m3ultra
|
dafb079ff4
|
Lane E round 4 (E2): fix record_crate + ship counter-with-till, both live on depot
- record_crate: R3 normalize left a sourceless texture (packed AO/roughness map
didn't survive WebP export; metallicRoughness+occlusion pointed at it) → three.js
'undefined uri' crash. New pipeline/fix_glb_textures.py strips material slots that
reference a sourceless texture. Verified loads in vendored GLTFLoader; re-published.
- counter_till (new fitting): ~2m timber counter + period till, flux_local→trellis_mac
on-device, 1.61x0.64m / 1.15m tall, 32k tris. Verified loads; published. Lane C maps
kind counter -> counter_till (balcao 4m 'counter' kept for long-bar use).
- publish.py: --only <name> filter + passwordless tailnet detection (GOD3_DEPOT override).
- manifest rebuilt (15 fittings, alias counter->counter_till); validate --depot 0 errors.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
|
2026-07-14 19:07:15 +10:00 |
|
m3ultra
|
bd40ec7e7a
|
Lane E round 3 (landed by Fable after review): 5 hero props gen'd local + published, local-depot mode, manifest 14 fittings + 8 furniture
- gen_props.py: flux_local -> trellis_mac -> normalize pipeline; 5/8 props kept
(arcade-cabinet, listening-booth, drinks-fridge, milkshake-mixer, novelty-record)
- magazine-rack -> primitive (thin-wire gotcha); glass-case + bus-shelter -> fal.ai fallback
- cash-register reused from depot; all 22 GLBs live, validate --depot 0/0
- loaders.js ?localdepot=1 + stage_local_depot.py for network-free GLB validation
- qa.sh --strict GREEN 4/4 at commit time
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
|
2026-07-14 18:03:03 +10:00 |
|