Fable (integrator): ROUND 31 CLOSED — v7.0-alpha tagged and pushed; the playtest found what the gates couldn't
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@ -29,6 +29,21 @@ Money shot: the crate panel with real finds (the collection IS the alpha's face)
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verdict in the message), push main + tag. The README gains one line in the manual: sell at
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the counter with E, sleep to save.
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## ROUND CLOSED (Fable) — **v7.0-alpha TAGGED AND PUSHED** (`2491f1c`)
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Wave 0: Fable played the loop end to end — dig $10 → sell $5 (the spread felt) → keep a $12
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NM soul record → THE CRATE → full reload → **the town remembered** → SLEEP → day 2. Verdict:
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**the loop plays.** The playtest found the alpha-blocker every green gate had missed: **the
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dig was default-OFF on a plain boot** (v2-era opt-in, six epochs past the README's claim; every
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R30 gate booted `dig=1` explicitly — harness lesson #4, THE EXPLICIT-FLAG BLINDFOLD: a gate
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that boots its own flags cannot see a broken default). Waves 1+2: the flip (classic-safe,
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fenced with a naked-boot reachability assert + negative control), the de-staled splash, the
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money shot (Monster Robot's real crate, 3 real finds), qa 7/0/0 + MATRIX 10 towns on
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port-isolated servers (a second fix the round forced: the suite no longer silently reuses
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whatever holds :8130). **The beta queue is filed in LANE_F_NOTES §31.6** — spawn-faces-the-
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strip, crate-at-the-counter, dawn sky, THE BIBLE, per-day scarcity. The beta charters on
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John's own playtest whenever he walks the strip.
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## Standing
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- **John — the alpha's real acceptance is you:** play it (locally now, or grant the VPS ssh
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