# Sci-fi sprites — Gemini Nano Banana prompts How to use: generate each on a **solid flat magenta (#FF00FF) background**, save the PNG, then key the magenta to transparent (magic-wand / "remove background" in any editor), and drop it into `sprites/` with the filename shown. Press `R` in the editor. (Or just hand-draw in Aseprite — image models are rough at tiny pixels.) The engine snaps colours to EGA on load, so don't sweat exact palette. **STYLE (prepend to every prompt):** > 16-colour EGA pixel-art sprite, single object centred and standing on the bottom edge, bold readable silhouette, flat hard-edged colours, retro 1980s Sierra/AGI look, cool steel greys with cyan and teal neon accents, on a solid flat magenta (#FF00FF) background, NO text, NO drop shadow, NO scene — just the object. | filename | size | subject | |----------|------|---------| | `blaster` | 16×10 | a chunky retro plasma pistol, glowing cyan vent | | `console` | 26×22 | a slanted control console, blinking cyan keys and a small screen | | `terminal` | 20×24 | a wall computer terminal, green-on-black screen | | `alien` | 16×24 | a translucent teal alien with several glowing eyes, slender | | `robot` | 18×24 | a boxy service robot on treads, single round eye, antenna | | `datapad` | 12×16 | a cracked handheld tablet, glowing screen | | `medkit` | 16×12 | a white case with a cyan cross | | `cell` | 10×16 | a glowing cyan energy cell / canister, humming | | `vending` | 20×26 | a tall sci-fi vending machine, lit panel | Reuses existing placeholders: `keycard`→`key`, `airlock`→`door`, plus `crate`/`barrel`. **Flat template to paste:** `