// PROCITY shop-type registry — the shared vocabulary (CITY_SPEC §"Shop types v1"). // Lane A owns this file; EVERY other lane imports it read-only. Keep it flat data: // no THREE, no prng, no side effects — just tables + tiny pure helpers. // // Facade filenames here MUST exist in web/assets/gen/ (Lane A selfcheck asserts this). // ── enumerations (single source of truth for the CityPlan schema strings) ────────── export const DISTRICT_KINDS = ['mainstreet', 'arcade', 'backstreets', 'warehouse', 'residential', 'market']; export const EDGE_KINDS = ['main', 'side', 'lane', 'arcade']; export const USE_KINDS = ['shop', 'anchor', 'house', 'yard', 'stall', 'infill']; export const SHOP_TYPE_IDS = ['record', 'opshop', 'toy', 'book', 'video', 'pawn', 'milkbar', 'dept', 'stall']; // ── the registry ────────────────────────────────────────────────────────────────── // Per type: // label human name (map legend / debug) // facades facade-*.jpg skins in web/assets/gen/ (blank signboards; game overlays the name) // sign colour/style hints for Lane B's canvas signage // interior archetype id Lane C builds the room from // fittings parametric fitting kit ids (90sDJsim fittings.js) Lane C fills the room with // storeys [min,max] inclusive // hours {open,close} default trading hours (24h); plan.js jitters + picks one weirdo // weights district-kind -> spawn weight (0/absent = never in that district) // footprint {fmin,fmax,dmin,dmax} preferred frontage/depth band in metres (plan.js hint) export const SHOP_TYPES = { record: { label: 'Record Shop', facades: ['facade-timber-teal.jpg', 'facade-arcade-tile.jpg', 'facade-djsim-record.jpg'], sign: { bg: '#141428', fg: '#ff5470', accent: '#ffd23f', style: 'neon' }, interior: 'crates_and_bins', fittings: ['record_bins', 'crates', 'counter', 'listening_corner'], storeys: [1, 2], hours: { open: 10, close: 18 }, weights: { mainstreet: 3, arcade: 4, backstreets: 1 }, footprint: { fmin: 6, fmax: 9, dmin: 12, dmax: 18 }, }, opshop: { label: 'Op Shop', facades: ['facade-weatherboard.jpg', 'facade-fibro-blue.jpg', 'facade-djsim-opshop.jpg'], sign: { bg: '#3d6b4a', fg: '#f6efdc', accent: '#e4573a', style: 'painted' }, interior: 'racks_and_shelves', fittings: ['clothes_racks', 'bricabrac_shelving', 'book_wall', 'counter'], storeys: [1, 2], hours: { open: 9, close: 17 }, weights: { mainstreet: 3, arcade: 1, backstreets: 2 }, footprint: { fmin: 7, fmax: 10, dmin: 12, dmax: 20 }, }, toy: { label: 'Toy Shop', facades: ['facade-stucco-pink.jpg', 'facade-deco-pastel.jpg', 'facade-boutique.jpg'], sign: { bg: '#ffd23f', fg: '#d6336c', accent: '#2f9e44', style: 'bubbly' }, interior: 'shelves_and_case', fittings: ['cube_shelves', 'display_tables', 'glass_case', 'counter'], storeys: [1, 2], hours: { open: 9, close: 17 }, weights: { mainstreet: 2, arcade: 2, backstreets: 1 }, footprint: { fmin: 6, fmax: 9, dmin: 12, dmax: 18 }, }, book: { label: 'Book Barn', facades: ['facade-federation.jpg', 'facade-sandstone.jpg', 'facade-redbrick.jpg'], sign: { bg: '#2b3a2e', fg: '#e9d8a6', accent: '#bb7a3b', style: 'serif' }, interior: 'halls_of_shelves', fittings: ['bookshelves', 'spinner_racks', 'armchair', 'counter'], storeys: [1, 2], hours: { open: 9, close: 17 }, weights: { mainstreet: 2, arcade: 2, backstreets: 1 }, footprint: { fmin: 7, fmax: 10, dmin: 14, dmax: 20 }, }, video: { label: 'Video Rental', facades: ['facade-stripmall.jpg', 'facade-djsim-video.jpg'], sign: { bg: '#111111', fg: '#ffe14d', accent: '#e8412b', style: 'blocky' }, interior: 'aisle_shelves', fittings: ['vhs_shelving', 'returns_slot', 'poster_wall', 'counter'], storeys: [1, 1], hours: { open: 11, close: 21 }, // rentals trade late weights: { mainstreet: 2, arcade: 0, backstreets: 1 }, footprint: { fmin: 7, fmax: 10, dmin: 14, dmax: 20 }, }, pawn: { label: 'Pawnbroker', facades: ['facade-besser.jpg', 'facade-grimy.jpg', 'facade-djsim-pawn.jpg', 'facade-corrugated.jpg'], sign: { bg: '#1c1c1c', fg: '#f4c430', accent: '#a8a8a8', style: 'goldbar' }, interior: 'counter_forward', fittings: ['glass_cabinets', 'wall_hooks', 'barred_window', 'counter'], storeys: [1, 2], hours: { open: 9, close: 17 }, weights: { mainstreet: 1, backstreets: 2, warehouse: 1 }, footprint: { fmin: 6, fmax: 9, dmin: 12, dmax: 18 }, }, milkbar: { label: 'Milk Bar', facades: ['facade-djsim-milkbar.jpg', 'facade-brickveneer.jpg'], sign: { bg: '#c92a2a', fg: '#fff5f5', accent: '#ffd23f', style: 'coke' }, interior: 'counter_and_freezer', fittings: ['counter', 'fridge', 'magazine_rack', 'freezer'], storeys: [1, 1], hours: { open: 6, close: 20 }, // the corner shop opens early, closes late weights: { residential: 1 }, // only ever a residential corner shop footprint: { fmin: 9, fmax: 12, dmin: 12, dmax: 16 }, }, dept: { label: 'Department Store', facades: ['facade-terrazzo.jpg', 'facade-djsim-dept.jpg'], sign: { bg: '#7b1e3a', fg: '#f6e7c1', accent: '#c9a227', style: 'grand' }, interior: 'grand_hall', fittings: ['mixed_sections', 'escalator_prop', 'glass_case', 'counter'], storeys: [2, 3], hours: { open: 9, close: 17 }, weights: { market: 1 }, // the anchor on the market square's edge footprint: { fmin: 22, fmax: 34, dmin: 24, dmax: 34 }, }, stall: { label: 'Market Stall', facades: ['facade-market.jpg'], sign: { bg: '#e8e2d0', fg: '#5c3b1e', accent: '#c0392b', style: 'handpainted' }, interior: 'open_stall', fittings: ['trestle_tables', 'crates'], storeys: [1, 1], hours: { open: 8, close: 14 }, // market mornings weights: { market: 1 }, footprint: { fmin: 3, fmax: 5, dmin: 3, dmax: 5 }, }, }; // ── pure helpers (no randomness — plan.js supplies the prng stream) ───────────────── // Types that can spawn in a district, as a flat [{type,weight}] list (weight>0), stable order. export function weightedTypes(districtKind) { const out = []; for (const type of SHOP_TYPE_IDS) { const w = SHOP_TYPES[type].weights[districtKind] || 0; if (w > 0) out.push({ type, weight: w }); } return out; } // Sample one type by weight using a prng stream fn r()->[0,1). Returns null if none for district. export function pickWeightedType(r, districtKind, exclude = null) { let list = weightedTypes(districtKind); if (exclude) { const f = list.filter(t => t.type !== exclude); if (f.length) list = f; } if (!list.length) return null; let total = 0; for (const t of list) total += t.weight; let x = r() * total; for (const t of list) { x -= t.weight; if (x < 0) return t.type; } return list[list.length - 1].type; } // Every facade filename referenced anywhere (Lane A selfcheck asserts each exists on disk). export function allFacadeSkins() { const set = new Set(); for (const type of SHOP_TYPE_IDS) for (const f of SHOP_TYPES[type].facades) set.add(f); return [...set]; }