HardYards/web/world/js
m3ultra 47d4f3d3af lawn: the biggest surface in the game gets grain, and dispose() stops leaking maps
The ground plane is 25-50% of frame and was one flat colour, which is
also why the sail's shadow read as a blob rather than a shape. New
build_lawn_texture(): a 512 seamless luminance multiplier (blade grain,
thatch mottle, anti-repeat blotches, 4 cycles of mower stripe, yellow-
shifted dry patches) that modulates COLORS.grass instead of replacing
it. Seam asserted against the interior-max control (14x margin) and
byte-identical across two runs.

world.dispose() freed geometry and material but not material.map — the
exact leak main.js:705 documents for the sail weave, harmless until the
lawn got a map, and a seven-night week rebuilds the world per site.
Closed.

a.test pins the wiring end to end: map present, lawn_grass, sRGB,
RepeatWrapping, and repeat DERIVED from the yard's size (a literal would
pass on any yard). Mutation-checked: hide the PNG and it reds with 'the
grass texture is an orphan again'. 524/0/0.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-07-28 21:42:29 +10:00
..
tests lawn: the biggest surface in the game gets grain, and dispose() stops leaking maps 2026-07-28 21:42:29 +10:00
anchor_ratings.gen.js WIP Lane E S17 gate 3.1: corroded tier (PREDECESSOR STATE — negative control M1 still applied) 2026-07-21 01:18:44 +10:00
board.js Lane D S17 gate 3.2: THE POOL YARD — authored cold, in the game only by being chosen 2026-07-21 03:53:20 +10:00
broom.js Lane D: calibrate the douse to B's real ponds; fix the sagging-belly refusal 2026-07-17 09:23:17 +10:00
camera.js Sprint 13 gate 2.5: two camera fixes — spawn framing, aftermath cloth-swallow 2026-07-18 01:18:29 +10:00
contracts.js WIP Lane E S17 gate 3.1: corroded tier (PREDECESSOR STATE — negative control M1 still applied) 2026-07-21 01:18:44 +10:00
debris.js debris: delete the dead sail.nodes seam — sail._applyDebris is the one contact model 2026-07-18 19:03:36 +10:00
editor_score.js Lane B S17 gates 0.3 + 2: the card names its cloth, the session speaks for the client 2026-07-21 02:45:49 +10:00
editor_storm.js Lane C S16: gate 3 lands — the fabric bet pinned, forecast argues it, storm in the lists; selftest 438/0/0 2026-07-20 20:33:10 +10:00
editor.js Lane A S17 second shift: separation-block fabric field RULED (B's S16 ask), E's corroded-post palette hunk applied verbatim, enum widening endorsed 2026-07-21 02:22:27 +10:00
editor.wind.js Lane C S15: converge gate 2.2 onto B's THREADS proposal — B's filename/global/source/default taken, storm+time API kept; THREADS: seam receipt + gate-1.3 storm-side zero-delta confirmation 2026-07-20 18:23:31 +10:00
garden.js Sprint 13: garden model exported as garden.js (B's gate-1.2 blocker) + applyMute(sky,on) as a value 2026-07-18 12:44:37 +10:00
hud.js S17 integration: apply C's offerBand hunk — the board stops lying about night 7 (hail on every offer card) 2026-07-21 06:25:14 +10:00
interact.js Lane D: calibrate the douse to B's real ponds; fix the sagging-belly refusal 2026-07-17 09:23:17 +10:00
ladder.js Lane D: ladder survives a mid-carry knockdown, and the prompt names the right bracket 2026-07-18 01:00:01 +10:00
main.js S17 integration: apply C's offerBand hunk — the board stops lying about night 7 (hail on every offer card) 2026-07-21 06:25:14 +10:00
player.js Lane D: the player leans into the wind (gate 2.4 — as a root pose, not a clip) 2026-07-18 01:33:47 +10:00
player.sim.js Lane D: the player leans into the wind (gate 2.4 — as a root pose, not a clip) 2026-07-18 01:33:47 +10:00
ratings.js Lane E S15 gate 1.2: ratings.js — factoryExtras(type), the runtime end of the manifest; refuses to guess for ambiguous types, warns once 2026-07-20 17:49:38 +10:00
rigging.js Lane B S17 gates 0.3 + 2: the card names its cloth, the session speaks for the client 2026-07-21 02:45:49 +10:00
rigging.selftest.js Lane B S17 gate 3: the corroded tier prices honestly in the card 2026-07-21 03:59:53 +10:00
sail.js Lane B S17 gate 0.2: THE SECOND WIRE — a fully-lost sail re-arms the heal 2026-07-21 02:45:28 +10:00
sail.selftest.js Lane B S17 gate 0.2: THE SECOND WIRE — a fully-lost sail re-arms the heal 2026-07-21 02:45:28 +10:00
skyfx.js Lane C S13 gate 2.3 + D's sliver: ambient leaves from 30 km/h; hail pool hides at zero 2026-07-18 11:51:26 +10:00
stormgen.js Lane C S16: makeStorm(seed) — seeded storms inside authored envelopes (gate 3.2) 2026-07-20 20:11:34 +10:00
testkit.js Gate 0: name the harness dispute's cause; make skips real (testkit) 2026-07-17 10:21:01 +10:00
weather.core.js Lane C S16: gate 3 lands — the fabric bet pinned, forecast argues it, storm in the lists; selftest 438/0/0 2026-07-20 20:33:10 +10:00
weather.js Lane C S17 gate 1 (cont.): the OFFER BAND and the PAIRING law — night 7 stops lying 2026-07-21 03:07:02 +10:00
week.js Lane A S17 gates 0+1+2: THE JOB BOARD — two offers a morning, the chosen job IS the night 2026-07-21 02:11:16 +10:00
world.js lawn: the biggest surface in the game gets grain, and dispose() stops leaking maps 2026-07-28 21:42:29 +10:00