293a82c5e8
6 Commits
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293a82c5e8 |
R42 THE LOOK: five lane-runs — the pub is dressed, the decks read, and the town is cast
John looked at R41's proof shots and named three faults. All three are fixed, at zero draw cost, and every lane corrected somebody's numbers on the way — including its own. E-LOOK (§42.1+§42.2a) — THE PREMISE WAS WRONG. "The pub props have no texture" (my brief, quoting E's own R41 note) is false: all 37 carry COLOR_0 and three.js renders it. The colour was BLEACHED — jukebox at saturation 0.02, 15 assets under 0.05; what the source library called colour was baked AO. So the fix was a palette imposed on colour already present, in place: 46 assets, draw delta +0 and tri delta +0 on every one, proved the honest way — the concatenated POSITION/NORMAL/TEXCOORD/index bytes are sha1-identical to R41, so footprints and origins provably did not move. (A first-pass bbox check ignored node rotations and "found" 3 phantom violations; thrown out for the byte comparison.) The banquette was 1990s office teal and went burgundy; the beer umbrella was white and went brewery green. THE DECK, diagnosed before being touched: 7 greys, chassis 0.05 luminance on a 0.033 bench = 1.21:1, and the one high-contrast feature was INSIDE-OUT (white ring around a dark disc; a turntable is a dark record on a light platter). Now Technics silver at 6.74:1, black vinyl, red start/stop. Node contract re-read from the shipped GLB: 4/4 + 1/1 PASS. Filed to R43, not fixed: deck_1200_rigged has NO PLINTH (bottom 43mm of 119mm lost to R41 join damage). E-CAST (§42.3) — 19 of 24 ship. Rejected: comical_luchador_01 (Mixamo Ch43, purple mask reading EL CHUPACABRA, identified from the file's own material name), a 3-heads-tall cartoon child, a robed wuxia elder, a WW2 infantryman — and dj_phrtt_01, AN UNCLOTHED BODY whose only texture is a bare-skin atlas, which was in the DEFAULT crowd and live on the depot. It is the R41 deny-list's failure class through a different door: an innocent name from another pipeline. Only rendering all 24 and LOOKING found it. Ruling 2 (prefer CC0) was REFUSED ON MEASUREMENT: Quaternius is 25 nodes / 23 joints and ZERO of 64 canonical tracks bind — it would have loaded silently and never animated. Replacements came from Mixamo's Ch## pool, filtered to the contract-clean 65-bone family (candidates ran 65..99 bones; named characters carry facial/hair bones). THE LICENCE GAP WAS UNREAD, NOT MISSING: every source FBX carries ApplicationVendor "Mixamo, Inc." internally. Adobe royalty-free, no attribution owed. B's amber rows are now real. B (§42.5) — MY ASSIGNED FIX WAS USELESS AND B PROVED IT. document.fonts.ready shipped, then measured: the atlas canvases are already byte-identical across boots, the game ships NO webfonts (document.fonts.size === 0), and ready fires 50ms BEFORE the first fillText. The real cause of unreproducible bookmarks is the wall-clock CROWD — 983 changed px of 921,600, ALL in the pedestrian band; 0 px with the crowd out. New DBG.freeze() takes stable bookmarks 2/5 -> 5/5. Also found: ?pop=0 boots 140 citizens (0 is falsy against the default). THE BENCH: D's filing correct on both counts. Front-vs-road 90.0deg -> 0.0deg, min=med=max over 60/60 instances; the streetlight arm now reaches 1.05m over the road where it reached 0.00. Both used a base yaw that pointed +Z down the street while their own comments claimed otherwise — the side term was already right, which is why it survived 41 rounds of reading. Also: on any box with CDN access 9 of 60 benches are the depot GLB, 90deg out from the house law — normalised at the geometry, once, at load. benchStops(plan) exported as one truth. C (§42.2b) — 122 vs 123 WAS THE CAMERA ASPECT, and nobody was wrong. Draw counts are post-frustum-cull and the sweep camera inherits the window aspect: 1.25->116, 1.60->122 (C's harness), 1.778->123 (F's), 2.37->124. Pinned MEASURE_ASPECT=16/9 with a 1.25 control. E's "keep the bench dark" advice was measured and declined with reason (deck-vs-bench was already 4.73:1, over threshold). "Reads as a black box" is a claim about pixels, so C measured pixels: near-black in the booth crop 57.5% -> 26.7%, distinct colours 228 -> 389. Bench rebuilt 3->7 boxes with an open record bay; headphones on the mixer; faceDoor aims booths at the player's entry — alignment within 45deg went 49% -> 92%. Two bugs found by looking: a fitting could be planted INSIDE A WALL (0.77m of a 0.86m half-depth in plaster), and every booth part sat 25mm sunk into its own worktop. D (§42.4) — five swaps IN PLACE at the same index (pickRig indexes these arrays and pedIndex is in the identity signature and the impostor atlas; removal would renumber the town). Identity signature pre- vs post-swap: 0 differing lines of 150 — who each citizen is did not move, only which body they wear. dj_phrtt_01 verified gone AT THE WIRE, not from source: a fresh default boot fetches 32 ped GLBs, none retired. THE CONTROL ARM FOUND A 41-ROUND-OLD BUG: the ped being RETIRED, comical_boy_01, binds only 3,132 of 3,460 tracks — six thumb bones lack the mixamorig prefix. It had been silently dropping six tracks per clip since it shipped. Testing the thing being thrown away found it. Imported B's benchStops mid-round: sitters now 0.0deg to the road, signatures byte-identical across the rewire. Corrected F's filing: the browse smoke was flaky-by-construction (a 16-25s race against a live sim), not deterministically red. F (§42.6) — qa.sh --strict 24 passed / 0 failed / 0 warn / 0 skipped. New Gate 11: period law (0/5 banned; CONTROL: R41's roster trips all five) and roster licence (24/24, 0 unverified; CONTROL: an amber row turns 20 red). r41_shots.py promoted warn -> strict. R41'S BYTE-HASH BAN IS REVERSED AND ITS STATED REASON WITHDRAWN AS WRONG. A gate may pin a hash under five in-run assertions (classic+flags boot, freeze().stillLive all-false, a second freeze removing 0 draws, settle until DBG.info() stops changing, hash with the dbg panel hidden): 5/5 bookmarks now pin to one sha256 over 3 fresh boots. Two findings got it there — the chunk streamer (a fixed settle is a bet on load) and the fps readout, which with everything else frozen was the last thing moving at 53-62 px. ?pop=0 fixed (Number.isFinite) — a no-op for 35 rounds. Three red flags_check gates fixed. Street: noon 282 · NIGHT 291/300 — the nine-draw margin INTACT, every R41 row reproducing to the digit. Interior at pinned 16:9: 123 @ dept/auto, margin 227. selfcheck 157,647/157,647, 0x5f76e76 unmoved. No tag — John's playtest rules the epoch. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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b8e1082182 |
Lane F R36 w2 (v7.0 close): the 2 a.m. assets gated — DJ-body figure-scale leg + smoke_djdance
interior_scale_check.py grows the DJ-body leg (E flag a): the 5 trellis bodies
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50385c0f08 |
Lane F R31 wave 1 (v7.0-alpha close): THE DIG FLIP — the alpha-blocker Fable's playtest found. DIG_ON = flagOn('dig') (default-ON, ?dig=0 opt-out, ?classic=1 off — the v3.1 pattern; the v2-era opt-in survived 6 epochs past the README's 'dig on' claim because every R30 gate booted dig=1 explicitly: the explicit-flag blindfold). Fenced forever: default_boot_gate asserts dig REACHABILITY on a NAKED boot (E at a bin → digActive true), classic_regression asserts dig INERT at the bin (zero pcdg DOM, measured not assumed). PROCITY.flags gains dig. Splash de-staled ('Every door opens.' — no more '(soon)'; controls line carries E riffle/sell · C crate · SLEEP to save) + README manual row (sell at counter · C crate · SLEEP = save/advance/rotate). PROCITY_QA_PORT env override (flags_check, interior_scale_check, town_matrix) so the suite runs port-isolated instead of silently reusing whatever holds :8130. Verified both ways on :8951 (naked boot digs + closes clean; dig=0 and classic zero dig DOM, classic ZERO storage calls; noassets digs parody, 0 errors). qa.sh --strict --matrix on :8931: 7/0/0/0, flags_check 0 fails 0 warns, MATRIX 10 towns green.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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a4946b7ca2 |
Lane F R16 (v3.1 THE FLIP): defaults on + ?classic covenant + seated-stature gate (ledger #1, #3)
The town shows its best by default. gigs / weather / winmap / tram flip ON (each keeps a ?flag=0 opt-out;
?classic=1 forces the exact v2 boot). The prime-law covenant MOVED from "flags off" to "?classic=1" —
byte-identical forever (synthetic fingerprint 0x3fa36874). The default boot is now the full experience,
deterministic to the gig golden 0xb1d48ea1 (A's R16 corner-poster re-pin).
- index.html: CLASSIC + flagOn(); gigs/weather/tram default-on; loadPedFleet({sit:!CLASSIC}) for the seated
drummer (?classic keeps the zero-fetch-delta covenant); a window.PROCITY.flags intent surface for the gates
- buildings.js: winmap default-on + classic-aware (the one cross-lane flip line the flag placement requires)
- flags_check.py: flags_off_regression -> classic_regression (?classic=1 byte-identical); a new default_boot_gate
(all four flags on, gig layer present, gig golden, budget); every gig smoke re-pointed at the DEFAULT boot
- seated-stature gate (ledger #3, published for D): interior_scale_check.py + flags_check.py accept
fig.userData.procitySeated at stature [0.9,1.5] m (the drummer); standing figs stay [1.4,2.0]
- qa.sh flags-harness gate name updated (classic regression + default-boot gate)
Verified: ?classic byte-identical (0x3fa36874, gig layer absent); default boot = the full town (14 gigs, 15
posters, tram, gig golden green, 112 draws @ the venue block); the seated drummer passes at 1.32 m stature;
district (3 venues / 3 genres), continuity, and cover all green on the default boot.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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a358c5d9ef |
Lane F R13 (v3.0-beta, the district): per-venue gig state + walla/applause + queue wiring; qa --strict 6/6
Wires A–E + D's district together and fires it. Seed 20261990 → "Boolarra Heads": 3 venues, 2 playing tonight (The Exchange Hotel pub gig-pubrock + an RSL gig-covers, one dark), Screaming Utes $10 on the door. - gig_state.js → PER-VENUE latches off the shared procity:segment spine (one per venueShopId); all three hard-won R12 laws kept. New runtime surface window.PROCITY.gigs.byVenue + onOf/openOf/gigOf/coverOf/ bandNameOf/paidOf(id) + markPaidOf/venueShopIds; the R12 single-venue alias kept for one round. - interior_mode.js: crowd-walla rides the interior tone layer under the live band bed while `on`; an applause sting fires once on the on->done edge. DELETE the GIG_BED bridge — debt #1, and it was a LIVE BUG: E renamed pubrock-live->gig-pubrock, so the bridge (gig-pubrock->pubrock-live) pointed at a dead key => the band would have mimed in silence. room.audio.gigKey (already the manifest key) feeds directly. - index.html: per-venue cover charge (a night at two venues is two covers), concurrent per-venue setGig surges, and the outdoor VenueQueue lifecycle (D shipped the class + left the street-side seam to F: spawn at doors off B's queueZoneFor, drive each frame, dispose by done), exposed as queueCountOf(id). - interior_scale_check.py: human-size assert now measures STATURE (crown-foot, platform-independent); world-crown ceiling-clip assert kept as its own line (debt #6). - flags_check.py smoke_gigs -> THE DISTRICT: band->4, per-venue loop (every gigKey resolves across 3 genres, crowd <= its own watchPoints, no-giants by stature), street budget at the busiest venue block, the queue assert; plus the R12 determinism/cover/noassets/flags-off arms. - CITY_SPEC: pin the window.PROCITY.gigs runtime surface. gig_shot.py -> r13 interior + venue_night shots. qa.sh --strict GREEN 6/6, 0 warn. Interior 63 draws/35k tris; street @ venue block 121 draws/51k tris; band+crowd stature 1.61-1.81 m under a 4 m ceiling; flags-off fingerprint 0x3fa36874 unchanged. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> |
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3432fccd1f |
Lane D round 10: fix interior giant rigs + no-giants QA gate
R9 blocker: interior rig figures were ~2x too tall (keeper crown 3.83m in a 3.4m room, clipping the ceiling). Root cause in rigs.js buildFigure: it normalised scale by height/headY, where headY is the head bone's world Y in BIND POSE — but the Mixamo skeleton origin is the hips (~mid-body), so headY is head-above-hips (~half the standing height), not feet->crown. Every rig came out ~1.83-2.0x too tall. (The head does NOT move when posed — bind crown 3.209m vs idle 3.205m — so it's a hips-relative measure, not an animation issue.) Fix: normalise by the feet->crown span (headY - minY, both already computed). buildFigure(rig, h) now lands the crown at exactly h above planted feet. Fixes keepers, browser rigs, near-tier street rigs AND the impostor bake (all ride buildFigure). Verified: all 19 fleet rigs crown==1.75m; live keeper 3.83m -> 1.82m; determinism + dispose-leak soak unchanged. Regression guard (required): new tools/qa/interior_scale_check.py (Playwright) enters a sample of shops, injects browser rigs at browse points, asserts every interior fig crown in [1.4,2.0]m AND < room dims.H AND feet planted. Wired into tools/qa.sh --strict (run_gate => a giant fails qa). Proven bidirectional: PASS on the fix (24 figs/6 shops), FAIL on a reintroduced giant. Full qa.sh --strict: 6 passed, 0 failed. Re-shot laneD/r10_browsers_fixed.jpg. Figures human-sized relative to doors/fittings: yes. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> |