This website requires JavaScript.
Explore
Help
Sign In
monster
/
HardYards
Watch
1
Star
0
Fork
0
You've already forked HardYards
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
51
Commits
6
Branches
0
Tags
96
MiB
JavaScript
79.2%
Python
12.3%
HTML
8.4%
cd173d1ce0
Go to file
HTTPS
Download ZIP
Download TAR.GZ
Download BUNDLE
Open with VS Code
Open with VSCodium
Open with Intellij IDEA
Cite this repository
APA
BibTeX
Cancel
m3ultra
cd173d1ce0
Merge remote-tracking branch 'origin/lane/d'
...
# Conflicts: # THREADS.md
2026-07-17 01:01:48 +10:00
.claude
Assemble the game: real wind, player, sail, sky and debris (gate 1)
2026-07-16 23:38:03 +10:00
prototype
Add side-systems to design doc + playable sail-storm prototype
2026-07-16 20:55:31 +10:00
tools
Regenerate the full contact sheet; fill unused tiles
2026-07-17 00:57:38 +10:00
web
/world
Merge remote-tracking branch 'origin/lane/d'
2026-07-17 01:01:48 +10:00
.gitignore
Add deterministic Blender yard-asset factory
2026-07-16 21:39:52 +10:00
DESIGN.md
Add side-systems to design doc + playable sail-storm prototype
2026-07-16 20:55:31 +10:00
LANE_PROMPTS.md
Add Sprint 2 lane prompts
2026-07-16 23:19:53 +10:00
PLAN3D.md
Correct PLAN3D asset inventory; log M0 contract additions
2026-07-16 21:33:42 +10:00
server.py
Vendor three.js r175, add stdlib dev server and launch config
2026-07-16 21:33:42 +10:00
SPRINT2.md
Add Sprint 2 assembly instructions: wire proven modules into one playable storm
2026-07-16 22:24:35 +10:00
THREADS.md
Merge remote-tracking branch 'origin/lane/d'
2026-07-17 01:01:48 +10:00