regression-guarded byte-exact, not just by districtInvariants.
// ROUND21: re-pinned for the venue cluster-adjacency bias (D's relocation finding). Only the GIG goldens
// move — venue selection is gig-layer, so the base town goldens above are untouched.
const REAL_TOWN_GIG_GOLDENS = {
adelaide_real: 0x24ad3c27,
ballarat_real: 0xf097c331,
bendigo_real: 0x646b2c23,
bowral_real: 0xac809f0b,
braddon_real: 0xc3e5cfc0,
brunswick_real: 0x8c08914e,
castlemaine_real: 0xf9713a69,
darwin_real: 0xbc5605b5,
daylesford_real: 0x2fb34c8a,
fitzroy_real: 0x690e5ef9,
fremantle_real: 0xcf3426fc,
geelong_real: 0x6f47ec2f,
glebe_real: 0x042f01fb,
hobart_real: 0x22f80d7b,
katoomba_real: 0xbf586b77,
launceston_real: 0xeaf7ff4d,
marrickville_real: 0xea21be51,
newcastle_real: 0x66fc2bf9,
newtown_godverse: 0xc5ed0b92,
newtown_real: 0xacdb3eee,
northbridge_real: 0x83a1d5be,
// toowoomba_real RETIRED by E in R23 — see the note on the base map above.
westend_real: 0xb2c7ddb6,
};
// `index.json` is E's towns INDEX (key/town/state/shops/roads for B's selector), not a town cache — skip it.
const townFiles = (existsSync(TOWNS_DIR) ? readdirSync(TOWNS_DIR) : []).filter(f => f.endsWith('.json') && f !== 'index.json');
if (!townFiles.length) console.log(" (none yet — the contract + hardening are live, ready for E's build_towns.py)");
for (const f of townFiles) {
const key = f.replace(/\.json$/, '');
let cache; try { cache = JSON.parse(readFileSync(join(TOWNS_DIR, f), 'utf8')); } catch (e) { ok(false, `real/${key}: parses as JSON — ${e.message}`); continue; }
const v = validateTownCache(cache);
ok(v.ok, `real/${key}: valid cache` + (v.ok ? '' : `${v.errors.join('; ')}`));
if (v.warnings.length) console.log(` ⚠ real/${key}: ${v.warnings.join(' · ')}`);
if (!v.ok) continue;
for (const s of OSM_SEEDS) structuralSuite(generatePlanOSM(s, key, { cache }), `real/${key} ${s}`);
for (const s of GIG_SEEDS) districtInvariants(generatePlanFor(s, 'osm', { gigs: true, town: key, cache }), `real/${key} ${s}`);
const hash = xmur3(JSON.stringify(generatePlanOSM(20261990, key, { cache })))() >>> 0;
const want = REAL_TOWN_GOLDENS[key];
if (want === undefined) console.log(` ⚠ real/${key}: base UNPINNED — add REAL_TOWN_GOLDENS['${key}'] = 0x${hash.toString(16).padStart(8, '0')}`);
else ok(hash === (want >>> 0), `real/${key}: base golden 0x${hash.toString(16)} matches pinned 0x${(want >>> 0).toString(16)}`);
const ghash = xmur3(JSON.stringify(generatePlanFor(20261990, 'osm', { gigs: true, town: key, cache })))() >>> 0;
const gwant = REAL_TOWN_GIG_GOLDENS[key];
if (gwant === undefined) console.log(` ⚠ real/${key}: gig UNPINNED — add REAL_TOWN_GIG_GOLDENS['${key}'] = 0x${ghash.toString(16).padStart(8, '0')}`);
else ok(ghash === (gwant >>> 0), `real/${key}: gig golden 0x${ghash.toString(16)} matches pinned 0x${(gwant >>> 0).toString(16)}`);
// ROUND24 ledger #2 — the identity gate on the REAL godverse caches, written to the round's own
// vacuous-gate law: it names its subject, it proves it touched it (a count), and it CANNOT pass while
// its subject is absent. Zero ids ⇒ explicit SKIP with the reason and the count. Partial ⇒ FAIL (a
// half-keyed town silently mis-stocks half its shops). Full ⇒ assert the ids reach plan.shops.
if (cache.source === 'godverse+osm') {
const keyed = cache.shops.filter(s => Number.isSafeInteger(s && s.godverseShopId) && s.godverseShopId > 0).length;
if (keyed === 0) {
console.log(` ⊘ SKIP real/${key}: godverse identity — 0/${cache.shops.length} shops carry godverseShopId. ` +
`Subject absent: G re-emits with ids (R24 ledger #2). This gate binds the moment one id lands.`);
} else {
ok(keyed === cache.shops.length,
`real/${key}: godverse identity — ${keyed}/${cache.shops.length} shops keyed (partial keying mis-stocks the rest)`);
const seated = generatePlanOSM(20261990, key, { cache }).shops;
const lifted = seated.filter(s => s.godverseShopId !== undefined).length;
ok(lifted === seated.length, `real/${key}: godverse identity survives the lift (${lifted}/${seated.length} seated shops keyed)`);
ok(new Set(seated.map(s => s.godverseShopId)).size === seated.length, `real/${key}: godverse ids unique on the plan (no shared atlas)`);
}
}
}
// ── 4. every facade skin referenced by the registry exists on disk ──────────────────
section('assets on disk');
for (const f of allFacadeSkins()) ok(existsSync(join(ASSETS, f)), `registry facade exists: ${f}`);
for (const f of facadeSet) ok(existsSync(join(ASSETS, f)), `used facade exists: ${f}`);
// ── report ──────────────────────────────────────────────────────────────────────────
console.log(`\n${failures ? '✗ FAIL' : '✓ ALL GREEN'}${checks - failures}/${checks} checks passed`);
const sample = generatePlan(20261990);
console.log(` sample seed 20261990 → "${sample.name}": ` +
`${sample.streets.nodes.length} nodes, ${sample.streets.edges.length} edges, ` +
`${sample.blocks.length} blocks, ${sample.lots.length} lots, ${sample.shops.length} shops`);
console.log(` fingerprint hash: 0x${(xmur3(JSON.stringify(sample))() >>> 0).toString(16)} (paste into GOLDEN.hash)`);
process.exit(failures ? 1 : 0);