From 8fd73acfa7574f7add9befe5ebd035122a4ed8af Mon Sep 17 00:00:00 2001 From: m3ultra Date: Fri, 17 Jul 2026 10:41:50 +1000 Subject: [PATCH] =?UTF-8?q?Lane=20F:=20the=20v5=20README=20teaser=20?= =?UTF-8?q?=E2=80=94=20held=20three=20rounds,=20shipped=20with=20the=20tag?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit The teaser and the tag were one claim, so it waited until there was a tag to stand on. v5.0-alpha is now live at e7d58ea: walk into Monster Robot Party on Musgrave Road and riffle its own real crate — 120 real records off its real POS, real covers, titles and prices. Documents the tier ladder as the epoch's load-bearing idea (0 parody / 1 static real / 2 live GODVERSE, each degrading softly to the one below), the offline law (?noassets fetches zero bytes; a missing atlas falls to parody, never another shop's crate), and the covenant that outlived four epochs (?classic=1 → 0x3fa36874, byte-identical forever). States the licence position where a reader will actually meet it: item photos are each shop's own product shots, in-house green, FLAGGED before any public or commercial release; real titles/artists ride the same amendment; and no in-game purchase touches real inventory — sell-sandboxed by ruling, with the reservation tier chartered for v5.x, not assumed. Co-Authored-By: Claude Opus 4.8 --- README.md | 31 +++++++++++++++++++++++++++++++ 1 file changed, 31 insertions(+) diff --git a/README.md b/README.md index c2ad2bc..bbb1ff4 100644 --- a/README.md +++ b/README.md @@ -97,6 +97,37 @@ Fitzroy mecca, the thin tail (labelled honestly: the floor is shops-per-street-m below it), the synthetic control, and the `?classic=1` covenant made visible. Charter: [`docs/V4_REAL_MAP.md`](docs/V4_REAL_MAP.md) · data + licences (ODbL): [`web/assets/towns/SOURCES.md`](web/assets/towns/SOURCES.md). + +## v5.0-alpha — THE FIRST REAL CRATE: the shops get real too + +**v4 made the towns real. v5 makes the shops real** — and the first one is standing. + +Boot `?plansrc=osm&town=redhill_godverse&stock=real`, walk down **Musgrave Road** into **Monster Robot +Party** (147 Musgrave Rd, Red Hill, Brisbane — a real record shop), and riffle its crate. The records in +it are **that shop's real stock**: 120 real records off its real point-of-sale, real covers, real titles, +real prices. Buy one and the wallet debits what the sticker says. It's gone for the session and back next +boot — because until the live tier lands, the crate is a **file**, not a shop's ledger. + +**Stock is a data tier now**, exactly like assets — each rung fully playable, each degrading softly to +the one below, so the game never depends on a server to be a game: + +| tier | what | deterministic? | +|---|---|---| +| **0 · parody** | seeded canvas sleeves (v1) — any boot, always works | yes — the QA baseline | +| **1 · static real** | per-shop atlases baked from the shop's own POS | yes — atlases are files | +| 2 · live GODVERSE | live stock, sold-means-gone *(design ratified, not built)* | no — by design | + +**The offline law:** the server enriches, never gates. `?noassets=1` still fetches **zero bytes** and plays +silent-and-fine; a shop whose atlas is missing falls soft to parody rather than borrowing someone else's +crate; and **`?classic=1` still boots the exact v2 town, byte-identical forever** (`0x3fa36874`). The +world stays seeded and golden-gated — only the *stock inside it* is data. + +**Provenance:** item photos are each shop's own product shots, 🟢 in-house — **flagged before any public +or commercial release**, and every atlas carries that flag where the QA gate must print it. Real titles +and artists are an in-house amendment to the no-real-trademarks law, on the same footing. **Nothing an +in-game purchase does touches real inventory** — v5.0 ships sell-sandboxed by ruling; a real reservation +tier is chartered for v5.x, not assumed. Charter: [`docs/V5_REAL_SHOP.md`](docs/V5_REAL_SHOP.md) · +economy design: [`docs/G3_ECONOMY_DESIGN.md`](docs/G3_ECONOMY_DESIGN.md). | `?seed=N` | `20261990` | town seed | **Release tour:** [`docs/shots/release_v3_1/contact.html`](docs/shots/release_v3_1/) — the money shots on