HardYards/tools/blender/asset_report.json
m3ultra 7cd25a5d2a Give the gum trees a canopy sway handle
world.js sways a tree by rotating a `canopy` group whose origin sits at the
trunk top, so the blobs swing about the trunk. The trees shipped canopy_01..03
as siblings of `trunk` with each origin at its own blob centre — rotating one
spins a sphere in place, which is visually nothing. Lane A could not have swayed
these trees, and the canopy lean is the gust telegraph the player reads a beat
before it hits the sail, so the tell would have gone missing rather than looked
wrong.

Adds the `canopy` empty at the trunk top with the blobs parented under it, so
A's existing code works unchanged, plus sway_amp / sway_phase / sway_pivot_y
for the per-tree tuning SPRINT2 §Lane E asks for (gum_01 is big and leans less
at 0.85; gum_02 is whippy at 1.20 and shows a gust first).

sway_phase draws from its own RNG stream: taking it from the shared one would
consume a value and shift every blob draw after it, resilhouetting a tree the
other lanes have already tuned against. Exported dims are identical to Sprint 1.

e.test.js asserts the pivot by rotating the handle and measuring that a blob
actually travels — red before this change, green after.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-17 00:42:30 +10:00

85 lines
1.3 KiB
JSON

{
"blender": "5.1.2",
"assets": [
{
"name": "tree_gum_01",
"dims": [
4.5522,
4.956,
7.9702
],
"tris": 396,
"nodes": [
"branch_anchor_01",
"branch_anchor_02",
"branch_anchor_03",
"canopy",
"canopy_01",
"canopy_02",
"canopy_03",
"tree_gum_01",
"trunk"
],
"status": "PASS",
"problems": []
},
{
"name": "tree_gum_02",
"dims": [
3.8871,
2.7787,
5.4972
],
"tris": 288,
"nodes": [
"branch_anchor_01",
"branch_anchor_02",
"canopy",
"canopy_01",
"canopy_02",
"tree_gum_02",
"trunk"
],
"status": "PASS",
"problems": []
}
],
"debris": [
{
"file": "BlueCrate_v2.glb",
"dims": [
0.36,
0.36,
0.29
],
"sane": true
},
{
"file": "BlackTub_v2.glb",
"dims": [
0.36,
0.54,
0.2
],
"sane": true
},
{
"file": "WhiteTub_v2.glb",
"dims": [
0.36,
0.54,
0.2
],
"sane": true
},
{
"file": "WoodenBin_v2.glb",
"dims": [
0.35,
0.36,
0.31
],
"sane": true
}
]
}