# MRPGI fantasy starter kit Drop-in building blocks for fantasy games. Regenerate any time with: ```sh cargo run -- --kit ``` That writes placeholder sprites into `sprites/`, this kit into `kit/`, **and** installs a playable 4-room fantasy world into `rooms/` (your existing rooms are backed up to `*.json.bak` first). ## What's here - **`objects.json`** — a catalog of object archetypes (sword, spellbook, orc, key, chest, door, altar, potion, torch, villager, tree, rock, sign). Each is a ready-made object with name / look text / use text / `needs` / `wins` / synonyms already written. - **`locations/*.json`** — prefab rooms: `forest`, `cave`, `dungeon`, `inn`. Each is a complete, valid room (painted scenery + objects + spawn + exits). - **`ART_MANIFESTO.md`** — exact specs to replace the crude placeholder sprites with real art. ## How to drop a location into your game Rooms live at `rooms/room0.json`, `room1.json`, … (room 0 is where you start). ```sh cp kit/locations/forest.json rooms/room4.json ``` Then launch, press `>` in the top strip to walk to room 4, and edit away. (Re-wire its **exits** on the top strip so it connects to your other rooms.) ## How to drop an object into a room Open `kit/objects.json`, copy one object block, and paste it into the `objects: [ … ]` array of any `rooms/roomN.json` (adjust its `x`/`y`). Or just place a sprite with the object tool (`0`) in the editor and copy the look/use/needs text from the catalog into its fields. ## The built-in fantasy quest (what `--kit` installs) 0. **Forest** — grab the **sword**. Paths: cave (east), inn (south). 1. **Cave** — an **orc**, a **chest** (needs a key), and the **spellbook** on a ledge. 2. **Dungeon** (north of cave) — an **altar**. `use altar` with the spellbook → **win**. 3. **Inn** (south of forest) — the **villager**, a **potion**, and the **key** (for the chest). Solution: forest → inn (get key) → forest → cave (get spellbook; key opens the chest for gold) → dungeon → `use altar`. Win. Try natural language too — `pry the chest open`, `read the spellbook`, `bonk the orc`.