MRPGI/palettes/mrpgi-ega.gpl
type-two d0caf983a0 Initial commit: MRPGI — Apple-Silicon AGI adventure engine
A new-school reimagining of Sierra's 1980s AGI interpreter in Rust + macroquad:

- Dual-buffer (visual + priority) room model with hand-painted walkability
- In-engine room editor: brush/line/rect/fill/pick/erase/oval/image/spawn/object tools
- Sprite pipeline (PNG -> EGA quantize), multi-room worlds with edge exits
- Objects with look/use/needs/keys/win conditions (no code)
- Forgiving text parser + optional local-LLM lane (Ollama / OpenRouter)
- Branching NPC dialogue trees, chiptune SFX, per-room ambient music
- Content kit: 61 archetypes across fantasy/scifi/monsters/saucy/horror
- Full docs: README, EDITOR_GUIDE, MANUAL, art manifesto + Gemini prompts

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-17 17:26:55 +10:00

21 lines
332 B
Plaintext

GIMP Palette
Name: MRPGI EGA 16
Columns: 8
#
0 0 0 black
0 0 170 blue
0 170 0 green
0 170 170 cyan
170 0 0 red
170 0 170 magenta
170 85 0 brown
170 170 170 light gray
85 85 85 dark gray
85 85 255 light blue
85 255 85 light green
85 255 255 light cyan
255 85 85 light red
255 85 255 light magenta
255 255 85 yellow
255 255 255 white