Commit Graph

21 Commits

Author SHA1 Message Date
m3ultra
dd4489c70e Fable (integrator): merge Lane G R1 at the v4.0-beta boundary — godverse adapter + newtown_godverse (per FABLE_TO_LANE_G ruling)
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-16 21:42:04 +10:00
m3ultra
8a383e494e Lane E R21 (v4.0): the town pack — 22 towns, 1192 shops (DATA-ONLY, non-gating)
Ledger #5 pull-forward. Nothing here touches a golden until A absorbs in R22; F tags v4.0-beta with
or without it. selfcheck ALL GREEN 154141/154141, synthetic 0x3fa36874 unmoved, all 22 byte-identical
on re-run.

- Curated 18 candidates on secondhand density first (heroes are the game), a walkable 2-3.4km centre,
  and a national spread; 17 survived -> 22 towns, 1192 shops, 298 heroes, all 8 states/territories.
  fitzroy is the mecca (40 heroes/160 shops, 2x katoomba); thin tail toowoomba/darwin (3 heroes) left
  in as honest data -- A/Fable may drop them in R22.
- FINDING: the 3x-hero cap is a CURATION FILTER, not just a density knob. Wollongong had ~62 real
  shops but 1 hero -> capped to 4 -> dropped by the >=6 floor. A town without a secondhand strip
  cannot inflate into a retail strip; John's SUBTLE directive does quality control for free.
- Newcastle: my centre was wrong, not the town (CBD held 2 heroes; the strip is Hamilton/Beaumont St).
  Re-centred: 2 -> 9 heroes, 8 -> 36 shops.
- BUG (mine, shipped R18, caught here): fetch_roads_raw had no query-comparison while fetch_raw did,
  so re-centring refetched shops but silently reused the OLD CBD roads -> Hamilton shops seated against
  a graph 2.5km away -> the town marched out with ZERO shops (surfacing as 32 bogus 'open-late
  invariant' failures; ten other no-video towns passing is what proved it wasn't the open-late rule).
  Fixed: the roads path now compares its query too -- the bbox lives in the query, so a re-centre must
  invalidate BOTH snapshots. Newcastle rebuilt: 34 shops seated, openLate=1.
- Discipline: bounded bboxes, raw snapshots committed (shops+roads), C's §6 mapping, SUBTLE guardrails
  (heroes never subsampled, texture 3x, 2392 drops counted), ODbL. Overpass rate-limits hard at pack
  scale (batch 1 died on a fatal 504 after 25 retries) -- courtesy sleep 4s, two polite batches.

-> Lane A (R22): 34 goldens to pin (17 new towns x base+gig); sizes 12->160 shops load-test your
   capacity/overflow fences. -> Lane B: index.json now lists 22 towns (your selector already reads it).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-16 21:06:46 +10:00
type-two
223fbcaf72 Lane G (GODVERSE, ultra) R1: real-shop census adapter — 18 real Newtown shops on the real road graph
godverse_town.py marries a donor OSM cache's roads[] with thriftgod's DealGod-scraped
shop census (2,928 real AU secondhand shops) -> <town>_godverse.json, schema v2 unchanged.
First artifact newtown_godverse boots clean (?plansrc=osm&town=newtown_godverse).
Lane brief + asks (Draco ruling, per-town bookmarks, enterShop selector) in
docs/LANES/LANE_G_GODVERSE.md + G-progress.md.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-16 20:19:14 +10:00
m3ultra
078245f7bd Lane E R20 (v4.0-beta): the density widening — widened fetch, 5 caches re-emitted, towns index
Ledger #2 (E's half), built to C's LANE_C_PUB §6 table under John's SUBTLE directive.

- Widened fetch: C's tasteful staple list (shop=* + amenity=cafe per C's dagger note), mapped through
  C's copy-paste table onto EXISTING registry types (no new archetypes). Guardrails honoured: no
  vehicle/fuel/funeral/storage/industrial, no pure services. New raw snapshot per town (the fetcher
  auto-refetches when the class list changes -- query recorded in each snapshot), committed like the first.
- SUBTLE by construction: secondhand HEROES never subsampled; texture capped at 3x heroes (top of C's
  ~2-3x band), over-cap towns seed-subsampled deterministically (sha256(townKey:osmId)) with every drop
  counted in counts.textureDropped. Result 3.0x in all five: katoomba 20+60 (-4), newtown 18+54 (-156),
  fremantle 20+60 (-81), bendigo 9+27 (-81), castlemaine 6+18 (-43). Density 6-21 -> 24-80 shops (3-4x).
- web/assets/towns/index.json (new, E-owned): {schema, generated, license, attribution, towns[{key, town,
  state, shops, roads}]} -- B's selector can drop the REAL_TOWNS hardcode (hud.js:11).
- Deterministic (byte-identical re-run, 0 re-fetch). ODbL: SOURCES.md + per-cache license/attribution.

-> Lane A (absorb pass): (1) 10 expected golden re-pins -- the widening moves every real town's base+gig
   golden (designed E->A handoff); synthetic 0x3fa36874 UNMOVED, fixtures frozen. (2) SEAM: index.json
   trips selfcheck's town glob (selfcheck.js:467 takes every top-level towns/*.json as a cache) -- one-line
   fix in your file: .filter(f => f.endsWith('.json') && f !== 'index.json'). Didn't touch selfcheck.js
   (yours, you're mid-round in it); Fable spec'd the index at this path so the path stays.
-> Lane C: kept video_games -> video (absent from your §6 table; was already shipping as video pre-widening,
   so the fallback would have regressed it to opshop). Same family, same target -- flagging for your table.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-16 19:30:50 +10:00
m3ultra
10db373e67 Lane E R18 (v4.0-alpha): the other 4 towns' road geometry (data-only) + Overpass retry
Newtown/Fremantle/Bendigo/Castlemaine now schema v2 with roads[] (1086/622/1552/397 real streets),
same fidelity cut (street tier only). Data-only: only katoomba gates the round; A hardens against these.
build_towns.py: added Overpass retry/backoff (public API 504s under load — hit one mid-run).

The poster-clearance finding is SYSTEMATIC: it reproduces on all 5 real-road towns, every seed (23
checks, -0.9 to -4.7m), confirming it's plan-level poster placement (A's pickVenues/POSTER_CLEAR), not
town data. Scoping holds: only the real/* v2 path fails; synthetic + fixtures + classic + default boots
stay green. A's one fix generalizes to all five. ODbL: raw roads committed, SOURCES.md current.

-> Lane A: all 5 towns' roads live; the systematic poster finding is yours to resolve + re-pin goldens.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-16 16:32:10 +10:00
m3ultra
dbb52c2390 Lane E R18 (v4.0-alpha): katoomba_real real road geometry (schema v2, ledger #3)
Extend build_towns.py: bounded way[highway](bbox) out geom per town -> raw cached in-repo -> roads[]
in A's v2 contract ({id,kind,pts:[[lat,lon]]}, kind=raw OSM highway class). katoomba_real is now
schema v2 with 484 real streets (Bathurst Rd, Cliff Drive, ...). Fidelity cut (charter risk #4, flagged
to A): fetch every ROAD_KIND tier -> raw; EMIT the town street tier only, excluding service/track/
footway/path/steps/cycleway (1461 of 2506 Katoomba ways = bushwalking tracks/sidewalks/stairs/driveways).

A's lift builds a real town from it (verified): 484 streets -> 872 nodes/799 edges (main 232 side 531
arcade 36) -> 12 blocks, 20 lots, 3 venues (pub/band_room/rsl), 12 gigs. pickVenues lands venues on the
real graph (ledger #2 met).

FINDING for A (alpha failure-list, charter risk #3): on the real graph, spine posters overhang crossing
carriageways -- selfcheck kerb-clearance fails on 4 seeds (-1.6 to -2.5m; e.g. seed 20261990 poster 50 vs
edge 58 = -2.42m). Same class as A's R15/R16 corner-poster fix, now on real cross-street geometry. Owner:
A (pickVenues/POSTER_CLEAR on the real graph, the 'A again' harden step) -- my roads data is VALID (cache
validates; failures are plan-level poster placement). Golden settles after A's fix (pre-fix 0x6014a8e6).
ODbL: raw roads committed, SOURCES.md updated.

-> Lane A: katoomba roads live; harden the lift + resolve the poster finding + re-pin the golden.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-16 16:27:55 +10:00
m3ultra
4dc80c2146 Lane A round 18: town-cache schema v2 (roads[]) — published FIRST (v4.0-alpha REAL ROADS)
The half-day handshake so E's build_towns.py can fetch road geometry (ledger #1). Optional roads[]
on the town cache carries real OSM way geometry; plan_osm's graph lift (consuming it) follows in the
next commit. v1 caches (roads absent) stay valid — the marched fallback — so nothing shipped regresses.

- validateTownCache accepts schema procity-town-cache/1 AND /2; when roads[] is present each road must be
  { kind:string, pts:[[lat,lon],…] } with >=2 finite points (else rejected); <2 pts dropped, unmapped
  highway kind → 'side' (warnings). ROAD_KIND maps OSM highway=* → CityPlan edge kind (main/side/lane/arcade).
- Full v2 contract in web/assets/towns/README.md (the doc E builds to): shape, road validity, the kind map,
  the fidelity knob (charter risk #4), and the bbox-bound-the-roads rule.
- E's 5 existing v1 caches re-validate clean; selfcheck ALL GREEN.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-16 15:54:19 +10:00
m3ultra
483a4b75c6 Lane E R17 (v3.2): the real-map scout — 5 AU town caches + publish --verify fix
Ledger #4 (warm-up): publish.py --verify no longer false-flags non-procity_ published assets
(sit.glb, vintage-cash-register). It compares the _published.json name record against the depot's
full file list (fetch_depot_files) instead of a procity_ prefix filter; only OUR namespace flags as
unrecorded. --verify now: all 39 recorded assets live.

Ledger #6 (the scout): new pipeline/build_towns.py ports thriftgod build_city()'s Overpass route to
per-town caches in A's procity-town-cache/1 contract. 5 real compact AU towns under web/assets/towns/
(katoomba/newtown/fremantle/bendigo/castlemaine, 6-21 shops, spans <2.4km): bounded Overpass query ->
raw cached in-repo (re-runs never re-fetch) -> dedupe/suburb-fill/parody (trademarked chains only;
indie shops keep real OSM names)/type-map. Deterministic (byte-identical re-run, no RNG). ODbL:
SOURCES.md licence table + license/attribution on every cache. All 5 boot through the full
structural+gig suites (selfcheck 16596/16596 green; synthetic golden 0x3fa36874 unmoved). Overpass
fetch John-authorized (Standing #2).

-> Lane A: caches live under web/assets/towns/; pin the per-town goldens selfcheck printed (katoomba
   0x61760542 newtown 0x95978b45 fremantle 0xee9fd09a bendigo 0x5e3e76a6 castlemaine 0xf1a628a1) +
   feed through plan_osm. E->A handshake.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-16 14:49:40 +10:00
m3ultra
6fffd19043 Lane A round 17: v3.2 the town-cache contract (published first) + plan_osm hardened for real data
The real-map scout (ledger #6), A's half. Scope fence held: NO new plan features, NO golden moved
(classic 0x3fa36874, gig 0xb1d48ea1, all three osm fixtures frozen). The scout proves the EXISTING
?plansrc=osm contract eats real geography.

- The town-cache contract (published FIRST — E builds build_towns.py to it). plan_osm.js gains
  validateTownCache() (authoritative {ok,errors,warnings}), registerTownCache(), a generatePlanOSM(..,
  {cache}) seam, and TOWN_CACHE_SCHEMA/MIN_TOWN_SHOPS(6)/MAX_TOWN_SPAN_M(5km). Shape: {schema,key,town,
  source,license,attribution,center{lat,lon},shops[{id,name,type,lat,lon,suburb?}]}. Home declared:
  web/assets/towns/<key>.json (+ README.md full spec). Documented in CITY_SPEC v3.2 + LANE_A_NOTES R17.
- plan_osm hardened: blank name -> registry label; the validator gates finite center/coords + a >=6-shop
  floor and warns on unknown-type(->opshop)/dup-id/span>5km. Proven vs thriftgod's real 2,828-shop
  city_source.json: boots a valid plan, 0 bad coords, 0 'undefined' names.
- selfcheck: a committed synthetic-adversarial contract suite (valid-messy caches boot + pass structural/
  gig; invalid reject; wide-spread warns; registry seam) + an auto-loader for web/assets/towns/*.json
  (validate -> suites -> pin per-town golden), empty and green until E lands caches. ALL GREEN 15277/15277.
- v4 charter risk list (LANE_A_NOTES R17): the MEGA-STRIP (unbounded bbox -> 11.6 km strip; town selection
  is E's real lever, warned >5km); sparse compact towns (2 km inner-Canberra held 6 shops); osm facades
  clear (rows 54 m apart) so R16's bias is a no-op on real towns.

E->A handshake: E drops a cache in web/assets/towns/, the selfcheck prints its golden, I pin it.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-16 14:32:14 +10:00
m3ultra
55f6698fb2 Lane E R14 (v3.0 release): provenance freeze + doc-consistency fixes
Provenance close-out for the v3.0 tag. Verified via a 6-agent inventory+audit workflow
(both adversarial audits PASS, 0 blockers) cross-checked against glb_stat/ffprobe/manifest.

- LANE_E_NOTES: v3.0-FROZEN provenance table + full audio(28)/GLB(38)/skins(96)/packs(3)
  inventories; by-design notes + v3.1 deferrals (street_bin decimation).
- AUDIT.md: add R13 gig-layer finalization section (14k decimation, _hi published, gigKey
  rename + 2 beds, depot publish done) — ledger was stale at R12.
- manifest glb_law string: state the documented <=8k-hero / <=14k-instrument tiers so the
  frozen contract is self-consistent (regenerated; 1-line diff, Gate 3 still 0/0).
- gen_audio: roomtone-video gain 0.3 -> 0.35 to match the shipped manifest.

Gate 3 GREEN; publish.py --verify clean; 0 quarantine assets in manifest; goldens unmoved
(synthetic 0x3fa36874, gig 0x1f636349). No new synthesis (genres final); no poster templates
(no ask from B).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-16 01:18:40 +10:00
m3ultra
bf98b41b16 Lane E R13 (v3.0-beta): gigKey rename + grunge/covers beds + instrument decimation
- debt #1: the manifest music key IS the gigKey, always gig-<genreKey>. Renamed
  pubrock-live -> gig-pubrock (files + gen_audio + build_manifest); old files deleted.
  B/F switch readers, F deletes the GIG_BED bridge (both fail soft to silence til then).
- two new gig beds: gig-grunge (band_room, quiet-loud dynamic) + gig-covers (RSL, mellow
  organ-led); procedural/seeded/loopable/$0. New organ() + grungechord() synth helpers.
- decimate the 5 instrument GLBs to 14k tris each (was 43-96k; fleet 236k->70k, -70%) via
  collapse (thin features survive); _hi hi-poly originals kept for depot; thumbs re-rendered.
- manifest regen (validates 0/0 incl --depot); app boots clean flags-off / ?gigs=1 (3-venue
  district, all 3 beds resolve) / ?noassets=1&gigs=1 (0 audio+GLB fetches).
- depot re-publish (14k bytes + _hi originals) gated on John's OK.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-15 23:03:14 +10:00
m3ultra
7795780336 Lane E R12 (v3.0-alpha gig layer): 5 instruments + 4 posters + 3 gig audio
Instruments (MODELBEAST flux_local concept -> trellis_mac -> normalize):
electric_guitar, bass_guitar, drum_kit, guitar_amp, mic_stand -> manifest
fittings + thumbs, published to the tailnet depot. All 5 reconstructed
cleanly (thin mic-boom + cymbals survived); heavy tris (30-96k, amp the
outlier) accepted like the R3 props. gen_props.py gains --batch;
gig_instruments.json + gig_norm_batch.json + _gig_results.json.

Posters (flux_local, gen_skins.py --posters): poster-xerox/screenprint/
grunge/retro -> skins.poster with nameZone for band-name overprint, blank
name-band (no baked text) like blank-signboard facades.

Gig audio (procedural, gen_audio.py): music-pubrock-live (original 90s
pub-rock riff), ambience-crowd-walla, sfx-applause -> manifest audio,
flagged gig:true for F. Pack now 26 assets, 9.1 MB of 25.

build_manifest reads _gig_results.json + emits skins.poster + gig audio;
validate_manifest green (--depot 0 err, all live). Provenance in AUDIT.md
(section Round 12); README + E-progress updated. Touched no other lane's
files. F owns the v3.0-alpha tag.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-15 19:44:48 +10:00
m3ultra
acf734a1e5 Lane A round 12: v3.0-alpha gig layer (?gigs=1) — venue, plan.gigs, band names, closing-time debt
Publishes the gig interface the whole round hangs off (A runs first). Everything is
behind ?gigs=1 as a POST-HOC augmentation (gigs.js withGigs, applied by the selector),
so generatePlan is untouched and all v2 goldens stay frozen (synthetic 0x3fa36874, osm
melbourne 0x34cfdec0, katoomba 0x0f652510). Source-agnostic (synthetic + osm).

- Venue: one 'pub' per town — a spine-end plain shop converted in place (keeps lot
  id/geometry, enterable), shop.venue=true, never the openLate landmark. Registry gains
  a weight-0 'pub' type (interior:'band_room' for Lane C) → never auto-placed → base
  plan byte-identical.
- plan.gigs: 7 nightly {gigId,venueShopId,bandName,genreKey:'pubrock',night,startSeg:5,
  endSeg:5,cover}; cover ~half free / half $2-$10 (F charges at the door).
- Band names: bandName(seed) generator (90s pub-rock) + OPTIONAL web/assets/custom_bands.json
  drop-in (priority into the pool; absent → pure generator, no fetch under ?noassets).
- plan.posters: ~6 seeded {id,gigId,x,z,ry} for Lane B.
- Closing-time debt paid: isOpen(shopOrHours,hour) exported (half-open law as code, D consumes).
- map.html?gigs=1: venue ring + poster pins + gig panel line. Flags-off unchanged.

Self-check ALL GREEN 3074/3074 (gigSuite ×2 sources, flags-off≡base, gig golden
0xa6ae5a5e). qa.sh --strict GREEN 6/6. Verified in-browser both modes. CITY_SPEC v3
section + LANE_A_NOTES handshake for C/D/B/F. Atomic pathspec commit (shared-tree race).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-15 18:33:53 +10:00
m3ultra
be9f967d19 Lane E R11 (audio): procedural audio pack — 23 assets, free/on-device
gen_audio.py: a numpy synthesis engine (osc / ADSR / filters / reverb /
seamless-loop crossfade + note sequencer + drum synth). Renders 6 ambience
beds (street day/night, rain, 3 interior roomtones) + 13 sfx (doorbell,
door, till, record-riffle, toast, tram bell/rumble, 6 footsteps) + 4
instrumental 90s music loops (record-shop, milkbar, video-synth, arcade)
-> web/assets/audio/ as OGG/Opus + M4A/AAC. 8.1 MB of the 25 MB budget.

Tool = 100% procedural synthesis (not a neural model): $0, deterministic/
seeded, perfectly loopable, parody-safe by construction. Documented in
README (§ audio) + AUDIT.md provenance.

manifest audio:{ambience,sfx,music} — file + m4a fallback + loop + gain;
interior roomtone/music carry types[] (seed-pick per shop, like facades);
footstep is {surface:[variants]}. build_manifest.py builds it,
validate_manifest.py checks it. qa.sh --strict green (audio 23, 0 err).

Verified technically (peaks <= -0.4 dBFS, all loops seamless, durations)
via spectrogram sheet + numeric — subjective ear-check is John's/F's.

E leads the audio round; F owns the v2.1 tag + push. Not pushed.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-15 14:50:15 +10:00
m3ultra
019304d647 Lane E round 5 (E2): depot growth — street bin + record-crate stack (consumer-driven)
v2 features are procedural (no forced GLB needs), so E2 is light per Fable's "no
unconsumed entries": two synthetic depot props with clear homes — council-bin ->
procity_street_bin_01 (Lane B street dressing) + milk-crate-stack ->
procity_fit_crate_stack_01 (Lane C floor piles / dig). Both 3k tris, base-origin,
re-normalized to procity names + thumbs, published, verified loading, validate --depot
0 err. Manifest 18 fittings + 10 furniture (28 GLBs). Also noted B3 resolved
(novelty_record 26.5k->8k via E1 bake).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-14 21:27:13 +10:00
m3ultra
8644d3f7ac Lane E round 5 (E3): fal Hunyuan glass_case + bus_shelter + magazine_rack (~$0.64)
The 2 R3 TRELLIS glass rejects + optional magazine-rack, generated on fal.ai
Hunyuan3D v2 (John-authorized, $22 balance). pipeline/gen_props_fal.py drives the
fal operator using the FAL_KEY from MODELBEAST settings (never hardcoded). Frosted/
opaque flux_local concepts gave the reconstructor a surface (clear glass defeated
TRELLIS). glass-case 1 att, bus-shelter 2 att (opaque back wall), magazine-rack 1 att
= ~$0.64 total, guardrail held. All baked to <=8k via bake_lowpoly.py (switched to
EMIT albedo bake — Hunyuan materials bake near-black under DIFFUSE). Verified loading
in vendored GLTFLoader, published, validate --depot 0 err. Manifest 17 fittings + 9
furniture; aliases wire glass_case/glass_cabinets/magazine_rack/fridge/listening_corner.
Costs logged in AUDIT R5. Last 2 primitive-only fittings retired.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-14 21:20:44 +10:00
m3ultra
c52246444d Lane E round 5 (E1): bake 6 hero props to <=8k tris (288k->48k), live on depot
pipeline/bake_lowpoly.py — Blender headless: voxel-remesh -> decimate -> Cycles
base-colour bake onto fresh UVs (R3 lesson: simplify-only floors on TRELLIS
shell-soup; the re-bake is the point). drinks_fridge/milkshake_mixer/arcade_cabinet/
listening_booth/novelty_record/counter_till all 25-77k -> <=8k, ~0.9M each. Every
prop eyeballed (docs/shots/laneE/props_baked.png) + verified loading in vendored
GLTFLoader; footprints unchanged (no C re-map needed). Re-published; validate --depot
0 err. Originals gitignored in pipeline/.props_orig/. Unblocks C's interior re-measure
+ F's v1.1 tag.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-14 20:56:07 +10:00
m3ultra
dafb079ff4 Lane E round 4 (E2): fix record_crate + ship counter-with-till, both live on depot
- record_crate: R3 normalize left a sourceless texture (packed AO/roughness map
  didn't survive WebP export; metallicRoughness+occlusion pointed at it) → three.js
  'undefined uri' crash. New pipeline/fix_glb_textures.py strips material slots that
  reference a sourceless texture. Verified loads in vendored GLTFLoader; re-published.
- counter_till (new fitting): ~2m timber counter + period till, flux_local→trellis_mac
  on-device, 1.61x0.64m / 1.15m tall, 32k tris. Verified loads; published. Lane C maps
  kind counter -> counter_till (balcao 4m 'counter' kept for long-bar use).
- publish.py: --only <name> filter + passwordless tailnet detection (GOD3_DEPOT override).
- manifest rebuilt (15 fittings, alias counter->counter_till); validate --depot 0 errors.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-14 19:07:15 +10:00
m3ultra
bd40ec7e7a Lane E round 3 (landed by Fable after review): 5 hero props gen'd local + published, local-depot mode, manifest 14 fittings + 8 furniture
- gen_props.py: flux_local -> trellis_mac -> normalize pipeline; 5/8 props kept
  (arcade-cabinet, listening-booth, drinks-fridge, milkshake-mixer, novelty-record)
- magazine-rack -> primitive (thin-wire gotcha); glass-case + bus-shelter -> fal.ai fallback
- cash-register reused from depot; all 22 GLBs live, validate --depot 0/0
- loaders.js ?localdepot=1 + stage_local_depot.py for network-free GLB validation
- qa.sh --strict GREEN 4/4 at commit time

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-14 18:03:03 +10:00
m3ultra
063a959e29 Lane E (assets): pipeline, manifest + 23 on-device facade skins
Audit -> normalize (16 GLBs + thumbs) -> web/assets/manifest.json (the
contract Lanes B/C/D read) -> facade gap-fill.

Step 4 facades generated locally on the M3 Ultra via MODELBEAST
flux_local (FLUX.2-klein-4B / MLX on MPS): 23 skins, free, ~5.7s each,
blank signboard, eyeballed, harvested, mapped to shop types. Every
registry type now has >=3 facades (stall 2->4, closing the Lane A gap).
Corner-lot -side walls tagged face:"side" with empty types so no shop
front ever selects a windowless wall. manifest validates green.

Still gated on John (both optional -- the game runs asset-free):
publish the 16 GLBs to 3GOD (needs GOD3_PW), MeshGod hero props (~$2.70).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-14 13:48:25 +10:00
jing
a702a69f1e PROCITY scaffold: spec, research, 6 Opus lane prompts, core modules, vendored three r175, 69 inherited skins
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-14 10:46:40 +10:00