HardYards/tools/blender/asset_report.json
m3ultra 4d4f2d7d7f Add carport_01 for site_02, and the pyrrhic end card
carport_01 is site_02's dressing and its whole design. DESIGN.md wants the
corner block anchor-poor, and the interesting way to build that isn't to give
the yard nothing — an empty yard is just a smaller yard. It's to give it
something that looks like four free anchors and isn't. Light posts on small
pads, a beam sized for one sheet of roofing: tie 25 m2 to it in a southerly and
you take the carport, not the shackle. Ships with the worst ratings in the game
(beam 0.22 vs the fascia's 0.35) and collateral="carport", pinned in e.test.js
below the fascia with the reason attached, so nobody quietly fixes them upward
and turns the site back into a small yard.

The pyrrhic card is the third outcome on the same camera: dawn, bed green, gnome
standing, sail post down across the yard behind him. Warm light on purpose — a
pyrrhic result is a win, and the wreckage is the price, not the verdict. Copy
goes to Lane A in THREADS; cardpreview renders all three.

277/0/0, Lane E 60 asserts, 39/39 output files byte-identical.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-17 14:29:08 +10:00

473 lines
7.6 KiB
JSON

{
"blender": "5.1.2",
"assets": [
{
"name": "ref_capsule",
"dims": [
0.4,
0.4,
1.7
],
"tris": 220,
"nodes": [
"head_height",
"ref_capsule",
"ref_capsule_mesh"
],
"status": "PASS",
"problems": []
},
{
"name": "tree_gum_01",
"dims": [
4.5522,
4.956,
7.9702
],
"tris": 492,
"nodes": [
"branch_anchor_01",
"branch_anchor_02",
"branch_anchor_03",
"canopy",
"canopy_01",
"canopy_02",
"canopy_03",
"tree_gum_01",
"trunk"
],
"status": "PASS",
"problems": []
},
{
"name": "tree_gum_02",
"dims": [
3.8871,
2.7787,
5.4972
],
"tris": 352,
"nodes": [
"branch_anchor_01",
"branch_anchor_02",
"canopy",
"canopy_01",
"canopy_02",
"tree_gum_02",
"trunk"
],
"status": "PASS",
"problems": []
},
{
"name": "fence_post",
"dims": [
0.13,
0.13,
2.03
],
"tris": 24,
"nodes": [
"fence_post",
"post"
],
"status": "PASS",
"problems": []
},
{
"name": "fence_panel",
"dims": [
2.4,
0.054,
1.8194
],
"tris": 324,
"nodes": [
"fence_panel",
"palings",
"rails"
],
"status": "PASS",
"problems": []
},
{
"name": "gate",
"dims": [
1.045,
0.0615,
1.75
],
"tris": 220,
"nodes": [
"gate",
"gate_frame",
"gate_palings",
"hinge_axis",
"hinges"
],
"status": "PASS",
"problems": []
},
{
"name": "house_yardside",
"dims": [
9.2,
1.0547,
2.9
],
"tris": 212,
"nodes": [
"door",
"fascia",
"fascia_anchor_01",
"fascia_anchor_02",
"fascia_anchor_03",
"gutter",
"house_yardside",
"roof",
"wall",
"window",
"window_glow",
"window_light_anchor"
],
"status": "PASS",
"problems": []
},
{
"name": "carport_01",
"dims": [
3.24,
5.5959,
2.6945
],
"tris": 172,
"nodes": [
"beam_anchor_01",
"beam_anchor_02",
"beams",
"carport_01",
"footings",
"post_anchor_01",
"post_anchor_02",
"posts",
"roof"
],
"status": "PASS",
"problems": []
},
{
"name": "shed_01",
"dims": [
2.58,
1.9708,
2.2224
],
"tris": 96,
"nodes": [
"door_anchor",
"doors",
"roof",
"shed_01",
"shell"
],
"status": "PASS",
"problems": []
},
{
"name": "shed_table",
"dims": [
1.6,
0.6,
0.9
],
"tris": 72,
"nodes": [
"pickup_anchor",
"shed_table",
"table_frame",
"table_top"
],
"status": "PASS",
"problems": []
},
{
"name": "garden_bed",
"dims": [
3.0,
1.2,
0.8609
],
"tris": 2580,
"nodes": [
"bed",
"garden_bed",
"plants_dead",
"plants_full",
"plants_tattered",
"soil"
],
"status": "PASS",
"problems": []
},
{
"name": "sail_post",
"dims": [
0.507,
0.52,
4.0327
],
"tris": 528,
"nodes": [
"footing",
"pad_eye",
"post",
"rake_pivot",
"sail_post",
"top_anchor"
],
"status": "PASS",
"problems": []
},
{
"name": "ladder_01",
"dims": [
0.455,
0.075,
3.0
],
"tris": 276,
"nodes": [
"ladder",
"ladder_01",
"ladder_base",
"ladder_top"
],
"status": "PASS",
"problems": []
},
{
"name": "shackle",
"dims": [
0.0569,
0.019,
0.0744
],
"tris": 560,
"nodes": [
"bow",
"pin",
"shackle"
],
"status": "PASS",
"problems": []
},
{
"name": "carabiner",
"dims": [
0.049,
0.009,
0.1027
],
"tris": 476,
"nodes": [
"body",
"carabiner",
"gate"
],
"status": "PASS",
"problems": []
},
{
"name": "turnbuckle",
"dims": [
0.0292,
0.0341,
0.1955
],
"tris": 728,
"nodes": [
"body",
"eye_a",
"eye_b",
"turnbuckle"
],
"status": "PASS",
"problems": []
},
{
"name": "tramp_01",
"dims": [
2.9555,
2.9555,
0.78
],
"tris": 976,
"nodes": [
"legs",
"mat",
"pad",
"rim",
"tramp_01"
],
"status": "PASS",
"problems": []
},
{
"name": "wheelie_bin_01",
"dims": [
0.58,
0.6808,
1.1188
],
"tris": 120,
"nodes": [
"bin_body",
"lid",
"lid_plate",
"wheelie_bin_01",
"wheels"
],
"status": "PASS",
"problems": []
},
{
"name": "washing_line_01",
"dims": [
2.8441,
2.8441,
2.2777
],
"tris": 336,
"nodes": [
"arms",
"head",
"mast",
"washing_line_01"
],
"status": "PASS",
"problems": []
},
{
"name": "garden_gnome_01",
"dims": [
0.1427,
0.15,
0.365
],
"tris": 236,
"nodes": [
"garden_gnome_01",
"gnome"
],
"status": "PASS",
"problems": []
},
{
"name": "garden_gnome_01_broken",
"dims": [
0.3947,
0.3519,
0.106
],
"tris": 344,
"nodes": [
"garden_gnome_01_broken",
"hat",
"head",
"shards",
"stump"
],
"status": "PASS",
"problems": []
},
{
"name": "hail_stone_01",
"dims": [
0.0198,
0.0176,
0.0197
],
"tris": 20,
"nodes": [
"hail_stone_01",
"stone"
],
"status": "PASS",
"problems": []
},
{
"name": "broom_01",
"dims": [
0.3891,
0.055,
1.4213
],
"tris": 200,
"nodes": [
"bristles",
"broom_01",
"grip_anchor",
"handle",
"head",
"poke_tip"
],
"status": "PASS",
"problems": []
},
{
"name": "fence_panel_snapped",
"dims": [
2.4125,
1.0144,
1.8181
],
"tris": 312,
"nodes": [
"debris_palings",
"fence_panel_snapped",
"palings",
"rails"
],
"status": "PASS",
"problems": []
}
],
"debris": [
{
"file": "BlueCrate_v2.glb",
"dims": [
0.36,
0.36,
0.29
],
"sane": true
},
{
"file": "BlackTub_v2.glb",
"dims": [
0.36,
0.54,
0.2
],
"sane": true
},
{
"file": "WhiteTub_v2.glb",
"dims": [
0.36,
0.54,
0.2
],
"sane": true
},
{
"file": "WoodenBin_v2.glb",
"dims": [
0.35,
0.36,
0.31
],
"sane": true
}
]
}