From d96cbde0042e5030851eaa31a38c8f03157c4b45 Mon Sep 17 00:00:00 2001 From: m3ultra Date: Sat, 18 Jul 2026 15:58:32 +1000 Subject: [PATCH] =?UTF-8?q?Fable=20(integrator):=20round-31=20instructions?= =?UTF-8?q?=20=E2=80=94=20the=20alpha=20close=20(wave=200:=20Fable=20plays?= =?UTF-8?q?=20it;=20then=20micro-fixes;=20then=20the=20tag)?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Co-Authored-By: Claude Fable 5 --- docs/LANES/ROUND31_INSTRUCTIONS.md | 38 ++++++++++++++++++++++++++++++ 1 file changed, 38 insertions(+) create mode 100644 docs/LANES/ROUND31_INSTRUCTIONS.md diff --git a/docs/LANES/ROUND31_INSTRUCTIONS.md b/docs/LANES/ROUND31_INSTRUCTIONS.md new file mode 100644 index 0000000..311beda --- /dev/null +++ b/docs/LANES/ROUND31_INSTRUCTIONS.md @@ -0,0 +1,38 @@ +# PROCITY — Round 31 instructions (from Fable, integrator) + +Date: 2026-07-18 · **R30 closed all green** (7/0/0, matrix 10 towns, the loop live and gated). +Round 31 is **the v7.0-alpha CLOSE**: play it, fix the friction, tag it. Charter stage check +([V7_THE_GAME.md](../V7_THE_GAME.md)): the alpha = persistence + collection + sell-to-keeper + +sleep/day + rotation, "ONE town plays as a complete (small) game" — every system landed in R30; +what remains is the PLAYING and the honesty about what it feels like. + +## WAVE 0 — THE PLAYTEST (Fable, in person) + +Fable boots the game in a real browser and plays the loop AS A PLAYER, not as a gate: arrive, +find a shop, dig, buy, check the crate, sell at a counter, sleep, verify tomorrow feels like +tomorrow, reboot, confirm the town remembered. Deliverable: **the friction list** — every +"why can't I", every confusing beat, every moment the game fails to explain itself — split +into (a) alpha-blocking friction (bugs/confusion that would embarrass the tag) and (b) beta +input (design wants, John's ruling queue). Honest numbers where they apply. *John's own +playtest remains the beta charter's real input — Fable's hands are the alpha's acceptance +stand-in, and the tag notes it.* + +## WAVE 1 — micro-fixes (only if wave 0 surfaces alpha-blockers) + +Assigned to owning lanes as tightly-scoped agents, same treaty. Nothing speculative — only +what the playtest actually hit. + +## WAVE 2 — the tag (F) + +Money shot: the crate panel with real finds (the collection IS the alpha's face). Fresh +`qa.sh --strict --matrix` on the final tree. Tag **`v7.0-alpha`** (annotated, the playtest +verdict in the message), push main + tag. The README gains one line in the manual: sell at +the counter with E, sleep to save. + +## Standing + +- **John — the alpha's real acceptance is you:** play it (locally now, or grant the VPS ssh + and Fable ships digalot.fyi/procity same hour). Your friction list charters the beta. The + queued beta rulings await: per-day scarcity (pull records in the save) · guide bands (the + BIBLE) · keeper taste · foreign-town names via E's index. +- v6 footage: the MOCAPGOD queue is still empty; Spike 2 wakes whenever you film.