Fork of dgrauet/Hunyuan3D-2.1-mlx + our generate_e2e.py CLI, env-tunable remesh (HY3D_REMESH_FACES), and HARDWARE.md. Upstream training data (mini_trainset) and demo images stripped — inference needs none of it. Full upstream history: github.com/dgrauet/Hunyuan3D-2.1-mlx
47 lines
2.3 KiB
Python
47 lines
2.3 KiB
Python
# Hunyuan 3D is licensed under the TENCENT HUNYUAN NON-COMMERCIAL LICENSE AGREEMENT
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# except for the third-party components listed below.
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# Hunyuan 3D does not impose any additional limitations beyond what is outlined
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# in the repsective licenses of these third-party components.
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# Users must comply with all terms and conditions of original licenses of these third-party
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# components and must ensure that the usage of the third party components adheres to
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# all relevant laws and regulations.
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# For avoidance of doubts, Hunyuan 3D means the large language models and
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# their software and algorithms, including trained model weights, parameters (including
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# optimizer states), machine-learning model code, inference-enabling code, training-enabling code,
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# fine-tuning enabling code and other elements of the foregoing made publicly available
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# by Tencent in accordance with TENCENT HUNYUAN COMMUNITY LICENSE AGREEMENT.
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import os
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import trimesh
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import pymeshlab
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def remesh_mesh(mesh_path, remesh_path):
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# MODELBEAST: HY3D_REMESH_FACES env overrides the decimation target so the
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# bake-mesh budget is tunable per node (Studio GPUs handle far more than the
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# laptop-tuned 40k default). Additive — unset keeps upstream behavior.
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target = int(os.environ.get("HY3D_REMESH_FACES", "40000"))
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mesh = mesh_simplify_trimesh(mesh_path, remesh_path, target_count=target)
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def mesh_simplify_trimesh(inputpath, outputpath, target_count=40000):
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# 先去除离散面
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ms = pymeshlab.MeshSet()
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if inputpath.endswith(".glb"):
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ms.load_new_mesh(inputpath, load_in_a_single_layer=True)
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else:
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ms.load_new_mesh(inputpath)
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ms.save_current_mesh(outputpath.replace(".glb", ".obj"), save_textures=False)
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# 调用减面函数
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courent = trimesh.load(outputpath.replace(".glb", ".obj"), force="mesh")
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face_num = courent.faces.shape[0]
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if face_num > target_count:
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# trimesh's simplify_quadric_decimation changed its signature:
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# older versions took an integer face target as the first positional
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# arg, newer ones expect `face_count=...` (first positional is
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# `percent`, 0-1). Pass explicitly so either API works.
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courent = courent.simplify_quadric_decimation(face_count=target_count)
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courent.export(outputpath)
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