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m3ultra 664e378578 Vendor three.js r175, add stdlib dev server and launch config
server.py serves the repo root rather than web/, so the 2D prototype stays
reachable next to the 3D port — you want to flip between the reference
implementation and the thing you're porting without stopping the server.
--selfcheck verifies the tree and prints URLs; no node, no network.

three r175 is copied in from 90sDJsim rather than referenced, so the game has
no runtime dependency on a sibling checkout.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-16 21:33:42 +10:00
.claude Vendor three.js r175, add stdlib dev server and launch config 2026-07-16 21:33:42 +10:00
prototype Add side-systems to design doc + playable sail-storm prototype 2026-07-16 20:55:31 +10:00
tools/character Lane D: player rig assets — ped copy + anim-only clip pack 2026-07-16 21:27:04 +10:00
web/world Vendor three.js r175, add stdlib dev server and launch config 2026-07-16 21:33:42 +10:00
.gitignore Vendor three.js r175, add stdlib dev server and launch config 2026-07-16 21:33:42 +10:00
DESIGN.md Add side-systems to design doc + playable sail-storm prototype 2026-07-16 20:55:31 +10:00
LANE_PROMPTS.md Add 3D execution plan, lane prompts, and THREADS log 2026-07-16 21:05:57 +10:00
PLAN3D.md Add 3D execution plan, lane prompts, and THREADS log 2026-07-16 21:05:57 +10:00
server.py Vendor three.js r175, add stdlib dev server and launch config 2026-07-16 21:33:42 +10:00
THREADS.md Add 3D execution plan, lane prompts, and THREADS log 2026-07-16 21:05:57 +10:00