Lane F R28 (v5.1): the sweep gated and tagged — the spike never reached the game
qa.sh --strict --matrix 7 passed / 0 failed / 0 warn. selfcheck ALL GREEN 156,352/156,352 —
UNCHANGED, confirming the brief's prediction that nothing this round moves a golden. MATRIX
GREEN 10 towns x 7 gates.
F'S POSE GATE HAS NO SUBJECT — SKIPPED with the reason printed, per the vacuous-gate law. The
brief asked for "lean/look poses through the scale gate" and "leaning peds in old frames". There
are no new poses in the game:
· `lean` DOES NOT EXIST. E measured instead of trusting the list — the stash's 34 clips have no
lean, and find -iname "*lean*" across ultra returns nothing. Brief and kickoff both called it
already-cached. The premise was half wrong, and E found it the only way these are ever found.
· `look.glb` is shipped, verified, published, sha1-checked by fetching the bytes BACK off the
public depot — AND NOTHING BINDS IT. loadPedFleet() loads walk, idle, sit. No look. E's
handoff said it plainly ("-> D: gate it behind an opt the way rigs.js gates sit"); D's entire
R28 commit is LANE_D_NOTES.md, 48 lines, docs only. The run order said "when E's clips land:
D (#1 wiring)" — the log says D committed BEFORE E shipped.
Nobody was careless; the wave order was. Every check E ran was real and passed, and none of them
could see that no consumer exists. A GATE ON THE ARTIFACT CANNOT SEE THE WIRE — fifth appearance
of the R17 pattern this epoch and the cheapest yet to have missed, because the artifact was
perfect.
v5.1 SHIPS ANYWAY, AND DOES NOT CLAIM THE SPIKE. An unbound clip is inert: nothing is broken,
the game is unchanged and correct. This is not R18's "known breach", it is an unfinished item,
and holding a polish tag over an inert file would be precious. What ships is the sweep:
C's audioEmitter (its own v3.0 note had specified it wrong on both halves — "the panner was
inert"), and TWO backlog items KILLED WITH THE MEASUREMENT — B's awning ripple and D's
instrument LOD, the oldest tri item on the books. They don't leave the backlog "deferred"; they
leave it gone, with the number that killed them.
Filed for R29 (D, one opt): rigs.js gains `look` the way it gates `sit`; F passes it from the
shell. Then the pose gate has a subject and F runs it.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
parent
488067004c
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@ -1373,3 +1373,43 @@ Attempts 1–3 were also never winnable: the shops faced backwards the whole tim
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at a wall and tuning the geometry.** The measurement that would have found it in five minutes — compare
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at a wall and tuning the geometry.** The measurement that would have found it in five minutes — compare
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the two conventions against each other — is the one nobody ran for nine rounds, F included, right up to
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the two conventions against each other — is the one nobody ran for nine rounds, F included, right up to
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the vacuous 72/72 F nearly filed as "B is wrong".
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the vacuous 72/72 F nearly filed as "B is wrong".
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---
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## 28. Round 28 — v5.1 THE SPIKE AND THE SWEEP. **The sweep landed. The spike did not reach the game.**
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### ⚠ F's pose gate has NO SUBJECT — SKIPPED with the reason, per the law
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The brief: *"New-clip figure checks (lean/look poses through the scale gate), a bookmark spot-check
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(leaning peds in old frames)."* **There are no new poses in the game, so there is nothing to check:**
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- **`lean` does not exist.** E measured it rather than assumed it — the stash's 34 clips contain no
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lean, and `find -iname "*lean*"` across ultra returns nothing. The brief and the kickoff both named it
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as already-cached; **the premise was half wrong**, and E found it the only way anyone ever finds these:
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by looking instead of trusting the list.
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- **`look.glb` is shipped, verified, published — and NOTHING BINDS IT.** `loadPedFleet()` loads
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`walk.glb`, `idle.glb`, and `sit` (gated). No `look`. E's own handoff said it plainly: *"→ D: it's
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ready. Gate it behind an opt the way rigs.js gates sit."* **D's entire R28 commit is
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`LANE_D_NOTES.md` — 48 lines, docs only.** The run order said *"When E's clips land: D (#1 wiring)"*;
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the log says **D committed BEFORE E shipped** (`afad68b` precedes `640bdbb`). Nobody was careless —
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the wave order was, and the file on disk looks exactly like a delivered spike from every angle except
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the one that matters.
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**The R17/R23 pattern, fifth appearance, and the cheapest one yet to have missed**: an asset on disk,
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verified, published to a public depot, sha1-checked by fetching the bytes BACK — and no consumer. Every
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check E ran was real and passed. None of them could see that nothing loads it. *A gate on the artifact
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cannot see the wire.*
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### So: v5.1 SHIPS, and it does not claim the spike
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Nothing is broken — an unbound clip is inert, the game is unchanged and correct. This is not R18's
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"known breach"; it is an **unfinished item**, and holding a polish tag over an inert file would be
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precious. **What ships is the sweep, and the tag says exactly that:**
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- **C's `audioEmitter`** — the till rings from the counter, the bed from the stage. C's own idea, parked
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since R7, and C found its own v3.0 note had specified it wrong on both halves (*"the panner was
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inert"*).
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- **Two items KILLED with the measurement** — B's awning ripple and D's instrument LOD, the oldest tri
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item on the books. They don't leave the backlog "deferred"; they leave it **gone**, with the number
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that killed them. *A backlog that only grows is a backlog nobody measures.*
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- **`look.glb`** — staged on the depot, and honestly described as staged.
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**Filed for R29 (D, one opt):** `rigs.js` gains `look` the way it gates `sit`; F passes it from the shell.
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Then the pose gate has a subject and F will run it. **v6 has not begun in-game — the tag must not say it
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has.**
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