..
debris
factory: palette hexes reach the screen — sRGB->linear in hex_to_rgba, pinned
2026-07-28 21:26:26 +10:00
textures
lawn: the biggest surface in the game gets grain, and dispose() stops leaking maps
2026-07-28 21:42:29 +10:00
bike_kid_01_v1.glb
factory: palette hexes reach the screen — sRGB->linear in hex_to_rgba, pinned
2026-07-28 21:26:26 +10:00
broom_01_v1.glb
factory: palette hexes reach the screen — sRGB->linear in hex_to_rgba, pinned
2026-07-28 21:26:26 +10:00
carabiner_v1.glb
factory: palette hexes reach the screen — sRGB->linear in hex_to_rgba, pinned
2026-07-28 21:26:26 +10:00
carport_01_v1.glb
factory: palette hexes reach the screen — sRGB->linear in hex_to_rgba, pinned
2026-07-28 21:26:26 +10:00
carport_01_wrecked_v1.glb
factory: palette hexes reach the screen — sRGB->linear in hex_to_rgba, pinned
2026-07-28 21:26:26 +10:00
fence_panel_snapped_v1.glb
factory: palette hexes reach the screen — sRGB->linear in hex_to_rgba, pinned
2026-07-28 21:26:26 +10:00
fence_panel_v1.glb
factory: palette hexes reach the screen — sRGB->linear in hex_to_rgba, pinned
2026-07-28 21:26:26 +10:00
fence_post_v1.glb
factory: palette hexes reach the screen — sRGB->linear in hex_to_rgba, pinned
2026-07-28 21:26:26 +10:00
garden_bed_v1.glb
factory: palette hexes reach the screen — sRGB->linear in hex_to_rgba, pinned
2026-07-28 21:26:26 +10:00
garden_gnome_01_broken_v1.glb
factory: palette hexes reach the screen — sRGB->linear in hex_to_rgba, pinned
2026-07-28 21:26:26 +10:00
garden_gnome_01_v1.glb
factory: palette hexes reach the screen — sRGB->linear in hex_to_rgba, pinned
2026-07-28 21:26:26 +10:00
gate_v1.glb
factory: palette hexes reach the screen — sRGB->linear in hex_to_rgba, pinned
2026-07-28 21:26:26 +10:00
glasshouse_01_v1.glb
factory: palette hexes reach the screen — sRGB->linear in hex_to_rgba, pinned
2026-07-28 21:26:26 +10:00
glasshouse_01_wrecked_v1.glb
factory: palette hexes reach the screen — sRGB->linear in hex_to_rgba, pinned
2026-07-28 21:26:26 +10:00
hail_stone_01_v1.glb
factory: palette hexes reach the screen — sRGB->linear in hex_to_rgba, pinned
2026-07-28 21:26:26 +10:00
house_yardside_v1.glb
factory: palette hexes reach the screen — sRGB->linear in hex_to_rgba, pinned
2026-07-28 21:26:26 +10:00
house_yardside_wrecked_v1.glb
factory: palette hexes reach the screen — sRGB->linear in hex_to_rgba, pinned
2026-07-28 21:26:26 +10:00
ladder_01_v1.glb
factory: palette hexes reach the screen — sRGB->linear in hex_to_rgba, pinned
2026-07-28 21:26:26 +10:00
MODELS.md
Lane D: player rig assets — ped copy + anim-only clip pack
2026-07-16 21:27:04 +10:00
pergola_01_v1.glb
factory: palette hexes reach the screen — sRGB->linear in hex_to_rgba, pinned
2026-07-28 21:26:26 +10:00
pergola_01_wrecked_v1.glb
factory: palette hexes reach the screen — sRGB->linear in hex_to_rgba, pinned
2026-07-28 21:26:26 +10:00
player_01.glb
Lane D: player rig assets — ped copy + anim-only clip pack
2026-07-16 21:27:04 +10:00
player_anims.glb
Bake M3 animation pack: 11 new Mixamo clips into player_anims.glb
2026-07-16 23:06:40 +10:00
pool_kit_01_v1.glb
factory: palette hexes reach the screen — sRGB->linear in hex_to_rgba, pinned
2026-07-28 21:26:26 +10:00
ref_capsule_v1.glb
factory: palette hexes reach the screen — sRGB->linear in hex_to_rgba, pinned
2026-07-28 21:26:26 +10:00
sail_post_corroded_v1.glb
factory: palette hexes reach the screen — sRGB->linear in hex_to_rgba, pinned
2026-07-28 21:26:26 +10:00
sail_post_corroded_wrecked_v1.glb
factory: palette hexes reach the screen — sRGB->linear in hex_to_rgba, pinned
2026-07-28 21:26:26 +10:00
sail_post_v1.glb
factory: palette hexes reach the screen — sRGB->linear in hex_to_rgba, pinned
2026-07-28 21:26:26 +10:00
shackle_v1.glb
factory: palette hexes reach the screen — sRGB->linear in hex_to_rgba, pinned
2026-07-28 21:26:26 +10:00
shed_01_v1.glb
factory: palette hexes reach the screen — sRGB->linear in hex_to_rgba, pinned
2026-07-28 21:26:26 +10:00
shed_table_v1.glb
factory: palette hexes reach the screen — sRGB->linear in hex_to_rgba, pinned
2026-07-28 21:26:26 +10:00
swing_set_01_v1.glb
factory: palette hexes reach the screen — sRGB->linear in hex_to_rgba, pinned
2026-07-28 21:26:26 +10:00
swing_set_01_wrecked_v1.glb
factory: palette hexes reach the screen — sRGB->linear in hex_to_rgba, pinned
2026-07-28 21:26:26 +10:00
tree_gum_01_v1.glb
factory: palette hexes reach the screen — sRGB->linear in hex_to_rgba, pinned
2026-07-28 21:26:26 +10:00
tree_gum_02_v1.glb
factory: palette hexes reach the screen — sRGB->linear in hex_to_rgba, pinned
2026-07-28 21:26:26 +10:00
tree_jacaranda_01_v1.glb
factory: palette hexes reach the screen — sRGB->linear in hex_to_rgba, pinned
2026-07-28 21:26:26 +10:00
turnbuckle_v1.glb
factory: palette hexes reach the screen — sRGB->linear in hex_to_rgba, pinned
2026-07-28 21:26:26 +10:00
washing_line_01_v1.glb
factory: palette hexes reach the screen — sRGB->linear in hex_to_rgba, pinned
2026-07-28 21:26:26 +10:00