From 039c179c0e0bbe0b2c21fd5492a0f1b8b3faee13 Mon Sep 17 00:00:00 2001 From: m3ultra Date: Tue, 14 Jul 2026 20:38:25 +1000 Subject: [PATCH] =?UTF-8?q?Fable:=20round-5=20update=20=E2=80=94=20fal.ai?= =?UTF-8?q?=20spend=20authorized=20(John=20topped=20up=20$22);=20Lane=20E?= =?UTF-8?q?=20runs=20glass-case/bus-shelter=20fallbacks?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Co-Authored-By: Claude Fable 5 --- docs/LANES/ROUND5_INSTRUCTIONS.md | 19 +++++++++++++++---- 1 file changed, 15 insertions(+), 4 deletions(-) diff --git a/docs/LANES/ROUND5_INSTRUCTIONS.md b/docs/LANES/ROUND5_INSTRUCTIONS.md index 93844e8..59cc3bc 100644 --- a/docs/LANES/ROUND5_INSTRUCTIONS.md +++ b/docs/LANES/ROUND5_INSTRUCTIONS.md @@ -42,7 +42,10 @@ land-blocker. 3. **OSM plan import uses cached/fixture data ONLY.** Lane A builds the second plan source against thriftgod's `city_source.json` cache (or a checked-in fixture extract). NO live Overpass/network calls from the repo — the asset-free/zero-network law extends to citygen. -4. **fal.ai spend (glass-case/bus-shelter) stays parked; pushing stays John's.** Audio stays +4. **fal.ai spend is AUTHORIZED (John, 2026-07-14: account topped up to $22).** Lane E runs + the fallback gens — glass-case + bus-shelter, plus one optional magazine-rack attempt — + at Hunyuan v2 ~14–17¢/gen, ≤2 attempts each (expected total well under $1). Nothing else + on fal without a per-item reason logged in AUDIT.md. Pushing stays John's. Audio stays greenfield-parked (needs an asset-sourcing decision from John). 5. **v1.1 tag**: Lane F tags after C1 (re-map) and E1 (bake) land and the tour still looks right. v2 flags do NOT need to be done for v1.1. @@ -196,11 +199,19 @@ qa green. (metres, +Y up, base origin, ≤5k where they're not focal), thumbs, manifest, publish, AUDIT provenance. Do NOT add manifest entries no lane consumes — check the other lanes' round-5 notes or ask in yours. -3. **Not doing** (still parked): fal.ai spend, MESHGOD_BATCH full run, audio assets. +3. **fal.ai fallback run (NOW AUTHORIZED — decision #4).** Generate `glass-case` and + `bus-shelter` via fal Hunyuan v2 (the two TRELLIS glass rejects), plus ONE optional + magazine-rack attempt if the first two go well. ≤2 attempts per prop; expected total + <$1 of the $22 balance. Then the normal funnel: normalize (bake-to-lowpoly if heavy per + task 1) → eyeball thumbnails (no melted glass/legible branding) → publish → manifest. + Log every paid gen + cost in AUDIT.md provenance. If a prop fails both attempts, it keeps + its primitive — do not burn extra attempts. +4. **Not doing** (still parked): MESHGOD_BATCH re-runs beyond the above, audio assets. **Acceptance**: 6 hero props ≤8k tris with baked textures live on the depot, visually clean, -C's interior re-measure confirms the drop; new shortlist normalized + published with -consumers identified; validate --depot 0 errors; qa green. +C's interior re-measure confirms the drop; glass-case/bus-shelter resolved (shipped or +documented-failed at ≤2 attempts) with costs logged; new shortlist normalized + published +with consumers identified; validate --depot 0 errors; qa green. ## Lane F (Integration) — v1.1 tag, v2 seams, gates that grow