MRPCI/games/neon-precinct/sprites
m3ultra 0191b4680d v0.3 — AI parser lane + dialogue talker portraits
AI lane (ported from MRPGI): unknown typed sentences go to a local LLM (MRPCI_AI: ollama default / openrouter / off) that maps them onto already-legal commands; one in flight, polled per tick, hard-off under --script so replays stay byte-identical. Portraits: NPCs/props gain a portrait sprite drawn beside the dialogue window in the GUI (6x) and annotated frames (2x); sergeant + vend-bot faces in the demo. Also: --script + --render-room renders the frame a replay ends on. Verified: 5 test suites green, deterministic 25/25 playthrough, GUI boots.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-26 00:26:03 +10:00
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crate.png MRPCI v0.1 — the SCI-generation Monster Robot Party engine 2026-07-25 22:52:39 +10:00
dumpster.png MRPCI v0.1 — the SCI-generation Monster Robot Party engine 2026-07-25 22:52:39 +10:00
fusebox.png MRPCI v0.1 — the SCI-generation Monster Robot Party engine 2026-07-25 22:52:39 +10:00
keycard.png MRPCI v0.1 — the SCI-generation Monster Robot Party engine 2026-07-25 22:52:39 +10:00
locker.png MRPCI v0.1 — the SCI-generation Monster Robot Party engine 2026-07-25 22:52:39 +10:00
sergeant-face.png v0.3 — AI parser lane + dialogue talker portraits 2026-07-26 00:26:03 +10:00
sergeant.png MRPCI v0.1 — the SCI-generation Monster Robot Party engine 2026-07-25 22:52:39 +10:00
terminal.png MRPCI v0.1 — the SCI-generation Monster Robot Party engine 2026-07-25 22:52:39 +10:00
vendbot-face.png v0.3 — AI parser lane + dialogue talker portraits 2026-07-26 00:26:03 +10:00
vendbot.png MRPCI v0.1 — the SCI-generation Monster Robot Party engine 2026-07-25 22:52:39 +10:00