FABRIC and setFabric() shipped in SPRINT6 and the sim honoured porosity all along, but no key, click or HUD line ever reached them — every rig ever played was DEFAULT_FABRIC. F toggles the two entries, the panel shows the fabric, the splash teaches it, the blurb announces the switch. Session-level assert pins the cycle, the $0 price, and the refusal of unknown ids. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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| data | ||
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| models | ||
| vendor | ||
| dev_player.html | ||
| dev_rigging.html | ||
| dev_skyfx.html | ||
| editor.html | ||
| index.html | ||
| selftest.html | ||