Two general-purpose additions, both needed by an external game folder and useful to any other: - World::ego_view() — a game folder with sprites/ego.png uses it as the player avatar instead of the hardcoded party robot (optional ego1.png gives the walk bob a second cel). Refreshed on LoadGame and ReloadSprites. - GameManifest.death_text — the death banner was hardcoded to morp2's "Morp is not cruel; Morp is accurate", which leaked that game's flavour into every other one. Now a manifest field; the default keeps the old wording minus the morp2 reference, so existing games are unaffected. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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| tests | ||
| Cargo.toml | ||