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debris
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Palette audit + two temptation props: honest extras, in the factory
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2026-07-18 16:01:27 +10:00 |
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textures
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Add carport_01 for site_02, and the pyrrhic end card
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2026-07-17 14:29:08 +10:00 |
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bike_kid_01_v1.glb
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Lane E, Sprint 11: client juice — job sheet, invoice, and the kid's bike
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2026-07-17 17:39:58 +10:00 |
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broom_01_v1.glb
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Palette audit + two temptation props: honest extras, in the factory
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2026-07-18 16:01:27 +10:00 |
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carabiner_v1.glb
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Bake joined-node rotations so bounding boxes are tight
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2026-07-16 21:43:06 +10:00 |
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carport_01_v1.glb
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Palette audit + two temptation props: honest extras, in the factory
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2026-07-18 16:01:27 +10:00 |
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carport_01_wrecked_v1.glb
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Palette audit + two temptation props: honest extras, in the factory
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2026-07-18 16:01:27 +10:00 |
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fence_panel_snapped_v1.glb
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Add the pond visual, the broom, and rename the snapped panel
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2026-07-17 02:27:55 +10:00 |
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fence_panel_v1.glb
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Add generated yard, hardware and debris GLBs
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2026-07-16 21:39:52 +10:00 |
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fence_post_v1.glb
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Add generated yard, hardware and debris GLBs
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2026-07-16 21:39:52 +10:00 |
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garden_bed_v1.glb
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Add night dressing and end cards; fix the hide_render bug
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2026-07-17 09:28:26 +10:00 |
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garden_gnome_01_broken_v1.glb
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Add aftermath wreckage props and verify glTF extras survive
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2026-07-17 01:24:19 +10:00 |
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garden_gnome_01_v1.glb
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Add sail cloth textures and the storm dressing set
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2026-07-17 00:51:51 +10:00 |
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gate_v1.glb
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Bake joined-node rotations so bounding boxes are tight
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2026-07-16 21:43:06 +10:00 |
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hail_stone_01_v1.glb
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Add hail juice, plant shred, and a way to screenshot the game
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2026-07-17 03:03:54 +10:00 |
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house_yardside_v1.glb
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Palette audit + two temptation props: honest extras, in the factory
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2026-07-18 16:01:27 +10:00 |
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house_yardside_wrecked_v1.glb
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Palette audit + two temptation props: honest extras, in the factory
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2026-07-18 16:01:27 +10:00 |
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ladder_01_v1.glb
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Add generated yard, hardware and debris GLBs
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2026-07-16 21:39:52 +10:00 |
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MODELS.md
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Lane D: player rig assets — ped copy + anim-only clip pack
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2026-07-16 21:27:04 +10:00 |
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player_01.glb
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Lane D: player rig assets — ped copy + anim-only clip pack
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2026-07-16 21:27:04 +10:00 |
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player_anims.glb
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Bake M3 animation pack: 11 new Mixamo clips into player_anims.glb
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2026-07-16 23:06:40 +10:00 |
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ref_capsule_v1.glb
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Add generated yard, hardware and debris GLBs
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2026-07-16 21:39:52 +10:00 |
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sail_post_v1.glb
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Lane E S15 gate 1.2: re-bake sail_post top_anchor 0.90 -> 1.00 per the gate 1.1 ruling; factory emits the per-type anchor ratings manifest (anchor_ratings.gen.js) from the re-imported GLBs, ambiguity-aware, --only-guarded; asset_report carries per-asset anchor extras
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2026-07-20 17:49:38 +10:00 |
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shackle_v1.glb
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Bake joined-node rotations so bounding boxes are tight
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2026-07-16 21:43:06 +10:00 |
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shed_01_v1.glb
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Palette audit + two temptation props: honest extras, in the factory
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2026-07-18 16:01:27 +10:00 |
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shed_table_v1.glb
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Palette audit + two temptation props: honest extras, in the factory
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2026-07-18 16:01:27 +10:00 |
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swing_set_01_v1.glb
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Palette audit + two temptation props: honest extras, in the factory
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2026-07-18 16:01:27 +10:00 |
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swing_set_01_wrecked_v1.glb
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Palette audit + two temptation props: honest extras, in the factory
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2026-07-18 16:01:27 +10:00 |
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tree_gum_01_v1.glb
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Sweep and taper the tree limbs; pin the anchors that ride them
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2026-07-17 11:25:03 +10:00 |
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tree_gum_02_v1.glb
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Sweep and taper the tree limbs; pin the anchors that ride them
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2026-07-17 11:25:03 +10:00 |
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tree_jacaranda_01_v1.glb
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Palette audit + two temptation props: honest extras, in the factory
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2026-07-18 16:01:27 +10:00 |
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turnbuckle_v1.glb
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Add generated yard, hardware and debris GLBs
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2026-07-16 21:39:52 +10:00 |
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washing_line_01_v1.glb
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Add sail cloth textures and the storm dressing set
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2026-07-17 00:51:51 +10:00 |